Europaudvalget 2020
KOM (2020) 0624
Offentligt
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EUROPEAN
COMMISSION
Brussels, 30.9.2020
SWD(2020) 209 final
COMMISSION STAFF WORKING DOCUMENT
Accompanying the document
Communication from the Commission to the European Parliament, the Council, the
European Economic and Social Committee and the Committee of the Regions
Digital Education action Plan 2021-2027
Resetting education and training for the digital age
{COM(2020) 624 final}
EN
EN
kom (2020) 0624 (forslag) - COMMISSION STAFF WORKING DOCUMENT Accompanying the document Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee and the Committee of the Regions Digital Education action Plan 2021-2027 Resetting education and training for the digital age
EXECUTIVE SUMMARY .................................................................................................... 2
1. Introduction ........................................................................................................................ 4
2. Progress and achievements in the area of digital education to date ................................... 6
2.1 Impact of the 2018 Action Plan
...................................................................................... 11
2.2 Challenges in the implementation of the 2018 Action Plan
........................................... 12
3. Lessons from the COVID-19 crisis .................................................................................. 14
3.1 Challenges in managing remote emergency education
.................................................. 17
4. Priorities and direction for strategic action ...................................................................... 22
5. Supporting evidence ......................................................................................................... 24
5.1 Using digital technologies for teaching and learning ..................................................... 24
5.1.1 Infrastructure and connectivity
................................................................................... 26
5.1.2 Digital capacity in educational institutions across the EU
......................................... 29
5.1.3 Educators’ digital competence
.................................................................................... 33
5.1.4 Quality of digital education content
............................................................................ 36
5.2 Digital competence development ................................................................................... 39
5.2.1 Level of digital competence across the EU
................................................................. 41
5.2.2 Addressing the gender gap
.......................................................................................... 51
5.2.3 Advanced digital skills and emerging areas of digital competence
............................ 53
6. Implementation and monitoring ....................................................................................... 58
A
NNEX
1: P
ROCEDURAL
I
NFORMATION
................................................................................. 62
A
NNEX
2: S
TAKEHOLDER
C
ONSULTATION
S
YNOPSIS
R
EPORT
............................................... 65
A
NNEX
3: E
UROPEAN
D
IGITAL
C
OMPETENCE
F
RAMEWORKS
................................................ 90
A
NNEX
4: G
LOSSARY
............................................................................................................ 93
A
NNEX
5: L
ITERATURE AND SOURCES
................................................................................... 99
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EXECUTIVE SUMMARY
This staff working document accompanies the Communication on the Digital Education Action
Plan 2021-2027 and provides
evidence and analysis
of the opportunities and challenges that the
digital transformation brings to education and training today.
The
EU’s first framework for digital education
was launched in 2018 through the Digital
Education Action Plan, with 11 actions focusing on the formal education sector. The 2018 Action
Plan contributed to an emerging policy dialogue and was welcomed by Member States, but its
short-term duration (2018-2020) and limited budget meant that the actions could not reach their
full potential and achieve the impact needed.
This staff working document outlines the lessons learnt from implementing the 2018 Action Plan
and discusses the latest developments in digital education. It explains why
stronger action at EU
level is needed,
taking into account early evidence from the COVID-19 crisis and the more
structural challenges faced by digital education in Europe. It is based on data, research and policy
documents published in the last two years and input received through extensive stakeholder
consultations with, among others, representatives of Member States and EFTA countries,
international and pan-European umbrella organisations, Members of the European Parliament and
the general public. The experiences and educational implications of the COVID-19 crisis were
the focus of a public consultation, which received 2,716 replies and more than 130 position
papers.
The
COVID-19 crisis
led to a sudden and large-scale use of digital learning practices. The range
of solutions put in place to ensure continuity of education and training was wide, including low-
and high-tech practices, with marked differences within and between countries. Higher levels of
digital capacity and experience with alternative and flexible forms of learning led to faster and
better responses. Evidence shows differences between levels and sectors of education and
training: in most cases, higher education institutions continued their lessons virtually, while many
schools and vocational and training (VET) providers lacked expertise and struggled to offer
distance and online learning opportunities to all their students. On average, 9% of 15-year-old
students do not have a quiet place to study in their homes, and there are significant gaps related to
availability of computers and connectivity, especially for children from low-income families,
disadvantaged backgrounds and remote areas. At present, there is not enough data on whether the
distance and online learning practices put in place in response to the COVID-19 crisis have
ensured effective and equitable access to quality learning opportunities. The rapid switch to
distance and online teaching and learning saw innovative practices emerge, but also significant
challenges for those educators lacking the competences and confidence to use digital technologies
in an effective way. Results of the public consultation show overwhelmed parents, educators
struggling to ensure a structured process while keeping students engaged, and learners lacking
interaction and unable to access suitable devices and reliable internet connection. Looking
beyond the crisis, the vast majority of consulted stakeholders considered that the switch to
distance and online learning would accelerate the transformation of education and training
systems and called for stronger support and guidance at EU level.
This staff working document supports the action plan outlined in the Communication on the
Digital Education Action Plan 2021-2027. Evidence is presented in two main sections:
Using digital technologies for teaching and learning:
while most EU Member States have
developed strategies in the field of digital education, few undertake regular monitoring and
evaluation to review these strategies or update them to respond, for example, to developments
in technology and related learning needs. Using digital technologies effectively in teaching
and learning practices is a complex process and requires planning, ongoing monitoring, and a
strong focus on learner-driven pedagogy. Evidence confirms that providing students and
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educators with appropriate infrastructure and connectivity is essential. However, the
proportion of students attending highly equipped and connected schools differs widely across
Europe, ranging from 35% to 52% or 72% depending on the level of education (ISCED
1,2,3), and is higher in the Nordic countries. Evidence confirms that the older the students, the
higher the likelihood that they attend a school with a fast internet connection, with large
differences between and within EU countries. Research clearly shows that investment and
development in infrastructure needs to be accompanied by systemic organisational change
underpinned by pedagogical values. This includes measures to reinforce educators’ digital
competences through flexible and sustained professional development opportunities, yet only
39% of teachers in the EU felt well or very well prepared to use digital technologies for
teaching. If properly designed and planned, online learning courses and Massive Open Online
Courses (MOOCs) can help meet the lifelong learning needs of an ever-growing population
of learners, and yet European countries are late adopters of such opportunities, with an offer
unevenly distributed across Member States and none of the EU MOOC platforms being
amongst the five leading global platforms. Structural challenges exacerbated by the COVID-
19 crisis and the sudden switch to digital education modes has confirmed the need to boost
the digital capacity of Europe’s education and training
systems and to work together to
support the development of a high performing digital education ecosystem.
Digital competence development:
well before the COVID-19 crisis, evidence was clear on
the need to support digital competence development of adults and young people in Europe.
Today more than ever, being digitally competent is both a necessity and a right. However,
digital skills levels across Europe remain unsatisfactorily low, with 44% of EU citizens
having an insufficient level of digital skills. In addition, digital divides related to gender,
socio-economic background and urban/rural areas persist. At present, more than a third of the
EU labour force lacks the basic digital skills required in most jobs across sectors, and over
half of EU companies report difficulties in filling vacancies for ICT specialists. The digital
skills level of European students is higher compared to that of the overall population and
labour force, but more than one third of 13-14 year olds who participated in the International
Computer and Information Literacy Study did not have a high proficiency level in digital
competence. At the same time, the availability of computing and informatics, as either
compulsory or elective subjects is not uniform across Europe and less than 5% of graduates
and students at higher education level are studying or have completed ICT-related
programmes. The COVID-19 crisis is likely to have an impact on the level and future demand
for digital skills. However, more research is needed to see whether the increased use of digital
technologies will lead to more critical, confident, and creative usage or to greater inequalities
and negative experiences with technology. To thrive in a technology-driven economy, Europe
needs a digitally competent workforce and a large pool of digital talent with basic and
advanced digital skills, including those related to emerging technologies such as Artificial
Intelligence.
This staff working document presents the challenges described above in detail and outlines how
the Digital Education Action Plan 2021-2027 will be implemented and monitored.
Five annexes
provide: further information on how the initiative was prepared (Annex 1); views of the consulted
stakeholders (Annex 2); the European frameworks on digital competence (Annex 3); a glossary
of key terms (Annex 4); references and main sources (Annex 5).
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1. Introduction
Digital technologies are changing the world at an incredible speed and are reshaping how people
in Europe live, work and study. Ongoing digital transformation impacts many parts of our daily
life, from the ever-increasing integration of digital technologies in all sectors of the economy to
the societal impact of emerging technologies such as Artificial Intelligence (AI). Connected
devices and intelligent systems surround us and support activities in terms of access and
exchange of information, communication and collaboration, modes of work, business operations
and, finally yet critically, learning opportunities.
Like other sectors, education and training is undergoing a process of change. When properly
planned and designed, the use of digital technologies for teaching and learning offers many
opportunities, including the possibility to open up to a more diverse cohort of learners, increase
flexibility, personalisation and inclusion, and offer more interactive and engaging forms of
cooperation and communication. At the same time, it brings challenges: educators need to master
the digital environment to design high quality and engaging learning experiences and learners
also need to be technologically savvy
1
. Education and training systems have an essential role to
play in embracing digital technologies and enabling societies to reap the benefits of the digital
transformation, while avoiding the risks that may come from digital exclusion or inappropriate
use of technology.
In the context of the COVID-19 crisis, digital technologies are supporting individuals and
organisations in their daily tasks, allowing for business continuity, including in the field of
education and training. However, the sudden and large-scale use of digital technologies to ensure
continuity of teaching and learning has shown major discrepancies between and within Member
States and has brought to the fore the benefits and risks of digitalisation. Today more than ever,
ensuring inclusive and quality education and training that responds to the lifelong learning need
to develop the competences necessary for future life and employment requires that education and
training institutions use digital technologies in a critical, purposeful and effective way.
In this staff working document, digital education covers two different but interlinked
dimensions
2
: the pedagogical use of digital technologies to support and enhance teaching,
learning and assessment (including in face-to-face or blended practices
3
, but also for remote
education
4
), and the development of digital competence. Recognised as one of the key
competences for lifelong learning
5
, being digitally competent involves the confident, critical and
responsible use of and engagement with digital technologies for learning, work, and participation
in society
6
. It includes a set of knowledge, skills and attitudes essential for any learner at any
stage of their personal and professional life.
1
Paniagua A., Istance D. (2018). Teachers as Designers of Learning Environments: The Importance of Innovative Pedagogies.
Educational Research and Innovation. Paris: OECD Publishing.
2
While developing the renewed Digital Education Action Plan, it became apparent that definitions pertaining to digital education
are being used fluidly, often changing depending on context and audience. Terms used to refer to a specific aspect of digital
education vary not only when comparing approaches but also because influenced by organisational policy, the recent proliferation
of sector guidance, or because of a dislike of other terms relating to the same concept. Definitions of terms used in this staff
working document are provided in a glossary in Annex 4.
3
Blended learning is a pedagogical approach mixing face-to-face and online learning, with some element of learner control over
time, place, path, and pace. See the glossary in Annex 4 for further information.
4
In this staff working document, remote education is used as a broad term which compromises, among others, the possibility to
organise and deliver teaching and learning activities at distance (e.g. by using radio, TV or electronic resources) or online (e.g.
requiring learners to use a connected device). See the glossary in Annex 4 for further information.
5
Council Recommendation of 22 May 2018 on Key Competences for Lifelong learning. 2018/C 189/01.
6
According to the DigComp Framework, digital competence includes information and data literacy, communication and
collaboration, media literacy, digital content creation, safety, intellectual property related questions, problem solving and critical
thinking. See Annex 3 for further details.
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The Political Guidelines of the European Commission President Ursula von der Leyen
7
underlined the
need for Europe to lead the green and digital transitions
8
and announced the
update of the Digital Education Action Plan
as a key initiative to help unlock the potential of
digital technologies for education and to address a widening digital skills gap
9
. Education and
training is called upon to contribute to a European society powered by digital solutions that are
strongly rooted in our common values and respond to the lifelong needs of people and
organisations
10
. In this context, the crisis period has shown the essential role of technology for
educational continuity and the need to work together to make education and training systems
resilient and future-ready. Boosting the level of digital competences and capabilities to support
the effective and pedagogical use of digital technologies is a key enabling factor in improving the
quality, inclusivity and effectiveness of education and training
11
.
The EU framework for digital education was set in 2018 with the first
Digital Education Action
Plan
12
, an integral part of the European Education Area
13
. While limited in scope and duration to
assess its overall impact, the 2018 Action Plan has received strong support, including from the
European Parliament and the Committee of the Regions. Considering its achievements and the
COVID-19 disruptions, stakeholders and Member States are now seeking a more ambitious
approach to addressing challenges and harnessing opportunities for the future. Consequently, the
Communication on repairing and preparing for the next generation
14
announced the adoption of a
renewed Digital Education Action Plan in the context of the recovery plan. The aim is to address
and support the increased responsibility of Europe’s education and training systems in managing
the aftermath of COVID-19, in parallel with the ongoing digital transformation.
In recent years, digital education policies have evolved at both European and national level.
Almost all Member States now have national and/or regional strategies for digital education
15
.
Examples include the ‘INcoDe.2030
-
National Digital Competences Initiative’ in Portugal, the
‘Pacte pour un Enseignement d’Excellence’ in the French Community of Belgium, and the
‘DigitalPakt Schule’ in Germany. In some cases, digital
competence is part of broader strategies
on lifelong learning, as in Estonia, or sustainable development, as in Poland
16
. Many countries are
currently in the process of updating their digital strategies, and the disruptions caused by the
COVID-19 pandemic will undoubtedly lead to a deeper reflection on the role digital technologies
can play in supporting teaching and learning to make sure that no one is left behind.
President of the European Commission, Ursula von der Leyen, A Union that strives for more. My agenda for Europe. Political
Guidelines for the next European Commission 2019-2024, available at:
https://ec.europa.eu/commission/sites/beta-
political/files/political-guidelines-next-commission_en.pdf.
8
Commission’s Communication on the European Green Deal (COM/2019/640 final) and the new Skills Agenda (COM(2020)441
final/2) recognise the links between the green and digital transitions and the need to exploit synergies between them.
9
Mission Letter to Mariya Gabriel, Commissioner for Innovation, Research, Culture, Education and Youth, available at:
https://ec.europa.eu/commission/commissioners/2019-2024/gabriel_en.
10
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on Shaping Europe's digital future. COM(2020) 67 final.
11
Efforts under the Digital Education Action Plan and those under the new sSkills Agenda (COM(2020)441 final/2) and the
accompanying proposal for a Council Recommendation on VET (COM (2020) 275) will all contribute to the overall objective set
out in the Skills Agenda, to ensure that 70% of 16 to 74 year olds have at least basic digital skills by 2025.
12
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on the Digital Education Action Plan. COM(2018) 22 final.
13
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on Strengthening European Identity through Education and Culture. COM(2017) 673 final.
14
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions - Europe's moment: Repair and Prepare for the Next Generation. COM/2020/456 final.
15
In 2019, only six countries did not have a strategy on digital education. European Commission (2019). Digital Education at
School in Europe. Eurydice Report. Luxembourg: EU Publications Office.
16
A full list of strategies for digital education is available in Annex 4 of European Commission (2019). Digital Education at
School in Europe. Eurydice Report. Luxembourg: EU Publications Office.
7
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Stakeholders consulted in the preparation of this initiative, through both a public consultation and
targeted consultations, highlighted that the European Commission can play an important role in
advancing these discussions and setting a common vision by leveraging good practices and
linking European and national initiatives that promote innovation in teaching, learning and
assessment
17
.
Stronger support and guidance at EU level
is needed to learn from the experiences so far,
including more recently from the COVID-19 crisis, and to boost the level of preparedness for the
future. Common efforts and a comprehensive approach are needed to harness digital technologies
for effective and inclusive education and training and to enable Europeans of all ages and
backgrounds to live and thrive in the digital age.
This staff working document accompanies the Communication on the renewed Digital Education
Action Plan 2021-2027. It provides analysis and evidence that supports its priorities and actions
and addresses the challenges arising from the COVID-19 crisis and the wider digital
transformation. The renewed Action Plan presents a long-term vision for digital education and
covers formal (primary, secondary, tertiary, and adult education, including VET), non-formal and
informal education (youth work, community-based organisations, libraries, cultural and creative
spaces, etc.). It takes a lifelong learning perspective, addressing the needs of children, young
people and adults, learners as well as education and training staff.
2. Progress and achievements in the area of digital education to date
As part of the European Education Area
18
, in January 2018, the European Commission adopted
the first Digital Education Action Plan
19
. It set out 11 actions for the 2018-2020 period, aiming to
help Member States meet the challenges and opportunities stemming from the use of digital
technologies in education and training.
The 2018 Action Plan focused on formal education (i.e. primary and secondary schools, VET,
and higher education) and covered three priority areas:
Making better use of digital technology for teaching and learning;
Developing digital competences and skills;
Improving education through better data analysis and foresight.
The first priority aimed to support the use of digital technology in education, fostering its full
potential as a tool for teaching and learning. The second priority addressed the development of
digital competence as a ‘life skill’, crucial for playing an active role in society, engaging in
further education and training, and accessing the labour market. The third priority focused on
foresight, and how improving the use of data in education can support policymaking.
Welcomed by Member States, the European Parliament, the Committee of the Regions, and
stakeholders at large, the 2018 Action Plan contributed to an emerging policy dialogue and
confirmed the EU's added value in this field. The implementation of its actions is ongoing until
the end of 2020. The table below provides an overview of the state of implementation of each
action to date.
17
18
See Annex 2 for further details.
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on Strengthening European Identity through Education and Culture. COM(2017) 673 final.
19
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on the Digital Education Action Plan. COM(2018) 22 final.
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Priority 1: Making better use of digital technology for teaching and learning
1. Connectivity
in Schools
Scope: high-speed internet for schools.
Objective: support connectivity in schools through voucher schemes.
Achievements: three calls of Wifi4EU (Free Wi-Fi for Europeans) were
launched under the Connecting Europe Facility Programme
20
. So far, 7,980
municipalities have received vouchers to install free Wi-Fi access points in
public spaces, including schools. A series of newsletters and webinars helped
raise awareness of the opportunities under this action.
Next steps: the final call of Wifi4EU was launched in June 2020.
Lessons learnt: Wifi4EU was designed for municipalities, with schools being
only indirect beneficiaries. Nevertheless, experience has shown that a
significant proportion of municipalities made use of the Wifi4EU funding to
install free Wi-Fi access points in schools. In fact, 37.5% of all access points
installed as a result of the first three Wifi4EU calls were installed in schools.
Scope: online tool to help schools (upper primary, secondary and VET) to
review how they use digital technologies for teaching and learning and to plan
for improvements.
Objective: reach one million teachers, trainers and learners and promote peer
learning through a mentoring scheme for innovation in schools.
Achievements: released in October 2018, the SELFIE tool is available in 32
languages and has been extended to countries beyond the EU (notably the
Western Balkans). So far used by more than 650,000 students, teachers and
school leaders, SELFIE has received extensive support and interest from
Ministries of Education. A call for a mentoring scheme for innovation in
schools was published in November 2019 and its evaluation is currently
ongoing.
Next steps: the SELFIE tool is regularly updated with new features, based on
user feedback. The latest release included questions related to remote
education. Support material to help schools use their results from SELFIE are
being developed. A pilot project to extend SELFIE for work-based learning
systems in VET is currently taking place. The projects funded through the
mentoring scheme will start between November 2020 and January 2021.
Lessons learnt: implementation has been highly successful, which shows that
the action meets a direct need for schools (primary and secondary, including
VET) to reflect on technology use, support teachers and plan for
organisational change. Feedback from stakeholders highlights the need to
further support the development of digital capacity of schools by providing
more support materials. Anonymised and aggregated data from the tool could
be used to support policymaking.
Scope: digital authentication of qualifications.
Objective: create a framework for digitally-signed credentials, i.e. proof of
individual learning achievement.
2. SELFIE
3. Digitally
signed
credentials
20
The WiFi4EU initiative aims to provide free public Wi-Fi connectivity for citizens and visitor networks in 6,000-8,000
communities across the EU by the end of 2020. Its funding comes from the Connecting Europe Facility, a funding instrument to
promote growth, jobs and competitiveness through targeted infrastructure investments at EU level.
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Achievements: the technical framework is under development and piloted by
18 Member States in 2020.
Next steps: the final version of the framework will be released after the pilot
and published though Europass
21
and the certifying institutions.
Lessons learnt: the action addresses the lack of digital solutions for storing and
validating credentials, diplomas and certificates. Interest from Member States
is high but, as the pilot is ongoing, it is too early to draw conclusions,
especially regarding uptake by end users.
Priority 2: Developing digital competences and skills
4 Higher
Education Hub
Scope:
higher education institutions’ use of digital technologies.
Objective: create a Europe-wide platform for digital higher education.
Achievements: the OpenU project (Online Pedagogical resources for European
Universities) is funded through Erasmus+ and started in April 2019. It is
implemented by a consortium of 20 partners from 11 countries.
Next steps: by the end of 2021, a European hub for online and blended
learning, virtual mobility and exchange of best practices will be created.
Lessons learnt: the action is based on one Erasmus+ project, which limits the
scale of the potential outcomes to the capacity of the consortium to deliver on
the objectives of the call.
Scope: open science skills.
Objective: training for students and staff on open science skills.
Achievements: a call to support open science skills development was
published through Erasmus+. Three proposals were received but none satisfied
the minimum quality criteria. In 2020, the open science skills training will
therefore be delivered through European University alliances.
Next steps: the development of course material and training modules for
students and staff is ongoing, supported by several European University
alliances, which have committed to sharing resources, training and best
practice on the effective implementation of open science.
Lessons learnt: lack of demand for this action.
Scope: coding and digital creativity.
Objective:
increase schools’ participation in EU Code Week, a grassroots
initiative promoting computational thinking, coding and the creative and
critical use of digital technologies.
Achievements: there have been two editions, with 116,000 coding activities in
more than 80 countries, involving 6.9 million people, mainly from schools
(48% of participants were female). It is estimated that 10% of EU schools
were involved. The action is supported by teacher training and other activities
that help and support organisers.
Next steps: the 2020 edition of EU Code Week will take place between 10 and
25 October 2020, combined with a European Parliament pilot project in six
countries (LV, ES, IT, IE, RO, SI) and a closing event in Brussels (BE) in
5 Open Science
Skills
6 EU Code
Week in
schools
21
Europass (https://europass.cedefop.europa.eu/) is a service helping individuals to communicate their skills and qualifications
effectively by using standardised document templates.
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2021.
Lessons learnt: implementation has been successful, contributing to the
development of teachers' and young people’s digital skills through activities
planned in cooperation with a wide range of stakeholders from different
Member States.
7 Cybersecurity
in Education
Scope: online safety, cyber hygiene and media literacy.
Objective: an awareness campaign and a blended course for 6,000 secondary
school teachers.
Achievements: #SaferInternet4EU, a campaign combining actions from
different stakeholders at EU and national level to improve awareness of digital
challenges/opportunities for children, involved 30 million people in 2018 and
33 million people in 2019. In 2020, the EU-funded network of Safer Internet
Centres in Member States carried out a Better Internet for Kids (BIK)
22
mini-
campaign in response to COVID-19; this included educational resources.
Next steps: a blended learning course for teachers on cybersecurity has been
piloted and will be rolled out in the second half of 2020.
Lessons learnt: #SaferInternet4EU continues to reach a growing audience,
which shows the clear need to deepen efforts to foster online safety. The
design, implementation and delivery of the blended learning course on
cybersecurity, however, has seen delays and required mitigation measures to
achieve the expected results.
Scope: overcoming the digital gender gap.
Objective: workshops on digital and entrepreneurship skills for 20,000 female
students (aged 12-18).
Achievements: a series of workshops were organised and reached 4,104 girls
in 16 countries (10 Member States, 6 candidate and other European countries).
Next steps: additional workshops will take place for 12,275 girls in 2020-
2021.
Lessons learnt: the objective of this action remains highly relevant; however,
the delivery mechanisms of the workshops were not efficient due to public
procurement rules and needed mitigation measures to achieve the expected
results.
8 Training for
girls
Priority 3: Improving education through better data analysis and foresight
9 Studies on
ICT in
education
Scope: use of Information and Communication Technologies (ICT) in schools.
Objective:
publish a study on the use of ICT in schools, revise the OECD’s
Programme for International Student Assessment (PISA) questionnaire on use
of ICT and explore the feasibility of benchmarks on digital and
entrepreneurship competences.
Achievements: a report on the use of ICT in schools was published in March
2019
23
. Two technical notes explaining the feasibility of new benchmarks on
digital and entrepreneurship competences were also published.
Next steps: the new optional PISA questionnaire on ICT use is in a pilot phase
22
23
Better Internet for Kids: betterinternetforkids.eu portal
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in schools.
Luxembourg: EU Publications Office.
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and will be included in PISA 2022
24
.
Lessons learnt: the publication of studies providing recent data on digital
education and competence was a good initial step, but more efforts are needed
to improve the availability of comparable, cross-national data and ensure
continuous monitoring of the level of digital competence across the EU.
10 Artificial
Intelligence and
analytics
Scope: artificial intelligence and learning analytics in education.
Objective: launch artificial intelligence and analytics pilot projects to predict
future skills and skills shortages.
Achievements: two pilots took place: the first focused on a skills gap analysis
in the energy storage sector and resulted in an online system to match people
with jobs and available courses or training
25
. The other led to the development
of two proofs of concept to predict future skills shortages.
Next steps: both pilot projects will be further tested and developed in late 2020
and recommendations on how to use them in the future will be produced.
Lessons learnt: the action was limited to two pilot projects with limited scope;
these are still ongoing and so it is too early to draw conclusions.
Scope: exploring trends in digital education.
Objective: publish foresight papers, launch an education hackathon.
Achievements: a foresight paper on AI in education was published in 2018
26
; a
second on makerspaces was published in 2019
27
and a third one on teachers in
the digital age is under development
28
. The Digital Education Hackathon was
piloted in November 2019; 1,700 people from 21 countries joined the event,
identifying and presenting solutions to 60 challenges in 24 hours. The event
gathered 130 solutions in total and resulted in 33 winners at local level, 10
finalists and three global winners who each received a 5,000-euro award to
implement their ideas.
Next steps: the third foresight paper on teachers in the digital age will be
published in autumn 2020, along with a report on future assessment in primary
and secondary education. The second edition of the Digital Education
Hackathon will take place in November 2020
29
.
Lessons learnt: the foresight papers helped increase the body of prospective
work available in Europe. Further work on the topic is needed and should be
better communicated, disseminated and discussed with practitioners. The
Digital Education Hackathon was highly successful. Feedback from
stakeholders highlighted the need to continue and expand this initiative.
Table 1: State of play of the 2018 Digital Education Action Plan
11 Strategic
foresight
24
25
OECD (2019). Upgrading the ICT questionnaire items in PISA 2021. OECD Education Working Paper No. 202
The beta version of the ‘SkillCharge’ system developed in the framework of
action 10 of the 2018 Action Plan is available at
https://skillcharge.innoenergy.com
26
Joint Research Centre (2018). The impact of Artificial Intelligence on Learning, Teaching and Education. Policies for the
future. Luxembourg: Publications Office of the European Union.
27
Joint Research Centre (2019), Makerspaces for Education and Training. Exploring future implications for Europe. Luxembourg:
Publications Office of the European Union.
28
Joint Research Centre (upcoming). Emerging technologies and the teaching profession. Ethical and pedagogical considerations
based on near-future scenarios. Luxembourg: Publications Office of the EU.
29
More information is available at: https://digieduhack.com/en/
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As Table 1 shows, a full evaluation of the outcomes of the 2018 Action Plan will only be possible
in early 2021. To date, most actions have been delivered as planned. Six calls for funding were
published, as well as two reports and one study. In terms of outreach, SELFIE, EU Code Week,
and the #SaferInternet4EU campaign have reached more than 37.5 million students, teachers and
parents in Europe.
2.1 Impact of the 2018 Action Plan
The 2018 Action Plan was the European Commission's first policy initiative on digital education
since the 2013 Communication on Opening up Education
30
. It played an important role in
bringing together existing and new EU initiatives within one framework and coordinating the
overall approach to technology in education and digital competence development. The 2018
Action Plan had an impact beyond its 11 actions as it triggered discussion and influenced policy
more widely across Europe.
Its implementation
boosted cooperation and dialogue on digital education.
Several high-level
events brought education stakeholders and policy makers together to discuss innovative teaching
and learning practices, including the Bulgarian and Romanian Presidency events organised in
2018 and 2019. Additional activities were carried out in response to stakeholder requests and
feedback, as for instance, the development of a new dimension on digital transformation and
capability in the HEInnovate framework
31
. The 2018 Action Plan also influenced national
policies and initiatives on digital education in a number of Member States, including Belgium,
Bulgaria and France
32
.
The Erasmus+ programme supports a wide range of projects focusing on different topics
connected to innovative teaching and learning practices and the effective use of digital
technologies. The 2018 Action Plan adoption gave more recognition and prominence to the topic
of digital education in various Erasmus+ calls for proposals, giving it greater visibility during its
implementation period. For instance, in the 2019 Erasmus+ call for policy experimentation in the
field of education and training led by high-level public authorities, digital education and
competence was the first priority area
33
.
Overall, the number of projects on digital education funded annually has tripled since the
adoption of the 2018 Action Plan. For instance, in 2018-2019, only considering the Erasmus+
centralised actions
34
, more than 35 projects addressing the development of digital competence
and the use of digital technologies for teaching and learning have been funded. These projects are
cross-sectoral and involve organisations from all fields of education and training in more than 50
different countries. Those with the highest evaluation score focused on the use of digital
technologies as a means to build innovative practices (e.g. in teacher professional development,
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on Opening up Education: Innovative teaching and learning for all through new Technologies
and Open Educational Resources. COM/2013/0654 final.
31
HEInnovate, a guiding framework to support higher education institutions and systems to develop their innovative and
entrepreneurial potential:
https://heinnovate.eu/en
32
The 2018
Action Plan influenced the ‘Education for Tomorrow’ programme in BG and the digital education strategy of BE-FR.
In FR, a number of national initiatives were inspired by the 2018 Action Plan, which also triggered inclusion of digital
competence across the curricula, development of a digital competence framework, reinforced support on science, technology,
engineering and mathematics. Furthermore, the 2018 Action Plan inspired a Hungarian request for structural reform support
(under the SRSS) on the digital transformation of the Hungarian higher education sector. See Annex 2 for further details.
33
More information is available at: https://eacea.ec.europa.eu/erasmus-plus/funding/european-policy-experimentations-in-the-
fields-of-education-and-training-led-by-high-level-public-authorities-2020_en
34
The Erasmus + programme is divided into centralised and decentralised actions. The centralised actions are managed at a
European level by the Education, Audiovisual and Culture Executive Agency (EACEA) located in Brussels, Belgium. The
decentralised actions are managed in each programme country by National Agencies that are appointed by their national
authorities. More information is available at: https://eacea.ec.europa.eu/erasmus-plus/actions_en
30
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work-based learning, assessment, etc.) and increase the digital capacity of schools, initial and
continuing VET, or higher education. In almost all projects, the focus was on using digital
technologies to make education more inclusive and to respond to changing labour market needs.
Digital education and related topics have also been included in the work of online platforms and
communities, including eTwinning
35
, the School Education Gateway
36
, EPALE
37
and the
Erasmus+ Virtual Exchange
38
. These bring together educational stakeholders to exchange views
and discuss the use of digital education content and practice.
The European Commission published an additional report on the status of digital education in
schools in Europe in 2019, providing updated and comparative information on strategic
approaches to digital education and policies supporting schools, school curricula and teachers’
professional development, students' digital competences evaluation and the use of technology for
assessment
39
.
2.2 Challenges in the implementation of the 2018 Action Plan
Systemic results in education and training take time and require sustained efforts at different
levels
40
. Consequently, the main challenges in implementing the 2018 Action Plan relate to its
short-term duration and the subsequent sustainability of its actions
in the longer term
41
.
Even though the 2018 Action Plan should be seen in complementarity with policies and
initiatives developed at the national level in line with the principle of subsidiarity, stakeholders
consulted to prepare this initiative highlighted the importance of more guidance, cooperation and
funding at the EU level
42
.
Feedback from consulted stakeholders highlighted that the Action Plan's outreach activities and
international dimension could be strengthened to increase visibility
43
. More specifically,
opportunities and challenges for digital education should be better explained to build a common
understanding of key problems and how to address them. In general, consulted stakeholders
highlighted the need to further support education and training to adapt to the digital
transformation, including a more inclusive approach to digital competence development and
looking
beyond formal education in a lifelong learning perspective.
Experience gathered over the last two years and input received from stakeholders show that the
renewed Action Plan needs to ensure
stronger cooperation and closer collaboration
with other
European Institutions, Member States and related stakeholders
44
. Results of the public
consultation confirm that the COVID-19 crisis has increased the need for a more coordinated and
structured EU-level approach to digital education, based on continuous dialogue and exchange
45
.
35
eTwinning, a community for schools in Europe and beyond:
www.etwinning.net/en/pub/index.htm
School Education Gateway, Europe's online platform for school education:
www.schooleducationgateway.eu/en/pub/index.htm
37
EPALE, an Electronic Platform for Adult Learning in Europe:
https://epale.ec.europa.eu/en
38
Erasmus+ Virtual Exchange, a platform enabling youth to engage in meaningful intercultural experiences online as part of their
formal or non-formal education:
https://europa.eu/youth/erasmusvirtual
39
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: EU Publications Office.
40
Joint Research Centre (2017). Digital Education Policies in Europe and Beyond. Luxembourg: EU Publications Office.
41
The duration of the 2018 Action Plan was determined, among others, by the EU Multiannual Financial Framework.
42
Respondents to the public consultation used the last open question of the questionnaire to provide comments on the role that the
European Commission can play in supporting digital education in Europe and to call for more cooperation among stakeholders. In
the targeted stakeholder consultations, stakeholders identified the funding opportunities of the 2018 Action Plan as insufficient
and called for reinforced funding and specific guidance. See Annex 2 for further details.
43
Most of the consulted stakeholders, especially from Member States, considered the visibility of the 2018 Action Plan as not
satisfactory and called for further efforts in this direction. See Annex 2 for further details.
44
For instance, the European Training Foundation has played a key role in implementing the 2018 Action Plan, as a member of
the ET2020 Working Group on Digital Education, as well as in disseminating the European Frameworks for digital competence
(see Annex 3) and in extending some of the actions to accession and candidate countries.
45
See Annex 2 for more details.
36
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Box 1: cooperation and stakeholder engagement during the 2018 Action Plan
During the implementation of the 2018 Action Plan, cooperation and stakeholder engagement
were supported mainly through two initiatives: the Education and Training 2020 (ET2020)
Working Group on Digital Education and the Digital Education Hackathon.
The
ET2020 Working Group on Digital Education (2018-2020)
46
is a dynamic forum for
exchange of views and experiences on using technology in education and training and digital
competence development. The group brings together public authorities (mainly digital education
experts from Ministries of Education), social partners and civil society working on formal and
non-formal education.
Through regular online and face-to-face meetings, the group explores how digital technology can
and is impacting on teaching, learning and assessment and shares good practice from systems
which are using these tools to implement real change. Experts and guest speakers take part in the
meetings and members share their own perspectives and experiences. The group has provided
Member States with a platform that gathers information that can feed into their strategic
approaches to digital education and digital competence development across all sectors of society.
Over the years, the group has worked in synergy with other ET2020 working groups
47
and has
been highly effective, including in supporting the implementation of the 2018 Action Plan with
regular discussions and progress reports on its 11 actions, in particular the SELFIE tool for
schools. The group produced key policy messages from their discussions, for example on AI in
education, teacher professional development, game-based learning and digital content and
resources. Feedback from meetings has been highly positive
48
and the many peer-learning
activities hosted by Member States highlighted the willingness to deepen discussions and engage
with a wider group of stakeholders.
The
Digital Education Hackathon
49
is a 24-hour contest that engages organisations working in
education and training in the EU and globally to identify challenges and co-create solutions for
the future of education in the digital age
50
. Piloted in the framework of the 2018 Action Plan and
implemented by the EIT Climate-KIC
51
and Aalto University, the Digital Education Hackathon
proved to be a highly successful concept for user-driven innovation and collaboration. The first
edition involved 1,700 people from 21 countries globally (Figure 1); the second will take place in
November 2020.
ET2020 Working Groups
are set up as part of the EU’s policy cooperation process in education and training supporting
common policy objectives. Members of the Working Groups are government officials appointed by EU Member States and other
participating countries, plus a number of representatives from stakeholder organisations and social partners. The ET2020 working
groups are organised around seven different themes, including Digital Education: Learning, Teaching and Assessment. More
information is available at:
https://ec.europa.eu/education/policies/european-policy-cooperation/et2020-working-groups_en
47
The ET2020 Working Group on Innovation and Digitalisation in VET (2018-2020) has also served as a forum for exchange and
discussion on how to use innovation and digitalisation to boost high-quality VET, including higher VET. In this context, for
instance, the expansion of SELFIE to work-based learning has also been extensively discussed and prepared.
48
Surveys taken in a regular way showed that members found the meetings relevant and useful mutual learning opportunities.
49
Digital Education Hackathon:
https://digieduhack.com/en/
50
Using participatory methods in education and training, including through digital tools, is a new approach that is slowly gaining
ground in Europe to crowdsource ideas and stimulate user-driven innovation. Educational hackathons, which have proliferated in
the last years, are a good example of involving educators and learners in a forward-looking reflection and co-creation process. In
education and training, they are often organised around
a ‘challenge’ to solve in a limited period of time and focus on building
solutions for today's education problems by bringing up creative ideas, sometimes in the form of a prototype . The challenge can
be formulated, for example, by learners, educators, school or university boards, regional and national authorities or even set in
collaboration with EdTech sector in order to ensure that technology products meet the needs of education and training today.
51
EIT Climate-KIC is one of the Knowledge and Innovation Communities of the European Institute of Innovation and
Technology (EIT). More information available at: https://www.climate-kic.org/
46
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Figure 1: The first edition of the Digital Education Hackathon in numbers
Source: DigiEduHack (2019)
Feedback from stakeholders was highly positive: participants perceived their involvement in the
first Digital Education Hackathon very useful (94%) and confirmed their intention to take part in
the next edition (77%); more than half of the hosting organisations (54%) expressed their
willingness to further work on implementing the most innovative ideas. The Hackathon generated
policy and technical solutions to problems identified by educational stakeholders on the ground.
During the implementation of the 2018 Action Plan, the
EU Code Week
52
was also a successful
action boosting cooperation. The initiative is supported by the European Commission and
Ministries of Education in EU and Western Balkan countries. At the heart of EU Code Week is
the community of volunteer activity organisers who are teachers, mentors, coding clubs, libraries,
private companies, parents and non-governmental organisations. They dedicate their time, energy
and skills to bring computational thinking, coding, robotics, tinkering with hardware, computer
science and digital skills at large to as many people as possible in Europe and around the world.
In 2019, more than 4.2 million people participated in over 80 countries around the world.
Overall, these very different examples highlight the
potential to work together and engage with
a wide range of stakeholders
on the opportunities and challenges of digital education.
3. Lessons from the COVID-19 crisis
In 2020, the world was hit by the COVID-19 pandemic. Like other parts of the world, Europe
faced an unprecedented crisis and urgent need to respond to immediate public health challenges
and consequent economic and social issues. In March 2020
53
, most EU countries restricted or
prohibited access to buildings and campuses of schools, universities and other centres of
education and training, as part of their measures to slow down the spread of the virus (Figure 2)
54
.
52
53
EU Code Week:
https://ec.europa.eu/digital-single-market/en/eu-code-week.
In IT, the European country hit first by the pandemic, schools and universities closed on 5 March 2020. This decision was
followed by AL, EL, CZ and RO. Most European education systems closed their education and training
institutions’ buildings by
16 March 2020. The last country to announce such measures was the UK, where schools and universities closed their doors by 20-
23 March 2020. Only few countries in Europe decided not to close their education and training institutions and rely upon stricter
social distancing and hygiene measures.
54
EURYDICE (2020). Impact of Covid-19: closure of education systems in Europe.
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Figure 2: Schools and higher education closure in Europe in April 2020
Source: EURYDICE (2020)
Within weeks, the global education landscape was upended, affecting 100 million pupils and
students in the EU and over 1.3 billion children around the world
55
. Some education systems
announced exceptional ‘holiday’ periods at the beginning of the closure to better prepare their
response, but within a short period of time, learning started to take place through experiences of
remote emergency education
56
in most parts of Europe
57
. Results of the public consultation
show that a large part of those respondents reporting not to have used distance and online
learning before the crisis, but they actually did so during the lockdown period
58
. The range of
solutions put in place to ensure continuity of education and training was wide. They included
low- and high-tech practices (e.g. using digital platforms, radio and TV channels, or other
electronic resources) and varied from country to country, and within countries, depending on the
level and sector of education and training .
Experiences during the period of lockdown showed that a higher level of pre-existing digital
capacity led to faster and better responses. Where this was not the case, the efficiency and quality
of the measures suffered: for instance a study in Germany from June 2020 showed that the
amount of time children devoted to school activities halved during the COVID-19 crisis, falling
from 7.4 hours to 3.6 hours daily
59
. Research shows that closure of education and training
institutions, even if temporary, can have significant consequences for learners. Reduction in
instructional time can impact negatively on learning outcomes
60
. They can increase existing
55
Figures based on UNESCO Institute for Statistics data and related to the number of learners affected by the school and
university closures around Mid-April and enrolled at pre-primary, primary, lower-secondary, upper-secondary (ISCED 0-3) and
tertiary education levels (ISCED 5-8).
56
Hodges C., Moore S., Lockee B., Trust T., Bond A. (2020). The difference between emergency remote teaching and online
learning. Educase Review.
57
Results of the public consultation show that, during the lockdown, learning and teaching activities continued from home, using
digital tools and internet, for the large majority or respondents. See Annex 2 for further details.
58
The emergency situation forced and in some cases encouraged many individuals and organisations that had no previous
experience in using distance and online learning to get at least some exposure to it. On the other hand, practically all respondents
already using distance and online learning before the crisis have continued to do so during the lockdown. See Annex 2 for further
details.
59
A recent study from DE shows that more than half of the students (57%) had online lessons less than once a week, only 6%
daily. 38% of the students declare they dedicated a maximum of two hours and 74% a maximum of four hours a day to school
activities. For further information: IFO Institut (2020): Bildung in der Coronakrise: Wie haben die Schulkinder die Zeit der
Schulschließungen verbracht, und welche Bildungsmaßnahmen befürworten die Deutschen?
60
Joint Research Centre (2020). The likely impact of COVID-19 on education: Reflections based on the existing literature and
recent international datasets. Luxembourg: Publication of the European Union.
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inequalities, with economically advantaged families having more resources to fill learning gaps
and provide stimulating activities to their children
61
.
Across Member States, having already in place options for alternative and flexible forms of
learning, interaction and communication allowed a faster and more efficient response, with the
emergence of some good examples of innovation
62
. However, access to and quality of the
learning experience varied a lot depending on the availability of infrastructure and devices, the
presence of digitally competent educators, including capacity to adapt pedagogical methods, and
the existence or not of usable and accessible digital content, tools, services and platforms. All
these elements, at national or local level, helped create the conditions for learning to continue.
For instance, higher education institutions were somewhat better prepared than other education
sectors, due to their prior experience with providing blended learning options and online digital
content in their courses and programmes
63
. In most cases, their lessons continued virtually
through streaming and use of existing learning management systems
64
but this happened with a
wide degree of quality regarding the learning design. On the other end, schools and VET
providers had to pivot rapidly, under similarly difficult circumstances and in most cases for the
first time, to remote emergency education
65
.
In this rushed and unplanned situation, the production of new online learning content was rarely
an option, especially because of time constraints. Most educators and students were confined in
their homes at short notice and, as long as they had internet access and digital devices, in most
cases a synchronous technology-mediated virtual classroom was considered the most practical
and feasible approach
66
. This is confirmed by the results of the public consultation where it is
possible to observe an increase in
the use of distance and online learning both ‘in real time’ (e.g.
live online classes) and ‘in own time’ (e.g. watching videos of recorded lectures, consulting
online learning materials, etc.); however, according to respondents, the former increased more
than the latter. Due to unexpected closure of education and training institutions, most educators
replaced face to face teaching and learning with synchronous online classes and this happened
despite the use of distance and online learning ‘in own time’ done
before the crisis was higher
than the one ‘in real time’
67
. Innovative instructional approaches, which stimulate learner
autonomy, motivation and engagement were lacking. As practice and research on the topic
shows, high-quality and inclusive digital education requires time, skills and appropriate resources
for planning and design
68
.
UNESCO (2020). 290 million students out of school due to COVID-19: UNESCO releases first global numbers and mobilizes
response.
62
Ferdig, R. E., Baumgartner, E., Hartshorne, R., Kaplan-Rakowski, R., & Mouza, C. (2020). Teaching, Technology, and Teacher
Education during the COVID-19 Pandemic: Stories from the Field. Association for the Advancement of Computing in Education.
63
European University Association (2018). Trends 2018. Learning and teaching in the European Higher Education Area.
64
The Erasmus Student Network conducted a survey on student higher education exchange (https://esn.org/covidimpact-report)
whose findings show that a great majority of students (85%) moved to some kind of online classes and that mobility continued in
the majority of cases (65%). However, one of the biggest challenges for the higher education sector is connected to the selection
and admission process of new students and potentially to the disruption of their calendar for next year.
65
OECD (2020). Education responses to Covid-19: Embracing digital learning and online collaboration.
66
For further details see
‘synchronous vs asynchronous digital teaching and learning’ in the glossary of Annex 4.
67
It is important to note that to reduce possible exclusion, public authorities and education and training institutions provided
learners with digital devices to study or work from home. As for the future, respondents are planning to continue to use such
measures to a lower extent compared to during the COVID-19 crisis but to a greater extent compared to the pre-COVID-19 crisis.
See Annex 2 for further details.
68
When time and resources are available, the range of possible distance or online teaching and learning approaches is very wide.
It includes synchronous video-conferencing, as done in some cases during COVID-19, ranging all the way to the delivery of self-
directed online courses offering asynchronous collaboration.
61
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3.1 Challenges in managing remote emergency education
Results from the public consultation confirm the manifold challenges in managing the sudden and
large-scale shift to distance and online teaching and learning. Institutions and educators in Europe
and around the world showed creativity and resilience, but many struggled to adapt to the needs
and context of the learners, including their access, or not, to devices and connectivity. Individual
perceptions of the solutions put in place varied considerably, with education and training staff
having more positive views than learners and their parents
69
.
Overall, stakeholders highlighted that, in most cases, the transition to distance and online
teaching and learning happened in a rush and unplanned manner. For younger students and
pupils, education and training institutions relied heavily on parents and carers’ collaboration.
Many publishers and technology providers opened up their resources and platforms. In a number
of countries, new public-private partnerships were quickly established to expand national and
local capacities in deploying distance and online learning solutions
70
. The transition was also
supported by rapidly developed television and radio programmes and by many educators who
shared resources and practices to help colleagues, particularly those less experienced with online
instructions.
Although remote education has been present in education and training for many decades, the
situation generated by the COVID-19 crisis saw a
shift at an unprecedented scale,
with millions
of learners and educators moving simultaneously to distance and online teaching and learning.
Given the emergency context, re-organising courses and lessons online was not the result of a
well-planned instructional design process inspired by the opportunities offered by digital
education and rooted in a thorough needs analysis.
Evidence from the OECD’s Programme in International Student Assessment
(PISA) in 2018
showed that education systems were unprepared for this shift online. On average, 9% of 15-year-
old students did not have a quiet place to study in their homes and access to computers and
connectivity was a concern
71
. Evidence confirms that the availability and use of digital solutions
to enhance teaching and learning depends largely on national and local policies and practices. For
instance a study from 2018 shows that the availability of Virtual Learning Environments (VLE)
varies across Member States, with primary schools using them less than lower and upper
secondary schools (37%, 50% and 59% respectively)
72
. Platforms for school-home
communication are less available than VLEs and educators use of technology for providing
feedback and creating digital resources are even less prevalent than for other activities
73
. For
remote education to work, devices and internet access are vital but in addition, effective
communication with learners is crucial
74
to ensure engagement and prevent online learning from
becoming passive and a matter of reading materials
75
.
69
Results from the public consultation show a different perception among target groups regarding the effectiveness of the
measures taken to ensure continuity of education and training: learners and parents tend to be sceptical while education and
training staff are more positive. The level of satisfaction appears to be higher in higher education compared to other educational
levels and especially to early childhood education and care and primary education. See Annex 2 for further details.
70
In the public consultation, 50% of respondents from public authorities state that their organization supplied digital tools for
teaching and learning and 40% of respondents from digital technology providers that their company provided certain tools and
services for free for education and training. See Annex 2 for further details.
71
OECD (2020). A framework to guide an education response to the COVID-19 Pandemic of 2020.
72
European Commission (2019). Second Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in
schools. Luxembourg: Publications Office of the European Union.
73
Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a Digital World: International
Computer and Information Literacy Study 2018 International Report. Amsterdam: IEA.
74
Organisational communication is part of area 1 of the Digital Competence Framework for Educators (see Annex 3).
75
OECD (2020). How can teachers and school systems respond to the COVID-19 pandemic? Some lessons from TALIS - OECD
Education and Skills Today.
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During the COVID-19 crisis, many people experienced for the first time how technology could
be used to teach, learn and assess in new and innovative ways. Results of the different
consultation activities, including the open consultation, shows that, in some cases, this generated
a positive reaction, with educators feeling comfortable with remote teaching and learners being
happier to have a more personalised dialogue with their teachers
76
. Educators who were lacking
the confidence and competence to use digital technologies effectively faced immense challenges
to adapt to learners’ social, learning and technological needs. Results of the public consultation
confirm that adapting to this new working environment sometimes meant an increased workload,
thus affecting educators’ own work-life
balance
77
. Given differences between face-to-face and
distance or online teaching and learning, educators need to be supported on a practical,
pedagogical and technical level, feel competent to adapt their methods and confident to use
digital means to communicate, assess, and provide feedback. Students, in turn, need to be guided
to stay motivated and engaged, as there is a risk of being excluded if they lack resources,
connectivity, skills or motivation.
Emerging evidence confirms that, in the circumstances caused by the COVID-19 crisis, educators
and learners were not always in a position to harness the potential of distance and online teaching
and learning nor were they able to deal with its limitations. An analysis of the experiences across
Member States also shows that educational institutions with pre-existing digital capacity did not
use distance and online learning extensively and sistematically until they had to. In this regard,
exchange of best practice’ and professional learning and collaboration, both within and across
educational institutions, emerges as a strategy for resilience
78
.
Many Ministries of Education across Member States (such as Italy
79
, the first European country
struck by the COVID-19 pandemic) quickly published guidelines to provide educators with easy
access to video-conferencing applications, open educational platforms or online resources, and
collaboration tools, allowing synchronous and asynchronous teaching and learning. In some
cases, they also prepared or collected materials to bridge the length of a temporary school
closure
80
and quickly put in place training courses for teachers on how to design lessons for
remote education
81
. Surveys and feedback show that finding an appropriate response was not
easy, especially for certain sectors such as VET
82
.
Assessment of learners’ achievements, re-
organisation of final exams as well as testing to determine entry requirements for higher
education were highlighted as major challenges
83
. Urgent support was also needed from
76
For instance, this came out very strongly during the citizen dialogue in Copenhagen organised as part of the consultation
activities in preparation to the renewed Digital Education Action Plan. See Annex 2 for further details.
77
Results of the public consultation shows for instance that educators would have welcomed more training and guidance on how
to adapt classroom material and the teaching methodology to distance and online learning. See Annex 2 for further details.
78
UNESCO (2020). Education in a post-COVID world: nine ideas for public action. OECD (2020). Policy responses to COVID-
19.
79
Italian Ministry of Education guidance:
https://www.istruzione.it/coronavirus/didattica-a-distanza.html
80
Examples include, among others, AT, EL, FI FR, IT, PL
81
This happened for instance in BG, ES, RO.
82
VET providers pointed out the difficulty to find learning resources specific for VET and appropriate for work-based learning
with consequences on the ability to cover the more practical part of their curriculum via remote learning formats (EU VET
Survey:
https://ec.europa.eu/social/vocational-skills-week/fight-againt-covid-19_en).
In most cases, work-based learning and
apprenticeship were suspended, with exception of few sectors such as healthcare, food and construction. On the topic, see
CEDEFOP (2020). How are European countries managing apprenticeships to respond to the COVID-19 crisis? - ILO online
survey for TVET providers, policy-makers and social partners on addressing the COVID-19 pandemic
(https://www.ilo.org/skills/Whatsnew/WCMS_742817/lang--en/index.htm) - UNESCO on TVET peer support
(https://unevoc.unesco.org/home/COVID-19+disruptions).
On VET see also results of the open consultation of the renewed
Digital Education Action Plan in Annex 2.
83
Council of the European Union (2020). Council conclusions on countering the COVID-19 crisis in education and training.
Available at:
https://data.consilium.europa.eu/doc/document/ST-8610-2020-INIT/en/pdf
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authorities on how to validate and recognise qualifications
84
. Organisations, including OECD
85
,
UNESCO
86
and the European Commission
87
pooled expertise and resources to facilitate
exchange between countries, rapidly collect and analyse information on education responses, and
support efforts to design workable solutions. Despite differences in education structures and
curricula, international collaboration helped countries to share and exchange resources and learn
from each other’s contingency plans.
However, significant differences between and within countries in terms of digital capacity and
competences as well as learners’ connectivity and access to devices, meant that entire groups of
learners, including those from remote areas, migrant and refugee children and other learners from
disadvantaged backgrounds, risked being excluded from distance and online teaching and
learning
88
.
Education and training institutions are first and foremost a place of social interaction and the
psychological consequences of facing the pandemic and related disruptions, while being away
from their educators and peers, have been manifold for all learners. Students in upper secondary
and tertiary education may have had already acquired skills to work independently, while
younger learners were particularly challenged in this regard. Younger pupils needed additional
support and guidance from parents and carers, including limiting their exposure to ‘screen time’
and passive usage of devices. Challenges were greater for families where parents had lower levels
of education and no or low-level of digital skills (Figure 3)
89
.
Figure 3: Level of digital skills in EU households with children
Source: Eurostat (2019) - Percentage of individuals (16-24) living in households with children (0-
16) by digital skills level, country and EU level
84
See the results of the survey on recognition during the COVID-19 crisis among the members of the network of Academic
Recognition Information Centres (ENIC-NARIC), available at
https://www.coe.int/en/web/education/recognition-of-
qualifications-in-this-time-of-coronavirus.
85
The OECD coronavirus (COVID-19) policy hub:
http://oecd.org/coronavirus/en/
86
UNESCO Global Education Coalition:
https://en.unesco.org/covid19/educationresponse/globalcoalition
87
The European Commission launched the Virtual Distance Learning Networks at school and higher education levels and
published a page with available online learning resources in response to the COVID-19 crisis
(https://ec.europa.eu/education/resources-and-tools/coronavirus-online-learning-resources_en).
88
Beaunoyer E., Dupéeré S., Guitton M.J. (2020). COVID-19 and digital inequalities: Reciprocal impacts and mitigation
strategies. Computers in Human Behavior, 111, 106424.
89
In the EU equal to 36% of the total number of individuals living in households with children (see Figure 3).
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Ensuring learners’ well-being
and addressing the risks of increasing inequalities required targeted
support, including to students with disabilities
90
, special needs and the most vulnerable, who,
may, for example, be entitled to free school meals
91
. By forcing learners to a different routine
with restricted social connections and increased academic stressors, the COVID-19 crisis has
placed an unprecedented mental health burden on learners, which may require further
intervention
92
. For instance, a recent study shows that approximately 25% of learners experienced
anxiety symptoms, which were positively correlated with concerns about academic disruption and
delays, economic effects of the pandemic, and impacts on daily life
93
. This is confirmed by the
results of the
public consultation where learners indicated ‘support for mental health’ as
something they were lacking as well as ‘interaction, clear instructions and guidance from
educators’ and ‘regular interaction and communication with other learners’
94
. Specific support as
well as further research and investigation on the impact of the COVID-19 crisis on mental health
of individuals and young people may be needed in the future
95
.
Even though research efforts are underway, at present, robust data is missing on whether and how
the distance and online teaching and learning practices put in place in response to the COVID-19
crisis ensured
effective and equitable access to quality learning opportunities for all.
Emerging evidence suggests that while delivering educational activities remotely ensured some
degree of continuity of learning for many learners, low motivation levels, stress, absenteeism and
disengagement were not uncommon
96
. Without considering the consequences that this could have
on dropout rates in the long term, the crisis has affected learners across the board and in particular
those needing additional pedagogical and psychological support and those lacking reliable
internet access and suitable devices for remote education
97
.
Flexible learning might be needed in emergencies, such as public health crises or natural
disasters, but also in other situations where learners cannot access education and training
buildings (e.g. to reach geographically isolated regions, to support students with long-term
illness, to offer learning opportunities to working students, supplemental teaching or fill
curriculum gaps). Overall flexible learning can help enrich and extend education and training,
making it more inclusive and responsive to learners’ needs.
The use of digital technologies for educational purposes can also support blended formats,
combining face-to-face and online
98
, which is one of the approaches considered by Member
States in education and training institutions re-opening. However, it needs to be planned properly
with sufficient support, resources and guidance, otherwise it risks becoming a negative
experience for educators and learners alike
99
. It is important to note that online learning can be
90
This group of students was particularly affected by limited accessibility of digital content and assistive technology. These are
elements of particular importance in order to address the needs of educators and learners with disabilities.
91
Council of the European Union (2020). Council conclusions on countering the COVID-19 crisis in education and training.
Available at:
https://data.consilium.europa.eu/doc/document/ST-8610-2020-INIT/en/pdf
92
Grubic N., Badovinac S., Johri A.M. (2020). Student mental health in the midst of the COVID-19 pandemic: A call for further
research and immediate solutions. International Journal of Social Psychiatry.
93
Cao W., Fang Z., Hou G., Han M., Xu X., Dong J., Zheng J. (2020). The psychological impact of the COVID-19 epidemic on
college students in China. Psychiatry Research, 287, Article 112984.
94
Similar concerns were are highlighted by parents, who also stated that they missed assistance on how the could support their
children for online and distance learning and overall well-being. See Annex 2 for further details.
95
For instance, the Commission has set up a special space within the EU Health Policy Platform to boost discussions about public
health concerns, share knowledge and best practices. A space under this platform is designed for all interested organisations to
come together to discuss and share information on COVID19-related mental health issues. The aim is to develop into a central
place for sharing resources and develop guidance that can help tackle the psychological burden of the pandemic.
96
UNESCO (2020). Webinars on COVID-19 education response:
https://en.unesco.org/covid19/educationresponse/webinars
97
Doyle O. (2020). COVID-19. Exacerbating Educational Inequalities? PUBLIC POLICY.IE
98
On the topic, see the guidelines published by the European Commission in consultation with representatives of different
Ministries of Education on blended learning in school education. Available at:
https://www.schooleducationgateway.eu/en/pub/resources/publications/blended-learning-guidelines.htm
99
On the topic (e.g. advantages/disadvantages of online and blended learning) see results of the public consultation in Annex 2.
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perceived as being of lower quality than face-to-face instruction, despite research showing
otherwise
100
. As with other instructional approaches, its effectiveness is a matter of who is
learning, who is teaching and how teaching and learning are accomplished and assessed. Suitable
platforms and tools are of course vital but many other considerations are required
101
. Teaching
and learning online, whether in crisis or routine contexts, requires a fundamentally different
approach to designing learning and engaging students
102
.
Emerging evidence on the educational impact of the crisis confirms that more systemic research
on the future of education and training is needed. This needs to be based on a
thorough and
critical reflection on the positive and negative experiences generated by the COVID-19
crisis
across Member States
103
. However, in Europe, there is a relatively small body of
prospective research
104
focussed on what may happen to education over the medium or long
term
105
. Considering the megatrends shaping the future of education and training, including
emerging technologies for teaching and learning, efforts are needed for more future-oriented,
data-driven research and development in education and training. As widely confirmed by
stakeholders, this will help ensure that in the future digital technologies enhance teaching and
learning in an effective and sustainable way, while addressing concerns related to data use and
protection, privacy and ethics
106
.
Box 2: Big data in education
Global investments in educational technology reached US$18.66 billion in 2019, a stark increase
over previous years
107
. Yet, during the crisis, education and training institutions used, even within
the same institution, a wide range of different online platforms and tools, sometimes provided for
free or at reduced cost by the private sector and often not known by educators and learners. In
many cases, there was a shortage of online content and other digital resources linked to national
curricula. Solutions were often implemented as ‘quick fixes’
108
and generated concerns about the
hasty adoption of commercial digital learning solutions whose design might be driven by
business models that leverage user data for profitmaking, rather than meaningful pedagogical
practices
109
.
Hodges C., Moore S., Lockee B., Trust T., Bond A. (2020). The difference between emergency remote teaching and online
learning. Educase Review.
101
Barbour M. K. (2013). The landscape of K-12 online learning: Examining what is known. In M. G. Moore (Eds.), Handbook of
distance education (3rd ed.). New York: Routledge.
102
Bacsich P., Bristow S.F., Camilleri A., Op de Beeck I.; Pepler G., Phillips B., Virtual schools and colleges. Providing
alternatives for successful learning. Volume 2. Belgium: Roosbeek.
103
Member States and organisations from the ET2020 Working Group on Digital Education called for additional evidence and
stressed the need to map and research national responses and make sure that the positive examples and lessons learnt from the
crisis are analysed, shared with practitioners and discussed at political level. See Annex 2 for further details.
104
See for instance EDUCAUSE Briefs and New Horizon Report series (https://www.educause.edu/)
105
Some improvements have been made in the framework of the 2018 Action Plan with the publication of three foresight papers
presenting the state of play and providing evidence on the impacts of a given technology (e.g. AI) or approach (e.g. makerspaces).
106
Outcomes of the researchers’ participatory workshop organised in the framework of the public consultation of the renewed
Action Plan confirm the need of further research looking into the future and investigating the possible gains of the experiences of
remote emergency education. Experts highlighted that analysing the challenges is important but more evidence on practices that
work would help to progress. They also called for strengthened cooperation, including better links between research and
policy, as a key element to achieve systemic impact and identify sustainable solutions, which could support education and training
in the long term. See Annex 2 for further details.
107
World Economic Forum (2020). The COVID-19 pandemic has changed education forever. This is how. Available at:
https://www.weforum.org/agenda/2020/04/coronavirus-education-global-covid19-online-digital-learning/
108
Selwyn N. (2020). Digital education in the aftermath of Covid-19: Critial concerns and hopes. TECHLASH (1), 6-10.
Williamson B., Hogan, A. (2020). The EdTech pandemic shock.
109
Teräs M., Suoranta J., Teräs H., Curcher M. (2020). Post-Covid-19
Education and Education Technology ‘Solutionism’: a
Seller’sMarket. Postdigital Science and Education.
100
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The digitalisation of education and training is increasingly generating data that has the potential
to be used to improve educational performance, personalise learning, reduce dropouts and
increase the efficiency of teaching and learning provision
110
. However, apart from a small
number of successful pilot deployments
111
, the use of predictive or learning analytics in Europe is
not used to its full potential
112
. Many countries have not yet established guidelines governing
the
ethical use of data in research or education. Education
and training providers and policy-makers
lack an overall vision and strategies on how to use technologies with regard to data
113
. On the
other side, the EdTech sector is currently offering a number of products and tools that make use
of data-driven solutions
114
. However, in these cases, data use and protection, ethics and privacy
are not always taken in account
115
. This is a critical moment, therefore, to reflect on what is
needed to ensure that the choices and decisions educational institutions are current making impact
positively on the future of education and training.
In this context, quality assurance and trust play a crucial role: the former to promote a shared
understanding of key quality standards for digital education; the latter to ensure respect of key
principles regarding data use, ethics and privacy. These two elements, besides boosting the level
of digital preparedness of Europe’s education and training institutions, can increase the
cooperation between the public and private sector (beyond the crisis period) and improve the
overall quality of the digital solutions available.
4. Priorities and direction for strategic action
Results of the public consultation confirm that, during the lockdown, learning in confinement and
without proper support raised
questions around the effective use of technology for teaching
and learning.
Even though practice and research show that digital technologies can enrich and
extend face-to-face education, its full potential remains unexploited.
For the majority of respondents (95%), the COVID-19
crisis is a ‘turning point’ for digital
education. They consider that the forced shift to distance and online learning would have a
longer-term impact on education and training
116
. Respondents said that effective provision of
digital education, both in its online or blended format
117
, would require educators’ digital
competence development, the existence of a vision or a strategy on integrating digital
technologies in education and training, and high quality digital resources and materials. In the
view of education and training staff and parents, addressing socioeconomic inequalities between
learners also requires investments in connectivity and infrastructure. Stakeholders also
Williamson B. (2017). Big data in education. The digital future of learning, policy, and practice. Thousand Oaks: Sage.
The Nottingham Trent University (NTU), for instance, deploys predictive analytics on a student dashboard that measures
learners’ engagement.
The institution-wide rollout of the NTU Student Dashboard to facilitate dialogue between students, their
tutors and support staff has seen widespread uptake, positive impacts on student engagement, and a change in organisational
culture towards a more data driven approach across the University. More information available at:
https://analytics.jiscinvolve.org/wp/files/2016/04/CASE-STUDY-I-Nottingham-Trent-University.pdf
112
Hilbig R., Renz A., Schildhauer T. (2019). Data Analytics: The Future of Innovative Teaching and Learning
113
Nouri J. et al. (2019). Efforts in Europe for Data-Driven Improvement of Education. A Review of Learning Analytics Research
in Seven Countries. International Journal of Learning Analytics and Artificial Intelligence for Education, 1(1), 8-27.
114
Renz A., Krishnaraja S., Gronau E. (2020). Demystification of Artificial Intelligence in Education. How much AI is really in
the Educational Technology? International Journal of Learning Analytics and Artificial Intelligence for Education, 2(1).
115
Joint Research Centre (upcoming). Emerging technologies and the teaching profession. Ethical and pedagogical considerations
based on near-future scenarios. Luxembourg: Publications Office of the EU.
116
Respondents agree on the statement either fully (67%) or to a certain extent (28%). See Annex 2 for further details.
117
Views on blended learning are different among respondents of the public consultation. A positive opinion is expressed by all
target groups considered separately, and particularly by education and training staff, private sector, digital technology’s providers,
and others as an organisation. Moreover, there is a large support for blended learning across respondents from non-formal
education, higher education, adult education and VET. See Annex 2.
111
110
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highlighted the key role that the European Commission can play in supporting national efforts, to
promote networking and practice exchange and to build on lessons learnt during the COVID-19
crisis
118
. The new Digital Education Action Plan takes on this challenge and sets out principles,
vision and a series of measures to support high quality and inclusive digital education.
Considering the debate that the use of technology for remote learning that the COVID-19 crisis
has generated
119
, the Action Plan addresses the challenges and opportunities for digital education
in different learning environments (formal, non-formal and informal) and extends its scope to
lifelong learning
120
. The renewed Action Plan also has a longer duration, covering the next
Multiannual Financial Framework (2021-2027), with a review foreseen in 2024.
As confirmed by stakeholders, the priorities of the 2018 Action Plan remain relevant
121
, but they
are updated to reflect its longer duration and better address the challenges for education and
training raised and, in some cases increased, by the COVID-19 crisis. In more details, the
renewed Action Plan is based on two priorities, each accompanied by a limited number of
targeted actions (see Table 2):
Priority Area
Fostering the
development a
high performing
digital education
ecosystem
Short description
Effective use of digital
technologies for quality and
inclusive education and
training needs to be planned
in a sustainable way, with
sufficient support, resources
and guidance. Providing
infrastructure and digital
devices is fundamental, but a
critical and purposeful use of
digital technologies for
teaching and learning needs
to be underpinned by strong
digital capacity. Actions
under this priority promote
closer collaboration and
exchange in digital education
among all parts of society.
Today, the lack of digital
competences is a societal
challenge for adults and
young people alike. The
COVID-19 crisis has
Objectives
o
Boosting peer
learning and
policy
cooperation
Investing in
infrastructure
and
connectivity
Fostering
digital
capacity
building in
educational
institutions
Supporting
high-quality
digital
education
Fostering the
development
of digital
competence
Promoting
Actions
o
Enabling factors for
successful digital education
o
Online and Distance
Learning for Primary and
Secondary Education
o
European Digital Education
Content Framework and
European Exchange
Platform
o
Support for connectivity
and digital equipment for
education
o
Digital transformation
plans and digital pedagogy
and expertise
o
Ethical guidelines on AI for
educators
o
Tackling disinformation
and promoting digital
literacy through education
and training
Digital Competence
o
o
o
Enhancing digital
skills and
competences for
the digital
transformation
118
119
o
o
o
See details on stakeholder vision on digital education and the role of the EU in Annex 2.
Public debate about how educational institutions used digital technologies to deal with the emergency has proliferated in the
media with diverse outcomes. On one side, there are negative considerations on the fact that distance and online teaching and
learning cannot replace face-to-face
practices; on the other, the experience generated optimistic expectations that this ‘great online
learning experiment’ would naturally lead to an increased readiness for online and blended learning. For details see: Hodges
C.,
Moore S., Lockee B., Trust T., Bond A. (2020). The difference between emergency remote teaching and online learning or
Zimmerman J. (2020). Coronavirus and the Great Online-Learning Experiment. The Chronicle of Higher Education.
120
Extending the scope of the renewed Action Plan is seen as essential by all consulted groups. They call for the renewed Action
Plan to be comprehensive and address all age groups and socio-economic backgrounds, with attention to inclusion especially in
the context of the COVID-19 crisis. See Annex 2 for further details.
121
During the targeted consultations, digital competence development (priority 2 of the 2018 Action Plan) has received the
highest score in terms of relevance among the consulted organisations, followed by the use of digital technologies for teaching
and learning (priority 1 of the 2018 Action Plan), rated respectively very relevant by 85% and 78% of respondents. Views on the
third priority area, on data analysis and foresight, are less strong. See Annex 2 for further details.
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reinforced the need to
promote a sound
understanding of the digital
world and support the
development of digital
competence of citizens and
learners of all ages. Actions
under this priority look at
both basic and advanced
digital skills with the aim of
fostering digital citizenship
and inclusion.
o
digital literacy
for informed
choices as
citizens
Boosting the
development
of advanced
digital skills
o
o
o
o
o
Framework update
European Digital Skills
Certificate
Improving the provision of
digital skills in education
and training
Digital competence
benchmark
Digital Opportunity
Traineeship
Women’s participation in
STEM;
Table 2: Priorities, objectives and actions of the renewed Action Plan
5. Supporting evidence
This section of the staff working document provides evidence supporting the actions of the
renewed Digital Education Action Plan. It examines key opportunities and challenges regarding
the pedagogical use of digital technologies for teaching and learning and the development of
digital competence.
5.1 Using digital technologies for teaching and learning
Digital technologies have the potential to improve education and training and increase its
accessibility and quality, but for this to happen proper planning and instructional design play a
key role. Evidence on the effects
of digital technologies on learners’ academic performance
122
,
including the development of transversal competences (e.g. problem solving, creativity, etc.) and
basic skills (e.g. reading, mathematics and science), is positive but mixed
123
.
Even though education and training systems are evolving and increasingly making use of digital
technologies to stimulate innovation, there is limited evidence of the extent to which educational
institutions have made progress in
adapting their leadership, culture and delivery models
124
.
As outlined in section 3
125
, the sudden and large-scale shift to distance and online learning during
the COVID-19 outbreak has been far from simple. Despite being a positive experience for some
institutions with high levels of digital capacity, it raised significant challenges in terms of equity
and quality. These ranged from the unprecedented need for distance and online teaching and
learning to be offered to all, the risk of increasing existing learning, social and digital inequalities
and the pressure on educators to suddenly change their practices.
The COVID-19 crisis has clearly shown that quality of access and infrastructure are crucial for
ensuring equity in education and training
126
. However, availability of digital technologies is not
enough to have quality outcomes and improve the student experience. A positive relationship
122
Falck O., Mang C., Woessmann L. (2018). Virtually no effect? Different use of classroom computers and their effect on
student achievement. Oxford Bulletin of Economics and Statistics, 80(1), 1-38.
123
Escueta et al. (2017). Education technology review: an evidence based review. NBER Working paper.
124
OECD (2016). Innovating Education and Educating for Innovation. The Power of Digital Technologies and Skills. Paris:
OECD Publishing.
125
See section ‘3. Lessons from the COVID-19 crisis’ for further
details.
126
Staff Working Document accompanying the document Communication from the Commission to the European Parliament, the
Council, the European Economic and Social Committee and the Committee of the Regions on the Digital Education Action Plan.
SWD(2018) 12 final.
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between the use of digital technologies and learning outcomes depends on a number of contextual
and process-related variables.
First,
educators play a key role
in adopting and using digital technologies for teaching, learning
and student assessment in an effective way, fully online, remotely, or in a blended format.
Educators themselves need to have an appropriate level of digital competence and be able to
recognise their potential for educational purposes. The effectiveness of digital technologies for
teaching and learning hinges on teacher practice and on how they integrate these tools into their
teaching process
127
. Educators’ perception of technologies as a learning tool are, in turn,
influenced by the organisational culture
128
, which allows for different levels of autonomy or
agency and shapes the way digital technologies are implemented and used for teaching and
learning in a specific context.
Another factor linked to this, is the
extent to which technology is deployed in purposeful and
targeted ways.
A recent study using data from the Trends in International Mathematics and
Science Study (TIMSS) shows that, while using computers to look for information positively
affects student achievement, the opposite occurs when computers replace face-to-face instruction
time to practice skills
129
. An analysis of data from the OECD's Programme for International
Student Assessment (PISA) finds that there is a positive relationship between students’
achievements and the use of digital technologies for certain purposes
130
. There is also evidence
that low-intensity users may see their learning achievements increase from additional use and that
high-intensity users would benefit from a more moderate use
131
.
In addition, the location of the use of digital technologies matters. Their use at home for learning
can be beneficial, but the presence of a space conducive to learning, parental monitoring for
young people and general guidance for adults makes usage more effective
132
. Literature suggests
that the effect of the use of digital technologies on learning outcomes may also vary according to
student age and socio-economic status as well as attitudinal factors
133
.
However, digital technologies are part of our everyday life and also need to be part of our
learning experience, especially in a lifelong learning perspective. Their uptake and use for
teaching and learning requires a
critical approach and a holistic perspective.
Embedding
digital technologies in teaching and learning processes does not mean simply replicating or
transposing face-to-face practices or traditional approaches online. It is a complex process, which
requires robust digital capacity, including planning for organisational change, ongoing
monitoring and adaptation, and a strong focus on learning driven pedagogy. As confirmed by the
results of the public consultation, other relevant factors include leadership, professional
development, and a shared understanding and approach to using technology to support and
enhance teaching and learning
134
.
127
Comi S.L., Argentin L., Gui M. Origo F., Pagabi L. (2017). Is it the way they use it? Teachers, ICT and student achievement,
Economics of Education Review, 56(1), 24-39.
128
Ayub A. F. M., Bakar K. A., Ismail R. (2015). Factors predicting
teachers’ attitudes towards the use of ICT in teaching and
learning. In Mohamed I., How L.T., Mui A.C.Y., Bin W.K. (Eds.). AIP Conference Proceedings. Melville, NY: AIP Publishing.
129
Falck O., Mang C., Woessmann L. (2018). Virtually no effect? Different use of classroom computers and their effect on
student achievement, Oxford Bulletin of Economics and Statistics, 80(1), 1-38.
130
Biagi F., Rodrigues M. (2017). Digital technologies and learning outcomes of students from low socio-economic background:
An analysis of PISA 2015. JRC Science for Policy Report.
131
Rodrigues M. (2018). Can digital technologies help reduce the immigrant-native educational achievement gap? Luxembourg:
Publications Office of the European Union.
132
Vigdor J. L., Ladd H. F., Martinez E. (2014). Scaling the digital divide: Home computer technology and student achievement.
Economic Inquiry, 52(3), 1103–1119.
133
European Commission. (2017). Digital technologies and learning outcomes of students from low socio-economic background:
An Analysis of PISA 2015. JRC Science for Policy Report.
134
See Annex 2 for further details.
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5.1.1 Infrastructure and connectivity
Early policies and strategies in digital education were largely infrastructure-led
135
, looking at
access (in terms of both connectivity and availability of devices). The digital divide was initially
focused on those who could and could not access technology.
136
. Over the years, investments at
EU, national, regional and local level have been made, and connectivity and access have
improved. In the 2009 OECD’s Programme for International Student Assessment (PISA), about
15% of students on average reported that they did not have access to internet at home. By 2018,
that number shrunk to less than 5% across all levels of education
137
(Figure 4).
Figure 4: Students' access to internet at home
Source: OECD (2018, 2015, 2012 and 2006)
138
Nowadays the vast majority of people in the EU use internet in their everyday lives and 90% of
households have internet access, with a connectivity rate between 98% (NL) and 75% (BG).
These figures are very similar to the ones registered for households with dependent children: in
this case 87% have access to internet, with a connectivity rate between 98% (NL) and 70% (BG).
Furthermore, data reveal that access to internet is significantly higher for high-income households
(98%, with income in the fourth quartile) compared to low-income households (77%, with
income in the first quartile)
139
. The growth in access to online services is likely to be even
steeper than suggested by these figures, which do not show improvements in the quality of
internet services and the explosion of mobile internet access over the past decade
140
. According to
the 2020 Digital Economy and Society Index (DESI), internet access at home is provided mainly
by fixed technologies (97%), while high speed broadband covers 86% of homes in the EU, up
from 83% a year earlier. Over a period of five years, more and more people have taken up
broadband services of at least 100 Mbps, with the current level of 26% of households, five times
higher than five years ago. Even though little progress has been registered on the 5G networks
141
,
4G mobile coverage is today almost universal (99%).
135
European Commission (2017). Digital Education Policies in Europe and Beyond. Key Design Principles for More Effective
Policies. JRC Science for Policy Report. Luxembourg: Publications Office of the European Union.
136
Staff Working Document accompanying the document Communication from the Commission to the European Parliament, the
Council, the European Economic and Social Committee and the Committee of the Regions on the Digital Education Action Plan.
SWD(2018) 12 final.
137
EU-27 average is equal to 98%. OECD (2018). Getting ready for the digital world, PISA 2018: Insights and Interpretations.
Paris: OECD Publishing.
138
Reading notes: data by Member States not available for PISA 2009. Data not available for CY in 2006, 2012 and 2015 and for
MT in 2006 and 2012. The original name of the variable according to OECD terminology is: "A link to the internet".
139
Eurostat (2019). Survey on ICT usage in households and by individuals.
140
OECD (2018). Getting ready for the digital world, PISA 2018: Insights and Interpretations.
141
European Commission (2020). Digital Economy and Society Index (DESI)
EU-28 values (including UK).
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Nonetheless, as the COVID-19 crisis has shown,
important infrastructure gaps still exist in
Europe:
broadband availability and adoption of digital equipment are not spreading at the same
speed in rural and urban areas and between Member States
142
.
For instance, the EU-27 connectivity rate of households is at 86% in rural areas
143
, with great
disparities between countries
144
, and broadband coverage continues to be lower than national
coverage
145
. Rural fixed coverage improved marginally from 88% in 2019 to 90% in 2020, while
high-speed broadband increased from 52% to 59% compared to the year before. Still, 10% of
households in rural areas are not covered by any fixed network and 41% by any fast broadband
technology
146
. Mobile coverage went up slightly compared to last year but it is still mainly used
as a complementary technology.
When it comes to equipment at home, latest figures from Eurostat show that, in 2017, 94% of
households with dependent children had access, via one of its members, to at least one computer
(i.e. 6% of EU households with dependent children did not have access to at least one
computer)
147
. These findings are in line with 2nd Survey of Schools: ICT in education showing
that most students have access to computers at home (e.g. 92% at primary, 96% at lower
secondary and 97% at upper secondary education)
148
. These figures however do not provide
information regarding how many computers are available per individual household, and whether
students can have access to a computer at any time
149
. Data on the topic shows that the share of
students who use own digital equipment for learning purposes remains relatively stable compared
to 2011/2012. In this case, the own equipment most used for learning purposes is a smartphone,
while the use of laptops owned by students is quite low across Europe and depends largely on
family’s income
150
. Similarly to connectivity, disadvantaged learners such as those from low-
income or migrant backgrounds have less access to computers at home
151
and start using digital
devices later in life and with a lower frequency compared to their more advantaged peers
152
.
Overall, education and income of parents appear to be positively correlated
with young people’s
access to digital technologies
153
.
With gaps in access to digital technologies,
education institutions, and schools in particular,
act as a key socio-economic driver
and play an important role in preventing digital exclusion.
Accessibility and quality of connectivity at school provide many advantages, including having
access to resources and material in multiple formats, using platforms for collaboration, accessing
tools for inquiry-based pedagogies and sophisticated online software, using applications for video
conferencing or streaming.
142
In this regard, data from the public consultation show that while equipment and connectivity is increasing, there are still
pockets of limited availability that need to be addressed. See Annex 2 for further details.
143
Eurostat (2019). Survey on ICT usage in households and by individuals.
144
Across Member States internet access ranges from 99% to 62% and internet use from 99% to 58%.
145
European Commission (2018). Broadband Coverage in Europe 2018.
146
European Commission (2020). Digital Economy and Society Index (DESI)
EU-28 values (including UK).
147
Eurostat (2019). Survey on ICT usage in households and by individuals.
148
European Commission (2019). 2nd Survey of Schools: ICT in Education.
Objective 2: Model for a ‘highly equipped and
connected classroom’. Luxembourg: EU Publications Office.
149
In the context of the COVID-19 crisis, it is important to note that young people often needed to share one computer for their
remote education tasks with other siblings or the parents, who were working from home at the same time.
150
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 2: Model for a ‘highly equipped and
connected classroom’. Luxembourg: EU Publications Office.
151
OECD (2018). Getting ready for the digital world, PISA 2018: Insights and Interpretations. Paris: OECD Publishing.
152
Biagi F., Rodrigues M. (2017). Digital technologies and learning outcomes of students from low socio-economic background:
An analysis of PISA 2015. JRC Science for Policy Report.
153
For instance data from Eurostat shows that while the average EU proportion of households with a broadband internet
connection in the lowest income quartile is approximately 74%, the corresponding figure for those in the highest income quartile
is about 97%.
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Infrastructure for educational purposes can be rich, varied and differentiated. It can go from
minimum and essential components to highly equipped and connected classrooms with, for
instance, ultra-fast broadband and one device per student
154
. However, wired internet
connections
155
are still the norm in many European schools. The results of the 2nd Survey of
Schools: ICT in education
156
show that the share of students attending highly digitally equipped
and connected schools differs widely: it ranges from 35% to 52% to 72% depending on the level
of education (ISCED 1,2,3). The EU average suggests that the older the students, the higher the
likelihood that they attend a school with a fast internet connection: on average in the EU, 11%,
17% and 18% of students are in schools that have an internet speed above 100 mbps at ISCED
levels 1, 2 and 3, respectively. Moreover, as in the case of connectivity at home, large differences
between and within EU countries exist: whereas Nordic countries are frontrunners regarding the
deployment of high-speed access to internet in schools, other countries and schools located in
villages or smaller cities are lagging behind (Figure 5).
Figure 5: Internet speed according to location of schools
Source: 2nd Survey of Schools (2019)
Percentage of students, all ISCED levels, EU level
EU broadband targets foresee that by 2025 all schools should have access to Gigabit internet
connectivity
157
. These findings therefore highlight the need to further support school access to
high-speed
internet, as already recognised in the Communication on Shaping Europe’s Digital
Future
158
. While Member States have the primary role in tackling infrastructure provision and
connectivity , the EU is actively supporting efforts to fulfil this goal. For instance, the European
Regional Development Fund (ERDF) invests in education infrastructure and equipment and
creates incentives for educational reforms in the Member States. Nearly EUR 7 billion of ERDF
resources have been invested in education and training in the 2014-2020 programming period.
This means that almost 7 million young people will be able to use new or improved educational
facilities across different Member States. The need to support the roll-out of higher-capacity
broadband in schools was included in the 2018 Action Plan, with an initiative aiming at raising
awareness on the funding opportunities provided by the EU for connectivity. The first three
Wifi4EU calls led to 7,980 municipalities, including schools, received vouchers for Wi-Fi
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 2: Model for a ‘highly equipped and
connected classroom’. Luxembourg: EU Publications Office.
155
A network that provides access to internet by being hard wired to the provider (e.g. cable, DSL, etc.).
156
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in schools.
Luxembourg: EU Publications Office.
157
Gigabit internet connectivity is a broadband service with up to gigabit-per-second download speeds. It is typically delivered
over fiber optic lines and provides speeds of 1,000Mbps, which is also referred to as 1 Gbps or Gigabit internet.
158
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on Shaping Europe's digital future. COM(2020) 67 final.
154
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hotspots. Analysis of this action and input from stakeholders
159
indicated that stronger support for
school infrastructure and equipment would help achieve more systemic results.
5.1.2 Digital capacity in educational institutions across the EU
While availability and access to technologies is an important and necessary pre-condition for
digital education, improvements in education and training can only come through
systemic
organisational change underpinned by pedagogical principles and values
160
. Research on the
topic shows that infrastructure and connectivity need to be accompanied by a range of measures,
including digital leadership and vision and teacher professional development, and that digital
education should be firmly embedded across education and innovation policies
161
.
To date, most Member States have developed digital strategies to support educational
organisations in using digital technologies to enhance learning
162
, but very few undertake regular
monitoring or evaluation to review and update them on the basis of new developments in
technology and related learning needs
163
. In countries with less advanced digital economies
164
,
investments continue to be directed towards improving digital infrastructure, but increasingly
policy interventions are more holistic in focus, and include digital leadership and educator
competences as key drivers to encourage and sustain innovation
165
.
During the COVID-19 crisis, the need to provide teaching and learning remotely led to examples
of educational innovation at scale but also to suboptimal practices due to the lack of experience
and digital capacity of institutions at all levels of education. Indeed, several national studies
166
confirm that the effectiveness of the response was linked to levels of preparedness. This included
factors such as availability of infrastructure, connectivity and devices; access to online content
aligned with national curricula and programmes; confidence and skills of educators to design and
facilitate distance and online learning; levels of interaction and support for learners; capacity to
monitor access; track the learning process and assess learning outcomes. In drawing lessons for
the future, it is important to build digital capacity and preparedness to avoid replicating the
experience of the past months, which saw widening gaps, inequalities and learning losses
167
. As
159
Promoting inclusion in access and use of technologies is a horizontal aspect emerging from both the public consultation and
the targeted stakeholder consultations. See Annex 2 for further details.
160
Commission Staff Working Document accompanying the Communication from the Commission to the European Parliament,
the Council, the European Economic and Social Committee and the Committee of the Regions on the Digital Education Action
Plan. SWD/2018/012 final.
161
European Commission (2017). Digital Education Policies in Europe and Beyond. Key Design Principles for More Effective
Policies. JRC Science for Policy Report. Luxembourg: Publications Office of the European Union.
162
In 2019, only six countries did not have a strategy on digital education. European Commission (2019). Digital Education at
School in Europe. Eurydice Report. Luxembourg: EU Publications Office.
163
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: Publications Office of
the European Union.
164
The Digital Economy and Society Index (DESI), a composite indicator on Europe's digital performance, includes six
dimensions: connectivity, human capital, use of internet services, integration of digital technology, digital public services, and
research and development ICT. In 2020, according to this index, Finland, Sweden, the Netherlands and Denmark, followed by
Malta, Ireland and Estonia have the most advanced digital economies among the EU member states. Conversely, Bulgaria,
Greece, Romania, Italy and Cyprus score lowest. For further information see European Commission (2020). Digital Economy and
Society Index (DESI)
EU-28 values (including UK).
165
Cachia R. et al. (2010). Creative Learning and Innovative Teaching: Final Report on the Study on creativity and Innovation in
Education in the EU Member States. Luxembourg: Publications Office of the European Union.
166
See for instance Giovannela C., Passarelli M., Persico D., Measuring the effect of the Covid-19 pandemic on the Italian
Learning Ecosystems at the steady
state: a school teachers’ perspective in Italy.
Vgl. Vodafone-Stiftung (2020). Schule auf
Distanz or Vgl. Robert Bosch Stiftung (2020). Das Deutsche Schulbarometer 2020: Coronakrise zeigt Nachholbedarf bei digitalen
Lernformaten in Germany.
167
Doucet A., Netolicky D., Timmers K., Tuscano F.J. (2020). Thinking about Pedagogy in an Unfolding Pandemic - An
Independent Report on Approaches to Distance Learning During COVID19 School Closures.
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confirmed by the public consultation, education and training institutions can learn and build upon
the experience by enhancing their digital capacity
168
.
A strategic and planned approach for technology use and digital competence development can
help ensure learning continuity in situations where on-site attendance is not possible. This
includes emergencies such as with COVID-19, but also other circumstances, for example offering
learning opportunities to a diversified cohort of students, reaching geographically isolated
regions, offering supplementary teaching, etc.
At school level,
recent research shows that teachers working in institutions with an organised and
collaborative approach to technology are more likely to use digital technologies in their teaching
and value the importance of students’ digital competence
169
. However, a planned and systematic
approach to integrating technology in school activities is currently the exception rather than the
norm.For instance, the 2nd Survey of Schools on ICT in Education found that only around one
third of students attended schools that had written statements on the use of digital technologies
for pedagogical purposes
170
. In cases where schools are required to development such a plan,
digital competence and innovative teaching and learning methods become central to school
development as part of a whole school approach
171
.
Effective use and integration of digital technologies in teaching and learning require
careful
planning for pedagogical, technological and organisational change.
Defining the starting
point of an education and training institution regarding the use of technologies in their teaching
and learning activities is key to initiate this process. Assessing the current situation, sharing
experiences and discussing why and how technology can be used are key drivers for learning
how to use technology in a meaningful way,
while better understanding the institution’s learning
culture and wider system-level barriers
172
. For this reason, the 2018 Digital Education Action
Plan included actions to support educational institutions in assessing their digital capacity and
planning for organisational change.
At school level,
SELFIE
173
, launched in October 2018, is a free, customisable self-reflection
tool, which allows school plan for technology use
174
. By gathering (anonymised) views and
perspectives from students, teachers and school leaders, results can be used to kick-start an
internal debate and develop concrete actions for improving technology use and digital
competence development. Feedback from end-users was highly positive and the tool was singled
out as a best practice example of a practical and useful tool to help school and support policy
goals
175
. SELFIE has been used by over 650,000 users (32 language versions available) and from
the outset has received extensive support and interest from Ministries of Education in Member
States
176
and partner countries
177
. The SELFIE tool is continuously improved based on feedback
from schools: in August 2020, a new release of SELFIE has been published to include questions
In this staff working document, digital capacity is defined as the ability to integrate, optimise and transform digital
technologies in their teaching, learning and assessment activities. See the glossary in Annex 4 for further details.
169
Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a Digital World: International
Computer and Information Literacy Study 2018 International Report. Amsterdam: IEA.
170
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in schools.
Luxembourg: Publications Office of the European Union.
171
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: EU Publications Office.
172
Ilomäki, L. & Lakkal, M. (2018). Digital technology and practices for school improvement: innovative digital school model.
Research and Practice in Technology Enhanced Learning, 13(1), 25.
173
SELFIE Tool:
https://ec.europa.eu/jrc/en/digcomporg/selfie-tool
174
SELFIE covers the following key areas: leadership and governance, collaboration and networking, infrastructure and
equipment, continuing professional development, pedagogy, assessment practices, student digital competence.
175
Beblav�½, M., Baiocco, S., Kilhoffer, Z., Akgüç, M., & Jacquot, M. (2019). Index of readiness for digital lifelong learning:
changing how Europeans upgrade their skills. Final Report 2019.
176
Including BE, BG, CY, ES, IT, MT, PT
177
Including AL, GE, IS, Kosovo, ME, North Macedonia, MD, RS, TR. The European Training Foundation is highly active
supporting the roll-out and use of SELFIE in many of these countries.
168
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on online and blended learning
178
to help schools reflect on and learn from the period of school
closure and disruption. Following a feasibility study, a version of the tool for work-based learning
(e.g. students on apprenticeships programmes) is also being piloted
179
. The activities carried out
so far indicate that the inclusive and flexible design of SELFIE provides schools with valuable
information to harness the potential of technology in all aspects of education, but more support is
needed to help schools use their results to develop digital learning plans and increase their digital
capacity
180
.
Similarly, the response of the
higher education sector
to digital transformation is uneven: higher
education institutions vary widely in their levels of digital capacity and there is a substantial
knowledge and experience gap, both within and across institutions. Emerging evidence from the
COVID-19 crisis indicate a general higher level of preparedness
181
, with many courses and
programmes continuing online through asynchronous and synchronous instruction and by scaling
up of existing learning management systems. Challenges were many including assessment,
administration of exams, and selection and admission of new students
182
as well as learner
engagement and adapting instructional design to online learning
183
.
Although many higher education institutions are spearheading new approaches and good practice
examples can be found throughout the sector, the system-wide take-up of effective digital
education practices remains slow. A number of surveys are underway to investigate the level of
digital preparedness and the response of higher education to the COVID-19 crisis
184
, but overall
scarcity of data and detailed information on the adoption and impact of digitalisation at university
level hinders the effective use of policy measures to stimulate, monitor and assess institutional
practices
185
.
During the implementation of the 2018 Action Plan, debate on how to support further universities
to modernise and drive organisational change led to a further development of
HEInnovate
186
, a
guiding framework to support higher education institutions and systems to develop their
innovative and entrepreneurial potential. A new set of statements on ‘digital transformation and
capability’ were added, covering areas such as organisational culture and vision for digital
learning, fit-for-purpose digital infrastructure, and the development of digital competences of
staff and learners. Since its launch in June 2018, around 1300 institutional self-assessments have
used this new dimension.
187
The HEInnovate community has particularly welcomed the new
178
They include questions supporting schools in assessing the needs of the students regarding access to equipment at home and
focus on online and blended learning strategies, which support autonomy in learning as well as student resilience.
179
Joint Reserach Centre (2020). Adapting the SELFIE tool for work-based learning systems in Vocational Education and
Training. Publications Office of the European Union.
180
Castano-Munoz, J., Costa, P., Hippe, R., & Kampylis, P. (2018). Within-school differences in the views on the use of digital
technologies in Europe: evidence from the SELFIE tool. In L. Gómez Chova, A. López Martínez, & I. Candel Torres (Eds.).
Proceedings of the 10th International Conference on Education and New Learning Technologies. Spain: IATED.
Costa, P., Castano-Munoz, J., & Kampylis, P. (submitted). Capturing schools' digital capacity: psychometric analyses of the
SELFIE self-reflection tool. Computers & Education.
181
OECD (2020). Education responses to Covid-19: Embracing digital learning and online collaboration.
182
Council of the European Union (2020). Council of the European Union (2020). Council conclusions on countering the
COVID-19 crisis in education and training. Available at:
https://data.consilium.europa.eu/doc/document/ST-8610-2020-
INIT/en/pdf
183
Content creation, skill development and practical subjects are also areas of challenge. JISC (2020). Learning and teaching
reimagined. Change and challenge for students, staff and leaders.
184
For instance, the International Association of Universities launched a survey on the impact of COVID-19 on the higher
education sector; the European University Association (EUA) mapped the situation regarding digitally enhanced teaching and
learning across Europe, and the U-Multirank survey investigated the digital preparedness of universities from the student
perspective and how they handled the crisis.
185
Rampelt F., Orr D., Knoth A. (2020). Bologna Digital 2020: White Paper on Digitalisation in the European HE Area.
186
European Commission (2013). HEInnovate Tool:
https://heinnovate.eu/en
187
The HEInnovate framework covers the following areas: leadership and governance; organisational capacity: funding, people
and incentives; entrepreneurial teaching and learning; pathways for entrepreneurs; digital transformation and capability;
knowledge exchange and collaboration; the internationalised institution, impact measurement. More than 1,200 universities across
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focus on the digital transformation underlining that it addresses a clear demand coming from
universities.
Higher education’s interest in the topic has been also confirmed by the active
participation in the HEInnovate Webinar Series launched in Spring 2020 during the lockdown
period. The objective of these webinars was to leverage the expertise of the HEInnovate
community to discuss the current challenges facing higher education institutions, share
approaches and solutions, and discuss how educational practices are being adapted to meet the
requirements of the digital world
188
.
As for other levels of education, the COVID-19 crisis has forced higher education institutions to
radically change how they operate and deliver their educational offer. This has significantly
accelerated the digital transformation that some institutions were preparing for or undergoing
prior to the crisis
189
.
Higher education in the EU is evolving with a growing demand for short-term learning
opportunities, the need for more flexible provision for degree programmes and demand from
adult learners and professionals looking to re-skill or upskill
190
. In this context, the use of digital
technologies has the potential to open up higher education to a wider audience, offering certain
economies of scale and providing learning that is more inclusive and flexible. Before the
COVID-19 crisis, there was a clear trend towards integrating blended learning in formal
educational offers (e.g. using digital learning mainly in face-to-face degree programmes), as
programme managers and educators consider this type of learning the most effective one
191
.
However, establishing high quality digital content requires careful instructional design and
planning to ensure that learning, teaching and assessment methods are suited to online and
blended modes
192
.
Recently, a new impetus for creating and sharing digital content for students, staff, researchers
and citizens was given through the European Universities initiative
193
, which supports
transnational alliances of higher education institutions. Online and blended learning support the
goal of the European Universities to increase mobility of their students and staff; offer more
flexible learning pathways and increase transdisciplinary approaches to link students and staff
with the public and private sector. In addition, the Erasmus+ OpenU project under the 2018
Action Plan aims at fostering policy dialogue between higher education institutions and national
high-level authorities on the use of digital technologies for teaching and learning
194
.
The entry point for digital transformation in higher education institutions is often connected to
online or blended teaching and learning, however digitalisation covers much more than the online
delivery of content. The uptake of digital technologies in higher education should be based on
80 countries have used the HEInnovate self-assessment tool. Moreover, country reviews are regularly organised to support higher
education systems. These reviews assess the current situation regarding entrepreneurial higher education in the Member States and
provide recommendations for change and improvement where needed. So far 9 country reviews have been undertaken (AT, BU,
HU, HR, IE, IT, NL, PL, RO) and 4 more are planned for 2020.
188
Five online seminars were held between April and June 2020 by high-level speakers, mainly representatives of higher
education institutions from Europe and abroad, to discuss topics connected to how the higher education sector responded to the
challenges created by the Covid19 crisis. Those include online teaching and learning, MOOCs, assessing skills and exams, policy
approaches to digital transformation. The HEInnovate webinar series will continue after the Summer break.
189
EDUCAUSE (2019). EDUCAUSE Horizon Report - 2019 Higher Education Edition.
190
European University Association (2018). Trends 2018. Learning and teaching in the European Higher Education Area.
191
Castaño-Muñoz J., Punie Y., Inamorato dos Santos A., Mitic N., Morais, R. (2016). How are Higher Education Institutions
Dealing with Openness? A Survey of Practices, Beliefs, and Strategies in 5 European Countries. JRC Science for Policy Report.
192
Means B., Bakia M., Murphy R. (2014). Learning Online: What Research Tells Us about Whether, When and How. New
York: Routledge.
193
European Universities Initiative: https://ec.europa.eu/education/education-in-the-eu/european-education-area/european-
universities-initiative_en
194
The project will focus in the first phase on those institutions participating in the European Universities initiatives. The expected
outcomes include the creation of a hub, i.e. an integrated single point of access for innovative courses, best practices exchange,
networking and curriculum collaboration. See table 1 for further details.
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strong leadership and a holistic, well-designed and integrated strategy
that consider
technologies as a key enabler for all institutional processes and activities
195
. It is in this context
that the concept of
digital-first thinking
has been developed to indicate a shift in organisational
culture, which embraces the opportunities offered by digital technologies and shapes activities
and practices accordingly. Evidence shows that higher education institutions play a key role in
supporting central and local authorities in developing and implementing their digital agenda
196
.
Supporting these efforts by promoting best practices exchange and capacity building may have a
multiplier effect on higher education practices but also on society and the economy.
5.1.3 Educators’ digital competence
In a rapidly changing world, teaching, learning and assessment face new challenges and demands.
Teaching professionals in all sectors of education, from early years to adult learning, are at the
fore of this change, and need to be equipped with the confidence and competence to use
technology effectively
197
.
In the context of the COVID-19 crisis, stakeholders pointed to the importance of boosting digital
competence of education and training staff as a way to ensure effective and pedagogically driven
use of digital technologies for teaching, learning and assessment. Providing support, training and
guidance for educators was indicated by half of the respondents of the public consultation as the
most important area in which the EU can add value
198.
Emerging evidence confirms that, during the period of education and training institutions’
closure, many educators struggled with the situation and lacked the knowledge and experience on
how to plan, develop and deliver teaching through digital means, including identifying platforms
and tools that were effective, easy to use, viable and secure. A number of national studies show
that educators faced a heavy increase in workload and felt tremendous pressure
199
, not least due
to having to quickly design and organise remote and online learning
200
. In some cases, they lost
daily contact with their students
201
and many adopted strategies which attempted to reproduce
standard classroom approaches and timetabling online
202
. In this regard, educational institutions
which had experience in organising teaching, learning and assessment as a team activity and
taking organisation-wide approaches were able to transition more readily to remote education.
203
.
Kane G.C. et al. (2015). Strategy, Not Technology, Drives Digital Transformation: Becoming a Digitally Mature Enterprise.
MITSloan Management Review.
196
OECD/EU (2019). Supporting Entrepreneurship and Innovation in Higher Education in Italy. OECD Skills Studies. Paris:
OECD Publishing.
197
Caena, F., & Redecker, C. (2019). Aligning teacher competence frameworks to 21st century challenges: The case for the
European Digital Competence Framework for Educators (Digcompedu). European Journal of Education, 54(3), 356-369.
198
This finding was also supported by the consulted stakeholders, including the ET2020 Working group on Digital Education,
who underline that improving educators’
digital competences is a prerequisite for efficient, successful and purposeful integration
of digital technologies in the education and training process. Such competences should be developed in a sustainable manner,
starting from initial teacher training and ensuring continuous professional development. DE and FR suggested promoting
exchange of practices and reinforced cross-border
collaboration as a way to boost educators’ digital competences. See Annex 2 for
further details.
199
Burke J., Dempsey M. (2020). Covid-19 Practice in Primary Schools in Ireland Report. Available at:
https://www.into.ie/app/uploads/2020/04/Covid-19-Practice-in-Primary-Schools-Report-1.pdf
200
Survey by the Centre for Teacher Education at the University of Vienna. Available at:
https://oesterreich.orf.at/stories/3048783/
201
Vodafone-Stiftung (2020). Schule auf Distanz. Available at:
https://www.vodafone-stiftung.de/umfrage-coronakrise-lehrer/
202
Giovannela C., Passarelli M., Persico D. (2020). Measuring the effect of the Covid-19 pandemic on the Italian Learning
Ecosystems at the steady state: a school teachers’ perspective in Italy. Available at:
https://www.researchgate.net/publication/343127257_Measuring_the_effect_of_the_Covid-
19_pandemic_on_the_Italian_Learning_Ecosystems_at_the_steady_state_a_school_teachers'_perspective
203
Jenavs E., Strods J. (2020). Managing a school system through shutdown: lessons for school leaders. Edurio, Latvian Ministry
of Education and Science. Available at :
https://home.edurio.com/report-shutdown-lessons
195
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In Europe, three out of four education systems recognise digital competence as an essential
element that educators must have for teaching, but this is reflected in recommendations for initial
teacher training in only half of European education
systems’
204
.
The vast majority of teachers and school leaders who participated in the 2018 OECD’s Teaching
and Learning International Survey (TALIS) say that their schools are open to innovative practices
and have the capacity to adopt them
205
. The frequency with which teachers have students use
digital technologies for projects or class work has risen in almost all Member States since 2013,
and this is reflected in increased participation rates in teachers’ formal education and training
including digital skills for teaching. However, prior to the COVID-19 crisis, when asked about
their level of preparedness,
only 39% of teachers in the EU felt well or very well prepared to
use digital technologies for teaching,
with significant differences across EU countries
206
. More
than half of the teachers had participated in professional development activities that covered the
use of digital technologies for teaching and learning, but, on average, 16% of teachers still
reported a strong need for professional development in the area of digital competences (Figure 6).
Figure 6:
Teachers’ need for professional development
Source: OECD (2018) - Percentage of teachers reporting their need for professional development
(EU-23)
Results from the public consultation show that educators and education and training staff are the
target groups with the highest share of respondents declaring that they have improved their digital
skills during the COVID-19 crisis and that they plan to take up new initiatives and courses to
further improve their digital competences in the future
207
.
204
205
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: EU Publications Office.
OECD (2019), TALIS 2018 Results (Volume I): Teachers and School Leaders as Lifelong Learners, TALIS. Paris: OECD
Publishing.
206
European Commission (2019). Primary and secondary education in the digital age. Education and Training
Monitor 2019.
Luxembourg: Publications Office of the European Union.
207
In particular, digital content creation appear to be one of the most important digital competence educators and education and
training staff would like to improve in the future to be able to develop their own material for online learning. See Annex 2 for
further details.
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There is also evidence that current forms of teacher professional development are not necessarily
meeting teachers’ needs
208
. In particular, teachers’
professional learning opportunities need to
move from acquiring skills to master certain tools or technological competencies to finding ways
to tailor technology to specific subjects, objectives and activities
209
. The emergence of new
technologies such as AI, virtual or augmented reality and social robotics, challenge educators and
requires them to take a more active role in the design and implementation of these tools to ensure
their use is effective, desirable and inclusive
210
. In addition, there is a growing interest in more
flexible, innovative and sustained models of professional development, in particular where
educators learn from their peers. Despite the interest, these models of professional development
activities are not as widespread as other more traditional approaches (Figure 7)
211
.
Figure 7: Type of professional development attended by teachers
Source: OECD (2018) - Percentage of teachers who participated in the various professional
development activities (EU-23 average)
Exchanges between teachers and educators using digital tools in teaching and learning are taking
place though a number of platforms for peer learning and professional development, but efforts
are needed to further recognise and reward their use
212
. For instance eTwinning, one of the largest
and most dynamic educational networks in Europe, has involved 760,000 teachers from 200,000
schools since its creation 15 years ago. More than 100,000 projects have been run using
eTwinning, involving students at all educational levels from 44 participating countries (36
European countries and 8 neighbouring countries)
213
. The Evaluate Erasmus+ policy
experimentation project
214
has examined the impact of virtual exchanges on students and teachers
in initial teacher education across Europe and its findings offer clear evidence of the benefits that
activities, such as eTwinning, can bring to initial teacher education. Virtual exchange activities
help teachers to step away from their accustomed learning and teaching approaches and develop
208
Joint Research Centre (2019). Innovating Professional Development in Compulsory Education. Luxembourg: Publication of
the European Union. Joint Research Centre (2019). Innovating Professional Development in Higher Education. Luxembourg:
Publication of the European Union.
209
OECD (2019). TALIS 2018 Results (Volume I). Paris: OECD Publishing.
210
Joint Research Centre (upcoming). Emerging technologies and the teaching profession. Ethical and pedagogical considerations
based on near-future scenarios. Luxembourg: Publications Office of the EU.
211
Joint Research Centre (2019). Innovating Professional Development in Compulsory Education. Luxembourg: Publication of
the European Union. Joint Research Centre (2019). Innovating Professional Development in Higher Education. Luxembourg:
Publication of the European Union.
212
European Commission(2019). 2nd Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in schools.
Luxembourg: Publications Office of the European Union.
213
Pateraki, I. (2018). Measuring the impact of eTwinning activities on teachers’ practice and competence development
-
Monitoring eTwinning Practice Framework. Central Support Service of eTwinning - European Schoolnet, Brussels.
214
Evaluate Project - Evaluating and upscaling telecollaborative initial teacher training:
www.evaluateproject.eu.
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new skills to engage in linguistic, intercultural, and digital learning experiences, which they may
not be confronted with in their day-to-day practice
215
.
As the COVID-19 crisis has shown, the
level of preparedness of educators is key to enable
innovation
216
: boosting educators’ digital competence and recognising the use of (digital)
networks such as eTwinning can help improve the effectiveness of educators’ practices and
related professional development activities as well as the overall pedagogical use of digital
technologies in Europe’s education and training institutions.
5.1.4 Quality of digital education content
High-quality digital education is crucial to boost the attractiveness, quality and inclusiveness of
European education and training at all levels. Options for part-time studies and online courses are
especially suitable for working people, students with family commitments in need of flexibility
and adult learners
all categories which are on the rise in EU higher education systems
217
.
According to a recent study, recognised online courses in higher education do not act as a
substitute for face-to-face programmes but create new demand from people that would otherwise
not have participated
218
.
The Eurostat Survey on ICT usage in households and by individuals
219
shows that in 2019, an
average of 10% of European citizens aged between 16 and 74 reported taking an online course in
the previous three months for educational, professional or private purposes. Already before the
COVID-19 crisis, the growth rate across EU-27 was accelerating and this happens also for the use
of internet to access online learning material other than an online course (e.g. audio-visual,
electronic textbooks, learning apps, etc.).
Beyond the use of digital learning for degree programmes, higher education institutions can
benefit from the integration of online learning opportunities in non-degree programmes to
complement their educational offer and respond to the growing need for upskilling and
reskilling
220
. Online learning can also provide small and medium enterprises, which typically
have more difficulty in organising and delivering training, with easily accessible and tested
content and training material for their staff. In this regard, results from the public consultation
confirm that the use of online learning is expected to be the most popular format that will be used
for improving staff’s digital competences, followed by a mix of online and face-to-face
training
221
.
The latest results from the EU labour force survey show that adult participation in education and
training is limited (11%, vs the target of at least 15% of adults participating in lifelong learning
by 2020) and that people with little or no qualifications
those most in need of access to learning
are the least likely to benefit from it
222
. Considering the potential of online learning for the
(direct or indirect) acquisition of digital skills and more efficient use of educators/learners’
The EVALUATE Group (2019). Evaluating the impact of virtual exchange on initial teacher education: a European policy
experiment. Research-publishing.net.
216
Council of the European Union (2020). Council conclusions on European teachers and trainers for the future. Available at:
https://www.consilium.europa.eu/media/44115/st08269-en20.pdf
217
Currently, 51% of students in Europe work during the whole lecture period, or from time to time, and 50% of them would not
be able to afford to study without a paid job. For further details: Eurostudent (2019). Motives and benefits of working while
studying. Eurostudent intelligence brief.
218
Goodman J., Melkers J., Pallais A. (2016). Can online delivery increase access to education? Harvard Kennedy School Faculty
Research Working Paper Series.
219
Eurostat (2019). Survey on ICT usage in households and by individuals.
220
Gonzalez Vazquez I. et al (2019). The changing nature of work and skills in the digital age. EU Publications Office.
221
Face-to-face training options (including short versions of it) appear to have less consensus among respondents. See Annex 2
for further details.
222
European Commission (2019). Education and Training Monitor EU analysis. Luxembourg: EU Publications Office.
215
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time
223
, digital learning can form part of the response to the challenge of boosting adult
participation in education and training.
For example,
Massive Open Online Courses
(MOOCs), one of the more widespread forms of
online learning, are recognised by job seekers and workers as an effective tool for acquiring the
skills needed in the labour market and for keeping them updated
224
(Figure 8).
Figure 8:
Workers’ benefits from taking MOOCs (1-5
scale)
225
Source: JRC MOOC Survey (2019)
Over the last few years, MOOCs have continued to expand in terms of courses and number of
learners
226
. Despite this,
EU countries can be considered late adopters
compared to the US and
highly dependent on non-EU countries for the provision of MOOCs
227
.
Data on the main global platforms, provided by Class Central Inc
228
, highlights that MOOCs
production is twice as prevalent [in the US in comparison to the EU. Three out of the five main
MOOC platforms are US-based and together attract 73% of all MOOC learners
229
.
None of the
EU-based MOOC platforms are amongst the five leading ones
230
. Available data show not
only that EU higher education institutions are less intensive MOOC producers than US ones
231
but also that the offer of MOOCs in the EU is unevenly distributed across Member States, with
France, Spain and Italy being the leaders in absolute numbers.
Online education and MOOCs were seen originally as a way of opening up and democratising
education
232
, but current evidence shows that not all individuals benefit on equal footing
233
. In
Element usually recognised among the most important advantages of digital content. For further details see Castaño-Muñoz, J.,
Punie; Y., Inamorato dos Santos, A., Mitic, N., & Morais, R. (2016). How are Higher Education Institutions Dealing with
Openness? A Survey of Practices, Beliefs, and Strategies in Five European Countries. JRC Science for Policy Report.
224
González-Vázquez et al (2019). The changing nature of work and skills in the digital age.Luxembourg:EU Publications Office.
225
Scale of usefulness from 1 (not useful) to 5 (very useful). Average values. N=268.
226
Nuffic (2018). Oops a MOOC! Policy paper.
227
Goglio V. (2019). The Landscape of MOOCs and Higher Education in Europe and the USA. Proceedings of EMOOCs 2019:
Work in Progress Papers of the Research, Experience and Business Tracks.
228
No comprehensive data source for MOOCs. Classcentral aggregates data from 45 course providers.
229
Shah D (2019). By The Numbers: MOOCs in 2019.
230
At EU level, the European MOOC Consortium (https://emc.eadtu.eu/partners), co-funded by Erasmus+, brings together the
five major MOOC platforms and partnerships in Europe (Future Learn, FUN, MiriadaX, EduOpen and OpenupEd) and has been
working on boosting MOOC collaboration in a network of 400 higher education institutions and companies.
231
In the EU, 250 institutions have offered 2232 MOOCs (8.9 per institution on average) whereas, in the US, 273 institutions have
offered 4302 MOOCs (15.8 per institution on average). An EU example of excellence in the field is the TU Delft University,
which has been listed at the top of a new global university ranking based on MOOC performance. For further details see
MoocLab's World University Rankings:
https://www.mooclab.club/pages/WURMP-top-100/
232
Carver L., Harrison L.M. (2013). MOOCs and Democratic Education. Liveral Education, Vol. 99, No. 4.
223
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their current form, MOOCs reach people with more qualifications and higher levels of
organisational, self-regulation and digital skills
234
. In order to make MOOCs more inclusive and
truly useful tools for acquiring and updating the skills needed in the labour market, the offer
needs to be more diverse in terms of content and language and include quality instructional
designs and pedagogies
235
.
According to stakeholders, further support at EU level is needed to boost expertise and provide
the conditions to deliver
high quality multilingual online (and blended) learning content,
along with promoting interoperability and synergies between different national and European
online platforms
236
. A number of Ministries of Education (NL, DE, NO) called for a pan-
European approach towards flexible learning pathways, based on quality assurance and secure
infrastructure. Additionally, higher education institutions and the private sector are particularly in
favour of measures to support the recognition of online and blended learning in order to stimulate
lifelong learning and upskilling
237
.
However, this can be achieved only if online learning courses and micro-credentials are
recognised for employment and further study
238
- a goal that is limited by several factors. First,
MOOCs and other forms of online learning courses often fall outside the scope of existing quality
assurance processes and mechanisms
239
. Second, the lack of a shared definition and common
approach makes in some cases employers feel unsure about what micro-credentials are and which
ones to trust. Recognition of prior learning is the most relevant method currently to recognise
micro-credentials for further studies. However, practices vary among higher education systems
and institutions in the Member States and there are doubts about whether the current procedures
could cope with a potentially growing numbers of micro-credentials. Another set of barriers
concerns the lack of digital solutions for storage and validation, and the impact it may have on
portability and scaling.
Within the 2018 Action Plan, the European Commission piloted a framework for digitally-signed
credentials (e.g. statements that provide a proof of individual learning achievement) to be
deployed within the new Europass
240
. Free tools will be offered to institutions across the EU to
issue credentials, diplomas and certificates in a digital format with automatic verification of their
authenticity. The framework is built on a single data model, which can describe all forms of
learning achievement, including micro-credentials, and provide a basis for storing credentials
accumulated over time. In addition, the ongoing European Student Card Initiative aims to help
students move more easily between campuses, both for physical mobility and when participating
233
Lambert S.R. (2020). Do MOOCs contribute to student equity and social inclusion? A systematic review 2014-2018.
Computers & Education 145.
234
Castaño-Muñoz J., Kreijns K., Kalz M., Punie Y. (2017). Does digital competence and occupational setting influence MOOC
participation? Evidence from cross-course survey. Journal of Computing in Higher Education.
235
Margaryan A., Bianco M., Littlejohn A. (2015). Instructional quality of Massive Open Online Courses (MOOCs). Computers
& Education, 80, 77–83.
236
Education and training institutions, public authorities, and others as an organisation consider interactivity and user-friendliness
of online content a key characteristic. In each of these three target groups, at least one third of respondents state that it is important
for online learning content to be available in their own language. In addition the need for scalable and interoperable platforms is
mentioned by one fourth of the respondents. See Annex 2 for further details.
237
See Annex 2 for further information.
238
There are two approaches used to deploy micro-credentials in education and training: (1) complementing the existing
credentialing systems, which involves adding skill-based modules that require learners additional efforts in order to earn a micro-
credential, (2) the total integration of micro-credentials as part of formal credentials that learners have to earn on top of traditional
credentials. Ideally both approaches should be enabled by the micro-credential creator or issuing institution, giving learners the
flexibility to choose. However, newly created micro-credentials get increasingly embedded only within degree programs, while
MOOC platforms experiment to find a sustainable business model and to respond to trends and learners’ feedback.
239
Sometimes this is the result of legal restrictions, especially in the case of quality assurance taking place at the level of study
programmes rather than institutional level, and when the online course is offered as a stand-alone learning unit. For further details,
see Nuffic (2019). Academic recognition of e-learning. Recommendations for online learning providers.
240
Europass:
https://europass.cedefop.europa.eu/
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in online learning
241
. However, available data highlights the need to further
support the
creation, use and sharing of high-quality digital education content.
Stakeholders consulted in
preparation of this initiative confirmed a strong interest in this and stressed the need to build upon
ongoing activities. They highlighted in particular the need to pay attention to instructional design
principles, multilingualism, accessibility
242
, and recognition as well as to consider
interoperability, certification, verification and transferability of such content
243
.
5.2 Digital competence development
Europe’s digital transformation is accelerating rapidly in part due to the expanded application and
use of AI, mixed reality, robotics, and blockchain
244
. The level of digital competitiveness
245
, in all
its subdomains
246
, is becoming an increasingly important condition for modern economies to
innovate and thrive. This requires the recognition of digital competence as a key component for
individual and societal development and for labour market inclusion
247
.
Today more than ever,
being digitally competent is both a necessity and a right.
Participating
actively, continuously and responsibly in society at all levels (political, economic, social, cultural
and intercultural) means being able to harness the benefits and opportunities of the online world,
while building resilience to potential risks
248
. The pervasive use of digital technologies for social
and democratic participation requires the ability to engage positively, critically and competently
in the digital environment. Skills are needed to access, select and interpret information, to
communicate effectively and create content in a way, which is respectful of human rights and
dignity and uses technology in a responsible way. However, levels of digital competences across
Europe remain on average low, with 44% of citizens lacking basic digital skills
249
.
The COVID-19 crisis has highlighted the importance of basic and advanced digital skills for
sustaining our economies and societies. The need for a sound understanding of the digital world
has increased to ensure business continuity and to counter the growing rise of false information,
disinformation and cybersecurity threats.
250
While the challenges of digital transformation are
changing rapidly, impacted by technologies such as AI, young people and adults need to develop
their digital skills on an ongoing basis, in a perspective of lifelong learning. Over the coming
years, the digital economy is likely to play a leading role in Europe’s recovery and demand for
The initiative aims at facilitating online enrolment processes in line with the vision for an EU-wide digital Once-Only Principle
by digitalising and streamlining administrative processes related to student mobility and rolling out a European Student eID,
through the EU Student eCard initiative supported under the
Connecting Europe Facility programme.
242
Including the need to provide access to students with disabilities on equal basis with others. In this regard, full participation of
children and young people with disabilities is recognised as essential to succeed in the green and digital transitions.
243
See Annex 2 for further details.
244
EDUCUASE (2019). EDUCAUSE Horizon Report: 2019. Higher Education Edition. Louisville: EDUCAUSE.
245
The IMD World Competitiveness Centre, for instance, defines digital competitiveness as the capacity of an economy to adopt
and explore digital technologies leading to the transformation in government practices, business models and society in general. Its
Digital Competitiveness Ranking encompasses organizational, institutional and structural elements captured through: knowledge,
technology and future readiness. For further information: IMD World Competitiveness Centre (2020). World Digital
Competitiveness Ranking 2019 results.
246
The Digital Economy and Society Index (DESI) is a composite index tracking Member States’ evolution in digital
competitiveness by considering the following dimensions: connectivity, human capital, use of internet services, integration of
digital technology, digital public services. European Commission (2020). Digital Economy and Society Index.
247
Joint Research Centre (2017). DigComp 2.1 - The digital competence framework for citizens with eight proficiency levels and
examples of use. Luxembourg: Publications Office of the European Union. See Annex 3 for further details.
248
Council of Europe (2018). Reference Framework of Competences for Democratic Culture.
249
European Commission (2020). Digital Economy and Society Index - EU-28 values (including UK).
250
Martens B., Aguiar L., Gomez-Herrera E., Mueller-Langer F. (2018). The digital transformation of news media and the rise of
disinformation and fake news - An economic perspective. Digital Economy Working Paper.
241
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digital skills will grow. New specialist digital skills are emerging
251
and greater efforts are needed
to address the current shortage of ICT professionals in Europe
252
.
Results from the public consultation confirm the growing importance of digital competences,
shows that the use of technologies done during the crisis can lead to a perceived increased level
of digital skills and shows individuals’ willingness to further improve them in the future
253
.
All phases and stages of education and training play a key role in enabling learners to acquire and
develop on an ongoing basis the digital competences they need to live, work and learn
254
. There
are also concerns connected to the effects of technology on young people’s well-being
255
and the
potential impact of ‘screen time’ on children’s socio-emotional,
cognitive and physical
development
256
. International trends are pointing to increased access to and use of technology by
younger age groups
257
, and, despite evidence on the topic being relatively sparse
258
, attention is
required on the possible links
between technology use and children’s development. Considering
that effects of technology may depend on many factors, including the type of technology being
used and its purpose
259
, evidence-based guidelines and effective practices are needed to
encourage healthy and meaningful uses of digital technology from an early age.
Efforts cannot stop at the borders of formal education with youth work, non-formal education and
lifelong learning being an integral part of the education and training systems in a digital age. The
cultural and creative sectors also play a key role. They can provide learning materials, help reach
a wider group of people, and support activities promoting both artistic and technological skills
260
,
including creativity - one of the most important competences for innovation and employability
261
.
All levels and sectors of education and training have a key role in addressing digital skills gaps
and emerging competence requirements by recognising the growing importance and supporting
the development of digital competence for individual participation
in society and for Europe’s
innovation and competitiveness. Beyond digital skills and in line with the Recommendation on
Key Competences for Lifelong Learning
262
, Europe’s society and digital economy also require
complementary transversal skills such as adaptability, communication and collaboration skills,
problem-solving, critical thinking, creativity, entrepreneurship, and readiness to learn.
International Telecommunications Union (2019). Digital Skills Insight.
CEEDEFOP (2018) Insights into skills shortages and skill mismatch. Learning from Cedefop’s European skills and jobs
survey. Luxembourg: Publications Office of the European Union.
253
The vast majority of respondents (74.5%) believe that, after the crisis, digital skills will be more important in the labour
market. 62% of respondents declare that they have improved their digital skills during the crisis and more than 50% of
respondents declare they want to further improve them in the future. See Annex 2 for further details.
254
Council of Europe (2019). Recommendation of the Committee of Ministers to Member States on developing and promoting
digital citizenship education. CM/Rec(2019)10.
255
Stiglic N., Viner R.M. (2019). Effects of screen time on the health and well-being of children and adolescents: a systematic
review of reviews. BMJ Open 2019.
256
Many groups concerned with children’s health, including governments and medical societies, advocate for partially or fully
limiting screen time for children and adolescents. For example, the American Association of Paediatrics, a prominent international
voice in child health, published guidelines for screen time in children, the most recent of which were made available in 2016.
Similar guidelines suggesting limits on screen time and good practices for parents and families exist across many countries.
257
Graafland H.J. (2018), New technologies and 21st century children: recent trends and outcomes. OECD Education Working
Papers, No. 179. Paris: OECD Publishing.
258
OECD (2019). Impact of technology use on children: exploring literature on the brain, cognition and well-being. OECD
Education Working Paper No. 195. Paris: OECD Publishing.
259
Bavelier D., Green C., Dye M. (2010). Children, Wired: For Better and for Worse. Neuron, Vol. 67/5.
260
European Parliamentary Research Service (2019). The relationship between artistic and digital technology development.
261
Council of Europe (2016). European Council Resolution 2123 on culture and democracy.
252
251
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5.2.1 Level of digital competence across the EU
The human capital dimension of the Digital Economy and Society Index (DESI)
263
, which
provides comparative data on digital skills in Member States, shows that
44% of EU citizens still
have an insufficient level of digital skills.
The digital skills index, a composite indicator based on the Digital Competence Framework for
Citizens
264
and calculated on the basis of self-reported data
265
, show that digital skills levels are
increasingly slightly over time. However, major disparities still exist between Member States: the
share of people with basic or above basic digital skills ranges from 29% in Bulgaria and 31% in
Romania (despite noticeable progress in both countries) to 80% in the Netherlands and 76% in
Finland (Figure 9).
Figure 9: EU population digital skills
Source: Eurostat (2019)
Percentage of individuals, by digital skills level
266
Figure 10 shows that the number of people not using the internet in the three months prior to the
survey fell in almost all countries between 2015 and 2019.Some Member States registered
important improvements such us Romania (18 percentage points - pps decrease in people not
using the internet); Cyprus (14 pps); Spain and Poland (12 pps); Bulgaria and Lithuania (11 pps);
Italy, Ireland, and Slovenia (10 pss)
267
.
European Commission (2020). Digital Economy and Society Index
EU-28 values (including UK).
See Annex 3 for further details.
265
The human capital dimension of DESI provides an overview of digital skills, calculated as the weighted average of two sub-
dimensions, ‘internet user skills’ and ‘advanced skills and development’, each made up by three indicators, whose data come from
the Eurostat Community Survey on ICT usage by households and individuals and the Labour Force Survey.
266
In the EU-27, 56% of individuals have basic or above digital skills (25% and 31%) and 29% low digital skills. The rest is
divided between those not having digital skills (1%) and those individuals for whom the digital skills could not be assessed (e.g.
individuals that have not used the internet in the last 3 months
equal to 14%). Eurostat (2019). Survey on ICT usage in
households and by individuals.
267
This positive trend is registered also for the overall percentage of individuals who never used internet (10%), which went down
8 percentage points compared to 2015. Eurostat (2019). Survey on ICT usage in households and by individuals.
263
264
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Figure 10: Decrease of individuals not using internet
Source: Eurostat (2019)
Percentage of individuals not using internet in the last 3 months
Across Europe there is an encouraging trend with the percentage of individuals living in
households with income in the two lower quartiles (out of four) who did not access internet
decreasing over time, in both quartiles by 12 percentage points between 2015 and 2019 (see
yellow line in Figure 11). However, having an internet connection is not sufficient and the level
of digital skills remains strongly linked to higher income households (see black line in Figure 11).
Figure 11: Level of digital skills in the EU by household income
Source: Eurostat (2019)
Individual level of digital skills by household income
268
On average, the
level of digital skills among the labour force
is higher than that of the
population as a whole. However, slightly more than a third of the labour force in the EU,
including employed people and those seeking employment, are lacking basic digital skills, even
though such skills are now required in most jobs, including in sectors not traditionally related to
digitisation (e.g. farming, health care, construction, etc.)
269
. This trend is confirmed by the
OECD’s Survey of Adult Skills (PIAAC), which shows that on more than 50% of the adult
268
269
Chart based on aggregate data for EU27. Data is available for all Member States, except for Denmark and Sweden in 2015.
Cedefop (2018). Insights into skills shortages and skill mismatch.
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population in the EU can carry out only the simplest set of computer-based tasks (e.g. writing an
email or browsing the web), or have no digital skills. This means that many workers use ICT
every day at work without having the skills to do so effectively
270
, an element considered to have
a negative effect on workplace performance
271
. This is confirmed by a recent publication
examining which workers were best positioned to work from home during the COVID-19
lockdown (equal to around 28,5% in the EU
272
). The study shows that the likelihood of working
from home decreases for workers without tertiary education and with lower levels of skills. These
findings raises important questions on the extent to which the pandemic could exacerbate existing
labour market inequalities, and whether these inequalities could worsen with intensified adoption
of technology in the aftermath of the crisis
273
.
On the one hand, a growing number of employers are declaring their intention to incorporate
telework on a more systematic basis; on the other, the greater capacity for data collection,
processing and analytics, paired with machine learning and AI, means that tasks requiring more
analytical and digital skills are likely to grow
274
. Indeed, recent data from Eurostat
275
show that in
2018, the job tasks of 15% of employed internet users (e.g. people who use internet in their work)
in the EU had changed due to new software or computerised equipment in the twelve months
prior to the survey. In the same period, 27% had to learn how to use new software or equipment
for their job. As recognised in the new Skills Agenda
276
, these findings call for renewed and
focused action to develop the digital skills of the workforce
277
through, for instance, initiatives
boosting the level of adults digital competences and acknowledging the role of employers and the
private sector in promoting and providing specific training and on-the-job-learning of digital
skills.
Digital competence has become
crucial for employability and for participation in society:
the
need for all citizens to develop digital skills to thrive in today's world is increasingly evident. The
more knowledge technology allows to search and access, the more important the capacity to filter
and better understand information becomes
278
. As technological breakthroughs rapidly change the
way people live, work and study, Europe needs digitally competent citizens and workers to be
able to use technologies in a critical way. Individual digital skills across Europe are insufficient to
meet the needs of the economy and the society, as suggested by aggregate statistics both from the
supply side (measured as individual digital skills) and the from the demand side (measured as the
level of skills required for worker occupation). In spite of its policy relevance, evidence on this
topic is insufficient, also because of the lack of clarity given by the different definitions of digital
competence and related measurement methods. However, any action on competence development
requires a thorough and recognised assessment of the individual level of digital competence:
defining the starting point is crucial to identify what learning opportunities can be offered to
specific target groups in a lifelong learning perspective.
270
271
OECD (2016). Skills for a Digital World. Policy Brief on the Future of Work.
European Commission (2017). ICT for Work: Digital Skills in the Workplace.
272
Eurofound (2020), Work, teleworking and COVID-19. Available at:
https://www.eurofound.europa.eu/fr/data/covid-
19/working-teleworking.
273
Espinoza R., Reznikova L. (2020). Who can log in? The importance of skills for the feasibility of teleworking arrangements
across OECD countries. OECD Social, Employment and Migration Working Papers, No. 242, OECD Publishing: Paris.
274
Arregui Pabollet E. et al. (2019).
The changing nature of work and skills in the digital age.
Luxembourg: Publications Office of
the European Union.
275
Eurostat (2019). Survey on ICT usage in households and by individuals.
276
European Skills Agenda for sustainable competitiveness, social fairness and resilience. COM(2020)441 final/2.
277
Several studies report that although it remains crucial to develop digital skills that empower workers to thrive in a changing
digital economy, comprehensive skills strategies should embed these within a broader set of transversal skills. Concretely,
research findings point to a) the increasing labour market needs for transversal, soft or non-cognitive skills; b) that these are
required in combination with digital skills; and c) their development mutually reinforce each other.
278
OECD (2018). Getting ready for the digital world. PISA 2018: Insights and Interpretations.
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Box 3: digital literacy for informed choices as citizens
Low levels of digital skills pose risks to our democracies and act as a barrier to social inclusion.
Citizens’ exposure to large-scale
disinformation,
including misleading or false information, is
a major challenge for Europe
279
and it has become even more evident with the COVID-19 crisis.
The virus outbreak dominated the media and it has been accompanied by an ‘infodemic’, a term
indicating a massive amount of information that has made it hard for people to find trustworthy
sources and reliable guidance
280
. The need for all citizens to have a critical understanding of and
interaction with the media and digital environments, to become resilient to disinformation and
improve their participation in democratic processes has never been as vital as it is in today's
digital world
281
.
The 2019 Reuters Institute Digital News Report revealed that 55% of respondents across 38
countries globally remain concerned about their ability to distinguish between what is real and
what is fake on the internet. Concerns about disinformation remain high and the average level of
trust in the media is down to 42% (Figure 12)
282
. Daily, 37% of Europeans come across news
that they believe misrepresent reality or are even false, while 31% say it happens at least once a
week. More than eight in ten respondents think that the existence of fake news is a problem in
their country (85%) and for democracy in general (83%)
283
.
Figure 12: Percentage of trust in the news
Source: Reuters Institute (2019)
During the COVID-19 outbreak, worries about the reliability of information available on the
virus were even higher
284
. The situation was exacerbated by the use of social media to find
information (especially amongst young adults) and the overall increase in time children spent
online, with possible consequences on the likelihood of being exposed to disinformation,
inappropriate content and more general negative experiences
285
.
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on tackling online disinformation: a European approach. COM(2018)236 final.
280
World Health Organization (2020). Novel Coronavirus (2019-nCoV). Situation Report.
281
Joint Communication to the European Parliament, the European Council; the Council, the European and Social Committee and
the Committee of the Regions - Action Plan against Disinformation. JOIN(2018) 36 final.
282
Reuters Institute (2019). Digital News Report 2019.
283
Flash Eurobarometer 464 - Fake news and disinformation online. Available at:
https://data.europa.eu/euodp/en/data/dataset/S2183_464_ENG.
284
Edelman Trust Barometer (2020). Special Report: Trust and the Coronavirus.
285
Hasebrink U. (2019). Young European's online environments: a typology of user in Eds Livingstone S., Haddon L., Gorzig A.
(2019). Children, Risk and Safety on the Internet: Research and Policy Challenges in comparative perspective.
279
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The evolution of digital technologies has radically changed the way information and news are
produced, consumed and communicated; new risks affecting both adults and children have
emerged from ubiquitous access to the internet. Given that end-users play a critical role not only
in accessing and selecting but also in reproducing and disseminating information, an analysis of
disinformation in relation to the functioning of our democracies is crucial. For example, some
research suggests that the sharing of fake news or incorrect information by young people may be
related to their need for self-expression and socialisation
286
. Another study shows that even if the
majority of students might be fluent in social media, they are not equally knowledgeable when it
comes to understanding the property and status of material they find and reproduce
287
. In this
sense,
being able to check quality and accuracy of information,
in addition to understanding
the values and ethics of those involved in the process of generating this information, are key
aspects in addressing the phenomenon
288
. Results of the public consultation confirm the
importance of finding, filtering and managing information. Evidence on the different target
groups shows that information and knowledge management and identification of fake news are
among the most important competences selected by all respondents, while protection of personal
data rank high among learners and parents
289
.
Prior to the COVID-19 crisis
290
, different measures had been taken at EU level to minimise the
risks of fake news and online disinformation and foster digital literacy, but further action tailored
to the needs of the different age groups is needed. As highlighted by the European Commission’s
High-Level Expert Group on fake news and online disinformation, promoting digital literacy in
teacher training, curricula reforms and with targeted educational interventions can help users
navigate the digital environment
291
. However, a survey released in March 2019 illustrates that
42% of young people think that critical thinking, media and democracy are not taught sufficiently
in school
292
. The challenge is particularly relevant for younger students as virtually go online
every day, for education, entertainment and social contact
293
. There is a pressing need for a
responsible and safe use of digital technologies through improving digital literacy skills, further
developing critical thinking, and raising awareness of individual rights and obligations while
online, especially among young people and minors.
Dealing with disinformation, harmful speech and online threats is a key competence that
everybody needs to develop, whether it is in formal or non-formal education settings or in the
context of lifelong learning. In recent years, a number of initiatives have been put in place to
address the challenges. The DigComp framework
294
, for instance, aims to foster confident,
critical and responsible digital citizens; while the UNESCO’s Media and Information Literacy
framework
295
focuses on the role and functions of media in democratic societies. However,
despite these efforts, the ability of young people to access and critically evaluate information and
286
Chen X., Sin S.C. J., Theng Y.L., Lee C.S. (2015). Why Students Share Misinformation on Social Media: Motivation, Gender,
and Study-level Differences. The Journal of Academic Librarianship, 41(5), 583-592.
287
Stanford History Education Group (2019). Evaluating information the corner stone of civic online reasoning.
288
Ireton C., Poseti J. (2018). Journalism, Fake news and Disinformation. Handbook for Journalism education and Training.
289
See Annex 2 for further details on responses given by the different target groups.
290
During the COVID-19 outbreak, independent fact-checkers moved quickly to respond to the growing amount of false or
inaccurate information around the virus and the scale of the problem led public authorities and institutions to initiatives tracking
and responding to myths and rumours and supporting citizens to find reliable and factual information.
291
European Commission (2018). A multi-dimensional approach to disinformation. Report of the independent
High level Group on fake news and online disinformation. Luxembourg: Publications Office of the European Union.
292
Flash Eurobarometer 478. How do we build a stronger, more united Europe? The views of young people, available at
https://data.europa.eu/euodp/en/data/dataset/S2224_478_ENG.
293
Smahel D., Machackova H., Mascheroni G., Dedkova L., Staksrud E., Ólafsson K., Livingstone S., Hasebrink U. (2020). EU
Kids Online 2020: Survey results from 19 countries. EU Kids Online.
294
See Annex 3 for further information.
295
Unesco’s Media and Information
Literacy framework:
http://www.unesco.org/new/en/communication-and-information/media-
development/media-literacy/mil-as-composite-concept/
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its sources in digital environments remains low, indicating for example difficulties differentiating
between paid and non-paid search results returned by a search engine
296
.
The 2018 Action Plan included an action focused on cyber culture. Its objective was raising
awareness on the risks faced when being online (including disinformation) and promoting the
skills necessary to act in a safe and responsible way. The #SaferInternet4EU campaign targeting
educators, parents and learners with a wide range of activities and supporting materials (e.g.
awards, online courses for teachers, Back2School campaign, etc.) was part of this action.
Participation in the initiative grew consistently reaching 63 million EU citizens by 2019 through
the Safer Internet Centres
297
. This showed a strong interest in strengthening efforts to foster a safe
and responsible use of digital technologies by young people through activities in formal and
informal education. However, as highlighted by all consulted groups
298
, boosting the skills
needed to safely navigate today’s digital world is an area where further efforts at EU level are
needed, especially in reinforcing the ability of all levels and sectors of education and training to
promote a critical understanding and interaction with the media.
The
level of digital skills of European students
(i.e. individuals above 16 whose employment
status is ‘student’) is higher compared to the overall population and labour force, with 66% of
them having above basic digital skills (Figure 13).
Figure 13:
EU students’ digital skills
Source: Eurostat (2019) - Percentage of students, by digital skills level
However, more than one third of 13-14 year olds who participated in the International Computer
and Information Literacy Study (ICILS) in 2018 were working below the lowest proficiency level
of digital skills
299
and evidence shows that there is a digital divide increasingly related to
socioeconomic status and years of experience of using devices (beyond simple access)
300
.
296
Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a Digital World: International
Computer and Information Literacy Study 2018 International Report. Amsterdam: IEA.
297
During COVID-19 crisis, the Safer Internet Centres (https://www.betterinternetforkids.eu/web/portal/saferinternet4eu) were
very active in supporting pupils, teachers and parents through dedicated resources and a mini-campaign to respond to the
challenges of the lockdown. For further information see
betterinternetforkids.eu portal.
298
Including Member States, educational stakeholders, and Members of the European Parliament. See Annex 2 for further details.
299
Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a Digital World: International
Computer and Information Literacy Study 2018 International Report. Amsterdam: IEA.
300
Smahel D., Machackova H., Mascheroni G., Dedkova L., Staksrud E., Ólafsson K., Livingstone S., Hasebrink U. (2020). EU
Kids Online 2020: Survey results from 19 countries. EU Kids Online.
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High-level demand for digital skills and ICT professionals is likely to increase in the aftermath of
the COVID-19 crisis, which highlights the need to address the development of digital talent
before higher education, as. Europe cannot grow a critical mass of top talent if we disregard the
initial stages of education.
Box 4: Computing and informatics education as a tool to boost digital competence
Computing and informatics education in school allows young people to gain a critical and hands-
on understanding of the digital world. If taught from the early stages, it can complement digital
literacy interventions
301
. The benefits are societal (young people should be creators not just
passive users of technology), economic (digital skills are needed in sectors of the economy to
drive growth and innovation) and pedagogical (computing, informatics and technology education
is a vehicle for learning not just technical skills but key skills such as critical thinking, problem
solving, collaboration and creativity).
Computational thinking and related concepts (e.g. coding, programming, algorithmic thinking)
have a long history in education. Although coding and programming are an important part of
computational thinking, the latter entails other core elements such as problem analysis and
decomposition
302
. Computational thinking represents a way of approaching problems which are
relevant for many areas of education and is an essential skill for a growing number of jobs
303
.
Evidence shows that computational thinking activities, in both formal and non-formal settings,
help learners develop critical transversal skills (e.g. creativity or critical thinking)
304
and, together
with digital literacy, can equip students with the complementary skills to become active, critical
and creative users of digital technologies
305
. Introducing all pupils to computing and informatics
education from an early age can also help foster interest in digital studies and future careers. Yet,
many young people in Europe leave school without any exposure to computing and
informatics education
306
.
In 2019, half of the European education systems were reforming their curricula related to digital
competence, for example, introducing new components, including computational thinking, or
making the subject area more prominent. Some reforms (for instance in BG, IE, EL, CY, LT, PL,
RO
307
), were broadly in line with reforms in jurisdictions outside Europe (e.g. US
308
, Australia,
China, New Zealand, Singapore and South Korea). Despite these changes, provision in
computing and informatics education in Europe remains uneven.
Figure 14 shows the level of education at which EU students experience their first contact with
informatics and related concepts
309
. This happens rarely in primary education (only in six cases in
Figure 14), most likely because more than half of the European education systems include digital
competence as a more general cross-curricular theme. Teaching digital competence as a separate
and specific subject, like computing and informatics education, is more common at lower and
301
302
Committee on European Computing Education (2017). Informatics Education in Europe: Are we all in the same boat?
European Commission. (2016). Developing computational thinking in compulsory education - Implications for policy and
practice. JRC Science for Policy Report.
303
Balanskat A., K. Engelhardt (2015), Computing Our Future. Computer Programming and Coding. Priorities, School Curricula
and Initiatives across Europe.
304
OECD. (2019). OECD Skills Outlook 2019: Thriving in a Digital World. Paris: OECD Publishing.
305
Gretter, S., & Yadav, A. (2016). Computational Thinking and Media & Information Literacy: An Integrated Approach to
Teaching Twenty-First Century Skills. TechTrends, 60(5), 1–7.
306
Committee on European Computing Education (2017). Informatics Education in Europe: Are we all in the same boat?
307
Curriculum approaches and related reforms available in Annex 1a-b of European Commission (2019). Digital Education at
School in Europe. Eurydice Report. Luxembourg: Publications Office of the European Union.
308
In the US, Code.org, the Hour of Code movement and the Computer Science for All initiative launched by President Obama
are working to provide high quality computing education for all students.
309
Committee on European Computing Education (2017). Informatics Education in Europe: Are we all in the same boat?
An interactive view of the map is available at: http://cece-map.informatics-europe.org/map/informatics_first_contact/pt
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especially upper secondary education
310
(in the former case mostly as a compulsory subject and
in the latter mostly as optional)
311
.
Figure 14: First contact with informatics
Source: Committee on European Computing Education (2017)
However, as Figure 15 shows, there is a high percentage of students at lower and upper secondary
level (76 and 79% respectively) who never or almost never undertake coding and programming
activities. This is a practice done on a daily basis only by 3% of students in lower and 6% of
students in upper secondary education
312
.
Figure 15: Students frequency in coding/programming during lessons
Source: Second Survey of Schools (2019) - Percentage of students, country and EU level
310
Croatia, Slovenia, Ukraine, and all UK regions (6
12%) include it at primary level. After primary school, there is a split
between places introducing informatics at lower secondary level (27 out of 53 countries/regions; 50%) and those introducing it at
higher secondary level (20 out of 53 countries/regions; 38%).
311
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: Publications Office of
the European Union.
312
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in schools.
Luxembourg: Publications Office of the European Union.
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In Europe, the availability of computing and informatics education, as a compulsory or at least
elective subject
313
, is not uniform, with opportunities for young people to study this subject
varying widely
314
. Where it does exist, uptake can be low and gender imbalance is a major
problem
315
. Recent research assessing students’ computational thinking shows that achievements
tend to be higher among male students, and that socio-economic status, access to and experience
with computers are associated with higher scores. Even though a small number of Member States
participated in the study (seven in total), it reveals that students’ computational thinking
varies a
lot within countries and that there is a large proportion of students who are able to complete only
the most basic computational thinking-related tasks
316
.
In recent years, a number of initiatives addressing computational thinking in both formal and
non-formal settings have been organised, both at national and international level, to complement
the lack of provision in computing and informatics education
317
. For instance EU Code Week
318
,
promoted in the framework of the 2018 Action Plan, brought coding activities to many schools
across Europe, reaching 4.2 million participants in 2019
319
.
Stakeholders consulted for the preparation of this initiative highlighted the importance of
supporting students’ computational thinking from an early age as a way to
promote a better
understanding of the digital world and to do this with age-appropriate teaching methods
320
. In
particular, Member States and organisations participating in the ET2020 Working Group on
Digital Education called for EU support on a number of shared challenges (e.g. how to teach and
assess computational thinking in an age-appropriate way, how to recruit and train teachers, how
to ensure gender balance and equity).
The COVID-19 crisis is likely have an impact on the demand for digital skills of EU citizens,
especially for learners and the labour force, considering that many schools, universities and VET
providers shifted to distance and online learning, and companies and organisations to telework.
Results from the public consultation confirm that this can lead to more experiences with digital
technologies, but being digitally competent entails more than being able to use them
321
.
Monitoring will be essential to see if a more critical, confident, and creative use of digital
technologies for learning purposes and for participation in society will arise as a consequence of
the situation or if the COVID-19 crisis will contribute to widening gaps, new inequalities and
negative experiences in using digital devices.
313
22 out of 50 countries/regions in Europe offer computing and informatics education; however, in 10 out of 50
countries/regions, the possibility is available only to a subset of students.
314
Committee on European Computing Education (2017). Informatics Education in Europe: Are we all in the same boat?
315
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: Publications Office of
the European Union.
316
Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a Digital World: International
Computer and Information Literacy Study 2018 International Report. Amsterdam: IEA.
317
European Commission (2016). Developing computational thinking in compulsory education - Implications for policy and
practice. JRC Science for Policy Report.
Balanskat, A. & Engelhardt, K. (2015 & 2016). Computing, our Future. Brussels. European Schoolnet.
318
EU Code Week: https://codeweek.eu/
319
In 2019 more than 72,000 activities took place globally - 92% of them was at school level. For more information on EU Code
Week see Table 1.
320
40% of the consulted organisations position computing and informatics education in their top five areas of focus.
Representatives of the private sector, in particular, strongly advocate for integrating the subject across curricula, as a way to lay
the foundation for advanced digital skills. See Annex 2 for further details.
321
See Annex 2 for more details on respondents’’ views on digital competence.
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Box 5: Availability of cross-national data on the level of digital competence in the EU
Digital competence acquisition is an important priority, but the
availability of cross-national
data on the current level of digital skills in the EU is limited.
Major data sources include:
The International Computer and Information Literacy Study (ICILS)
322
, a performance test
measuring international differences in computer and information literacy
323
and
computational thinking
324
of students in their eighth year of schooling
325
.
The Digital Economy and Society Index (DESI)
326
, a composite index that summarises
relevant indicators on Europe’s digital performance
327
, including an area on human capital,
which provides an overview of citizens’ digital skills
328
.
However,
both ICILS and DESI have certain constraints.
While scientifically sound, ICILS
has so far had limited geographical coverage: only 14 EU Member States combined (nine and
seven respectively) participated in its two first cycles
329
. DESI’s methodology relies on self-
reported data largely based on respondents’ replies
to a set of questions on their internet use
rather than a direct measurement of actual digital competence
330
. These are recurring issues in
studies and surveys focusing on digital skills, as they provide indirect approximations and limit
the ability to analyse and assess digital competence development and tendencies.
Under the 2018 Action Plan, studies were undertaken to measure progress in the use of digital
technologies in school education, resulting in three key achievements:
The 2nd Survey of Schools: ICT in education (ESSIE2)
331
, published in March 2019,
provided 1) an overview of the progress made in mainstreaming technology use in primary
and secondary education, and 2) guidance on features and costs of a highly connected
classroom (entry, advanced and cutting-edge level).
A new version of the ICT questionnaire of the OECD's Programme for International Student
Assessment (PISA),
used in 2018 to gather information on students’ perceptions on their use
of ICT for learning purposes, was also developed. The new version of the questionnaire will
be deployed in the next round of PISA in 2022. It relies on students’ self-reported
attitudes
and self-efficacy and can provide valuable insights into how pupils access and use digital
resources in and outside of school, in addition to identifying how teachers and schools
integrate them into pedagogical practices and learning environments.
322
323
ICILS:
https://www.iea.nl/studies/iea/icils
The definition of computer and information literacy is very close to the one of the DigComp framework (see Annex 3) and
focuses on students’ ability to use computers to investigate, create, and communicate in order to participate effectively at
home, at
school, in the workplace, and in the community.
324
Computational thinking, defined
as an individual’s ability to recognize aspects of real-world
problems which are appropriate
for computational formulation and to evaluate and develop algorithmic solutions to those problems so that the solutions could be
operationalized with a computer, is an optional component of the ICILS survey.
325
On average between 13 and 15 year old students, depending on the country.
326
DESI :
https://ec.europa.eu/digital-single-market/en/desi
327
At high level, DESI addresses five interconnected policy areas for a digital economy and society (connectivity, human capital,
use of internet services, integration of digital technology, digital public services). DESI data collection is annual and allows
tracking the evolution of Member States in digital competitiveness.
328
The area on human capital provides an overview of digital inclusion and skills, calculated as the weighted average of two sub-
dimensions, ‘internet user skills’ and ‘advanced skills and development’, each made up by three indicators (‘At least basic
digital
skills’, ‘Above basic digital skills’, ‘At least basic software skills’ for the sub-dimension ‘internet user skills’; ‘ICT specialists’,
‘Female ICT specialists’ and ‘ICT graduates’ for the sub-dimension ‘Advanced skills and development’), whose data come
from
the Eurostat Community Survey on ICT usage by households and individuals and the Labour Force Survey.
329
Two ICILS reports have been published (in 2013 and 2018) and the next data collection cycle will take place in 2023.
330
On the other hand ICILS measures students digital skills in a computer-based assessment where they complete a range of tasks,
including skills-based tasks using software tools and web content, based on real-world scenarios and problems.
331
European Commission (2019). 2nd Survey of Schools: ICT in Education. Objective 1: Benchmark progress in ICT in schools.
Luxembourg: Publications Office of the European Union.
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Discussions have also been held with Member States on how to better track progress in
entrepreneurship and digital competences, and possibly setting EU targets in these areas. With
regard to entrepreneurship, existing data collections do not have the required level of
international comparability to support the monitoring of an EU target. This is, however,
possible for digital competence, using ICILS, which provides a solid base for direct
assessment of digital competence.
Stakeholders consulted in preparation of the renewed Action Plan recognise the benefits of cross-
national, comparative and longitudinal studies to inform education and training and call for
reinforced efforts with a view to improve the understanding of digital competence development
across Member States and at EU level
332
.
5.2.2 Addressing the gender gap
There is a
significant gender gap in digital skills.
There are proportionally more men than
women with at least basic digital skills and the difference increases with age and level of digital
skills
333
. At a young age, girls outperform boys in Information and Computer Literacy
334
and in
Science, Technology, Engineering and Mathematics (STEM)
335
, but the context changes as they
progress through their educational and professional lives
336
.
Women constitute just over half of tertiary students
337
(54%) and they are particularly
underrepresented in the digital fields where men still account for more than 80% of the
workforce. Despite large differences between countries
338
, women on average hold only 17% of
tech sector jobs
339
, a participation rate that occurs at all levels of the digital economy but also in
women’s numbers as employees, corporate leaders and entrepreneurs
340
. The pace of change is
not promising
341
and the low share of women in AI (22%)
342
shows that, without intervention, the
gap in Europe will widen
343
.
According to the OECD's Programme for International Student Assessment (PISA), boys and
girls are almost equally likely to expect to work in a science-related field
344
. Yet, data from
Eurostat shows that only one in three STEM graduates is a woman
345
. With age and at higher
332
When asked about the type of data that would be useful at EU level, Member States and consulted organisations indicated the
need to gather comparative and longitudinal data related to effective teaching and learning, efficient online learning, and digital
competence development. Member States in ET2020 Working group on Digital Education support this statement, especially in
view of the need of data on COVID-19 and its implications for education and training. See Annex 2 for further details.
333
European Commission (2020). Digital Economy and Society Index - EU-28 values (including UK).
334
Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a Digital World: International
Computer and Information Literacy Study 2018 International Report. Amsterdam: IEA.
335
OECD (2019). Why don’t more girls choose to pursue a science career? PISA in Focus,
n° 93.
336
STEM fields and the digital sectors are among the employment domains where gender bias prevails.
337
Eurostat (2019). Tertiary education statistics.
338
For instance in Bulgaria and Eastern Europe women occupy nearly half of the high-tech jobs.
339
The percentage of women in ICT careers still remains below 2% of women's total share in the European labour market See
European Parliament (2020). Education and employment of women in science, technology and the digital economy, including AI
and its influence on gender equality. Luxembourg: Publication office of the European Union.
340
European Commission (2018). Women in the Digital Age. Luxembourg: Publication office of the European Union.
341
0.5% increase in the number of women in ICT jobs between 2012 and 2016. EIGE (2018). Women and men in ICT: a chance
for better work-life balance. Luxembourg: Publications Office of the European Union.
342
World Economic Forum (2019). Assessing Gender Gaps in Artificial Intelligence. On the topic, see also LinkedIn (2019). AI
Talent in the European Labour Market.
343
Another digital domain where the gender gap is particularly strong is cybersecurity. See European Parliament (2020).
Education and employment of women in science, technology and the digital economy, including AI and its influence on gender
equality. Luxembourg: Publication office of the European Union.
344
OECD (2017). What kind of careers in science do 15-year-old boys and girls expect for themselves? PISA in focus. Paris:
OECD publishing.
345
Eurostat (2019). Women in science and technology.
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levels of education, girls tend to steer away from STEM and ICT subjects and this is reflected in
their lower participation in related higher education studies
346
.
Research shows that young women are more likely to choose careers in the biological sciences,
social sciences, environmental sciences and medicine over the mathematically based sciences
because they perceive the latter to be less people-oriented and to have less value to society
347
.
Inherent biases and sociocultural norms limit
women and girls’ ability to benefit from the
opportunities offered by the digital transformation
348
. In addition, girls’ lower enrolment in
disciplines linked to the digital sector could lead to widening gaps and greater inequality
349
.
Addressing the underlying causes of gender disparities in the digital and STEM fields requires
targeted interventions
early on, to raise awareness and interest
350
, tackle gender stereotypes,
provide role models and, more generally, enable enhanced, safer and more affordable access to
digital tools
351
.
Many initiatives, such as the Ministerial declaration of commitment on women in digital
352
and
WeGate
353
, are ongoing in the EU to promote women’s participation in ICT or STEM but the
complexity surrounding gender equality requires stronger and more concerted efforts. Greater
inclusion of women in the digital economy and diversity in the labour market can bring social and
economic value for Europe’s competitiveness, growth and innovation
354
.
The need to address the gender gap was recognised in the 2018 Action Plan with an action
promoting workshops on digital and entrepreneurial skills for girls in primary and secondary
education, organised across Europe and particularly in those countries and regions that belong to
the so-called
‘modest and moderate innovators’
355
. The action was partially successful due to
constraints in its implementation modalities. However, the positive feedback from participating
female students
356
and the evidence on the level of digital skills and labour market participation
of women show the need to scale-up measures fostering gender equality in the STEM sector. The
urgency to reinforce efforts in this direction was clearly recognised in the consultations informing
the renewed Action Plan
357
.
A recent study shows that the period for consolidating STEM interest for students is confined to lower secondary education,
within a period when girls are less likely than boys to maintain STEM interest or maintain positive self-concept of computer
ability. See European Parliament (2020). Education and employment of women in science, technology and the digital economy,
including AI and its influence on gender equality. Luxembourg: Publication office of the European Union.
347
Eccles J.S., Wang M.T. (2016). What motivates females and males to pursue careers in mathematics and science? Int. J. Behav.
Dev. 40, 100–106.
348
OECD (2018). Bridging the Digital Gender Divide. Include, Upskill, Innovate.
349
EQUALS (2019).
I’d blush If I could. Closing gender divides in digital skills through education.
350
Wang M.T., Degol J.L. (2017). Gender gap in STEM: current knowledge, implications for practice, policy, and future
directions. Educational psychology review, 29(1), pp.119-140. Wang M.T., Degol J. (2013). Motivational pathways to STEM
career choices: using expectancy–value perspective to understand individual and gender differences in STEM fields.
Developmental Review, Volume 33, Issue 4.
351
European Parliament (2018). The underlying causes of the digital gender gap and possible solutions for enhanced digital
inclusion of women and girls.
352
Women in digital:
https://ec.europa.eu/digital-single-market/en/women-ict
and https://ec.europa.eu/digital-single-
market/en/news/eu-countries-commit-boost-participation-women-digital
353
WEGate, the European gateway for women entrepreneurship:
https://wegate.eu/
354
Gender parity affects GDP, levels of employment, and productivity. For instance, a strong correlation is found between the
Women in Digital Index and the Digital Economy and Society Index: Member States who lead in digital competitiveness are also
leaders in women in digital.
355
The European Innovation Scoreboard provides a comparative assessment of research and innovation performance across the
EU. Analysed countries are divided in innovation leaders
performing well above the EU average; strong innovators
performing slightly above or close to the EU average; moderate innovators
performing below the EU average; modest
innovators
perform well below the EU average.
356
The large majority of the students who participated in the workshops had a positive experience developing their interest in
becoming entrepreneurs (92%) and/or work in the ICT sector (87%). Data shows that the workshops boosted students’ self-
confidence and allowed them to develop transversal skills such as teamwork and communications, which are two highly sought-
after skills by today’s employers.
357
Closing the gender digital skills gap is considered a priority area of focus by a quarter of the consulted stakeholder
organisations, predominantly coming from education employers and non-formal sector. See Annex 2 for further details.
346
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5.2.3 Advanced digital skills and emerging areas of digital competence
As technological breakthroughs rapidly shift the boundary between tasks performed by people
and those performed by machines, global labour markets are undergoing major
transformations
358
. Rapid advances in AI, cloud computing, robotics, and other emerging
technologies are happening in short cycles, quickly changing the nature of existing jobs or
creating new ones, and strongly impacting the skills required in both existing and new
occupations. Demand for specialist digital skills
359
, including technology design and
programming, is growing along with non-cognitive skills that computers cannot master, such as
creative thinking and problem-solving
360
.
While the COVID-19 crisis has massively affected all working environments and sectors of the
economy, the ICT sector proved to be critical for business continuity and recovery. Extensive
efforts were made to reinforce the digital infrastructure of governments, hospitals, and education
and training institutions; development of tools and apps using emerging technologies to fight and
contain the virus; services and packages to help workers and enterprises address the business
challenges arising from the crisis and online learning solutions and donation of equipment and
connectivity to students
361
. The crisis demonstrated the extreme importance of an ICT sector,
which can cope with unexpected challenges. This makes the need to attract young people to ICT
studies and, more generally, equip post-secondary students and graduates with digital skills, more
urgent than ever. As a result, the crisis also demonstrated the extreme importance of continued
training and education for healthcare professionals in the area of digital skills in order to
successfully implement new digital technologies to ensure that our healthcare systems become
more resilient, accessible and effective in providing quality care to European citizens.
In Europe and beyond,
mismatches exist between skills available and those needed for the
digital transformation of the economy.
ICT specialists, people who deal with developing,
operating and maintaining information technology systems, are employed across all sectors of the
economy, with a different percentage depending on the size of the organisation
362
. As Figure 16
shows, in 2019, over half of both large and small and medium enterprises in all Member States
(58%) who recruited or tried to recruit ICT specialists reported difficulties in filling these
vacancies.
363
World Economic Forum (2018). The Future of Jobs Report.
The Commission proposal for a Digital Europe Programme (COM/2018/434 final) defined advanced digital skills as
‘specialized skills,
i.e. skills in designing, developing, mana
360
Research Centre (2019). The changing nature of work and skills in the digital age. Luxembourg: Publications Office of the
European Union.
361
This was a positive effort but raised concerns among some of the stakeholders, especially Ministries of Education, on the
storage and use of personal data of educators and learners. See Annex 2 for further details.
362
The percentage of large enterprises employing ICT specialists (75%) is more than 4 times higher than that for small and
medium sized enterprises (18 %). Eurostat (2018). ICT specialists - statistics on hard-to-fill vacancies.
363
66 % for large enterprises and 57 % for small and medium enterprises.
359
358
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Figure 16: Hard-to-fill vacancies for ICT specialists
Source: Eurostat (2019) - Percentage of enterprises that recruited or tried to recruit ICT
specialists, without financial sector
These skill shortages are connected to a shortage of supply of digital skills in the EU labour force
but they are also affected by firms’ ability to adopt a competitive recruitment strategy. Recent
research shows that ‘genuine’ skill shortages, defined as instances where employers cannot fill a
job vacancy because job applicants do not possess the required skills, even though a competitive
job offer is made, are more likely to arise in high-innovative and international sectors and
occupations
364
.
In 2018, there were around 7.4 million ICT specialists in employment across the EU, the highest
number of which were employed in Germany (1.7 million) and France (1,1 million). In general,
the number of ICT specialists employed in the EU grew by 47.9% from 2011 to 2018, eight times
as much as the increase (5.9 %) for total employment. Less than two thirds (62.2%) of employed
ICT specialists in the EU have a tertiary level of education
365
, which shows the importance of
increasing the number of ICT graduates from upper-secondary and higher education
366
-
especially considering that in these disciplines entry requirements and dropout rates are high, and
female participation is low.
On the supply side, approximately 3.9 million students graduated from tertiary education in the
EU in 2017. ICT makes up less than 5% of the total number of enrolled students and graduates
(4.9% and 3.8%)
367
, even though it is most commonly associated with technological progress and
high employability
368
. On average in the EU and across OECD countries, only 4% of tertiary-
educated adults hold a qualification in this field and the proportion across countries varies much
less than for other fields of study. It reaches 7% in Costa Rica and Luxembourg or 6% in Finland,
Hungary, Mexico and Spain and 1% or less in Russia and Turkey
369
. In 2015 India was the
country with the highest share of ICT graduates (almost 600,000), five times as many as the
United States
370
.
CEDEFOP (2018) Insights into skills shortages and skill mismatch. Learning from Cedefop’s European skills and jobs survey.
Luxembourg: Publications Office of the European Union.
365
Eurobase database (data extracted on 11/09/2020) for the following sources: employed ICT specialists - total, employed ICT
specialists by sex, employed specialists by educational attainment level and employment by sex, age and citizenship.
366
The share of ICT specialists in employment with a tertiary level of educational attainment rose by 7.2 percentage points
between 2011 and 2018.
367
For other STEM fields, engineering, construction and manufacturing makes up 15.2% of the total number of graduates and
15.8% of enrolled students; while natural science, mathematics and statistics 6,4% of graduates and 7.2% of enrolled students.
368
Eurostat (2019). Tertiary education statistics.
369
OECD (2019). Education at glance. Paris: OECD Publishing.
370
OECD (2017). Science, Technology and Industry Scoreboard 2017. Paris: OECD publishing.
364
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The low number of ICT graduates and the growing number of ICT vacancies
371
suggest that the
gap between the demand and supply of ICT specialists may be widening. To lead digital
transformation, Europe needs excellent higher education institutions, which can attract and retain
students in ICT and related fields by offering high quality education, including in forward-
looking ICT-related fields.
In this respect the European Universities initiative, which supports transnational alliances of
higher education institutions, will work to boost higher education capacity, mobility and
cooperation in the design and development of flexible, innovative and challenge-based
approaches, which foster basic and advanced digital competences. Moreover, the Digital Europe
Programme will support the development of advanced digital skills mainly through specialised
education programmes, such as master courses. As the COVID-19 crisis has shown, having ICT
specialists and a digitally competent workforce is a crucial element for an inclusive and
competitive digital economy and society. Several actions at
both EU and Member States’ level
aim to tackle the digital skills mismatch
372
, but, as highlighted by consulted stakeholders
373
,
renewed support is needed especially considering that the digital economy is likely to play a
leading role in Europe’s recovery.
Digitally-enabled automation and AI
are set to become the primary drivers of the next
technological revolution
374
. They permeate all spheres of life (from machine translation, to image
recognition and music generation) and bring significant benefits, including increased productivity
and societal wellbeing, but also challenges connected to the need to manage a socially
responsible transition by carefully addressing socio-economic, legal and ethical impacts
375
, as
well as cybersecurity, safety, and data protection risks
376
. Its use also entails opaque decision-
making and risks of gender-based or other kinds of discrimination.
Being at the forefront of the technological revolution is crucial to ensure competitiveness and
shape the conditions for its development and use
377
. EU investment and efforts to analyse the
current implications and future impact of AI have increased over time with various research and
policy initiatives, including ‘AI Watch’, which monitors the development, uptake and impact of
AI in Europe
378
.
However, as highlighted in the White Paper on AI
379
, companies all over Europe struggle to find
qualified workers who are able to develop and deploy AI
380
. On the other hand, citizens (more
than 6 in 10) tend to be positive regarding the impact of AI on the economy and society, but their
371
For instance in the EU in 2017 there were approximately 496,000 unfilled positions in the area of big data and analytics.
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions on a European strategy for data. COM/2020/66 final.
372
Among the actions at EU level, in 2018, the European Commission piloted a new scheme, the Digital Opportunity
Traineeships, which allowed higher education students to participate in temporary work placements and improve their digital
skills, in fields like cybersecurity, big data, quantum technology and machine learning, or in business areas like web design,
digital marketing, and software development. The initiative showed mutual benefits, for the participating students, who gained
hands-on experience, and for the hosting companies, who had the opportunity to train the future European workforce. The pilot
took place in 2018-2020 with more than 12.000 work placements in enterprises and companies, involving 53% female and 47%
male students, including 10% from disadvantaged backgrounds.
373
Closing the gender digital skills gap was widely supported during exchanges with Member States and Members of the
European Parliament and seen as a priority area of focus by a quarter of consulted groups. See Annex 2 for further details.
374
McKinsey& Google (2020). Future of Work in Europe.
375
Joint Research Centre (2018).
Artificial Intelligence. A European perspective. Luxembourg: EU Publications Office.
376
Joint Reserach Centre (2020). Robustness and Explainability of Artificial Intelligence - From technical to policy solutions.
Luxembourg: Publications Office of the European Union.
377
Communication from the Commission to the European Parliament, the European Council, the Council, the European
Economic and Social Committee and the Committee of the Regions on Artificial Intelligence for Europe. COM(2018)237.
378
AI Watch:
https://ec.europa.eu/knowledge4policy/ai-watch/about_en
379
White Paper on Artificial Intelligence: a European approach to excellence and trust. COM(2020) 65 final.
380
Joint Research Centre (2019). Academic offer and demand for advanced profiles in the EU
Artificial intelligence, High
Performance Computing and Cybersecurity.
Luxembourg: Publications Office of the EU.
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opinion and concerns depend strongly on their level of information and knowledge on the topic
381
(Figure 17).
Figure 17: Views on robots and AI among citizens
Source: Eurobarometer (2017)
As AI systems rapidly evolve, with applications in many different areas, there is a growing and
pressing need not only for professionals but also for citizens to have basic understanding of AI to
engage positively, critically and ethically with this increasingly pervasive technology
382
.
Box 6: Impact of AI on education and training
The impact of AI on education and training could potentially be transformative but, given the
data needed by AI systems to operate, it also comes with major risks connected to fundamental
rights such as the right to non-discrimination, including gender equality
383
, as well as ethical, data
protection and privacy concerns,. A recent report
384
shows that many EU-funded research
projects in recent years have been focusing on technology-enabled learning by using AI-driven
technologies to build intelligent tutoring systems or agents and personalised learning
environments that take advantage of adaptive user models. So far, they have had limited impact
in actual educational settings but recent technical developments connected to improvements in
algorithms and the exponential growth in the volume and variety of digital data suggest that the
situation may be changing rapidly.
The number of technological devices and tools that generate detailed data about young people is
unprecedented
385
. As with all surveillance mechanisms, questions arise as to who collects,
controls, selects, interprets and uses the data
386
. At times, schools and teachers, or learners and
381
Eurobarometer 460 - Attitudes towards the impact of digitisation and automation, available at
https://data.europa.eu/euodp/en/data/dataset/S2160_87_1_460_ENG.
382
For instance the translation of Elements of AI (https://www.elementsofai.com), the online course published in 2018 by Reaktor
and the University of Helsinki, will allow citizens acquire basic understanding of AI. For more information:
https://ec.europa.eu/digital-single-market/en/news/elements-artificial-intelligence-course-gives-basic-introduction-ai
383
Communication from the Commission to the European Parliament, the Council, the European Economic and Social Committee
and the Committee of the Regions. COM/2020/152 final.
384
Joint Research Centre (2018). The impact of Artificial Intelligence on Learning, Teaching and Education. Policies for the
future. Luxembourg: Publications Office of the European Union.
385
Lupton, D., & Williamson, B. (2017). The datafied child: The dataveillance of children and implications for their rights. New
Media & Society, 19(5), 780-794.
386
Bradbury, A., & Roberts-Holmes, G. (2017). The Datafication of Early Years of Primary Education: Playing with Numbers.
Abingdon: Routledge.
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parents themselves, can be providing such data without properly understanding the ramifications
of disclosing such data
387
.
While education and training institutions have progressively started experimenting with the use of
emerging technologies, there is very little systematic analysis and monitoring, including early
experimentations involving educational stakeholders (e.g. living labs ideas) and small-scale
qualitative research (e.g. case studies), that would allow to assess their impact on the educational
process.
Moreover, the impact of emerging technologies on students’ performance and overall
learning experience has not been systematically studied with, for instance, large-scale pilots (e.g.
by comparing educational settings with vs without digital intervention) and specific attention to
data collection and use.
Overall, there is a need to develop and test new pedagogies, also by investigating how emerging
technologies can be smoothly integrated in existing teaching and learning practices and how
respect of data protection legislation can be ensured. On the other end, flexibility and
affordability of digital technologies in education and training remain an issue as their use in
teaching and learning needs to be carefully designed, tailored and assessed against European
values and norms, especially when targeting children
388
. Finally, challenges regarding the
involvement of end-users, accessibility, inclusion and equity, as well as ethics, data protection
and privacy and security considerations need to be duly addressed.
As indicated by stakeholders
389
, better collaboration between the AI education technology
industry and educators is vital to support the testing, growth and adoption of the most promising
AI tools for education. Research shows that AI-driven education technology needs to be informed
by pedagogy, with a focus on user-centred design, ensuring that teachers and students are
empowered rather than marginalised by technology
390
. Moreover, a recent study shows that any
educational application of AI needs careful consideration as to how, where and when human
intervention and interpretation is needed
391
.
Against this backdrop, initiatives are also needed to
increase the awareness and understanding
of AI at all levels of education
in order to prepare citizens for informed decisions that will be
increasingly affected by AI. The development of new skills will be crucial for both educators and
learners to understand the applications and implications of AI and related data, and harness its
potential for innovative teaching and learning. In the longer term, the development of AI and
data-related skills from an early age, and with particular attention to the principle of non-
discrimination and gender equality, can have a positive effect on the pipeline of professionals in
the industry.
Consulted stakeholders have called for the EU to address this specific skills gap by providing
guiding frameworks on knowledge, skills and attitudes related to AI for different ages and stages
of education and training. Considering the transformative power of this technology, there is a
growing need to understand the skills required to use and deploy its applications in a responsible
way and help their development with different levels of proficiency and in a lifelong learning
perspective. In particular, there is a shared view about the support required for the development
387
Manolev, J., Sullivan, A., & Slee, R. (2019). The datafication of discipline: ClassDojo, surveillance and a performative
classroom culture. Learning, Media and Technology, 41(1), 36-51.
388
UNICEF (2014). Childrens’ rights in the Digital Age.
389
Consulted stakeholders, especially Member States and education and training institutions, strongly underlined the importance
of an ethical approach and focus on data protection and privacy in relation to emerging technologies, such as AI. ET2020
Working Group on Digital Education widely supports this view, being one of the key results of a dedicated peer-learning activity
on AI in education. See Annex 2 for further details.
390
Selwyn N. (2019). Should Robots Replace Teachers? AI and the Future of Education. Oxford: Policy Press.
391
Joint Research Centre (2020). Emerging technologies and the teaching profession. Ethical and pedagogical considerations
based on near-future scenarios Luxembourg: Publications Office of the European Union.
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of a diverse set of competences: from understanding everyday and educational uses of AI to
advanced skills for the labour market and teacher training.
The topic was addressed in the 2018 Action Plan with pilot projects using AI and learning
analytics to predict future skills shortages and the publication of a foresight paper on the impact
of AI on learning, teaching and education
392
. The pilot projects are limited in scale and ongoing,
thus making it difficult to draw conclusions. The foresight paper confirms that educators and
learners have to better understand the potential of AI for teaching and learning.
6. Implementation and monitoring
The renewed Digital Education Action Plan builds on the lessons learnt from the 2018 Action
Plan and on feedback from extensive consultations with stakeholder
393
. It sets out a co-ordinated
policy approach at EU level with actions and support measures designed to have greater impact
than isolated initiatives at the level of Member States. The Action Plan will be implemented in
the context of the European Education Area enabling framework and will involve working groups
and players at various levels (EU, national, regional, local). It will run over the full duration of
the next EU financial programming period (2021-2027). This longer timeline will allow for more
forward-looking planning, piloting, proper assessment and scaling up, thus generating greater and
more structural impact.
All actions of the renewed Action Plan require
reinforced coordination and collaboration at
the EU level
in order to:
Promote digital education as a strategic EU policy response to the COVID-19 crisis and to
transform Europe’s education and training systems in a lifelong learning perspective for the
digital age;
Share knowledge, good practices and experience across the education and training sectors,
and amongst the diverse stakeholders in the digital education ecosystem, in order to cross-
fertilise, exploit synergies and encourage new collaboration and partnerships;
Address key issues that would benefit from reflection and action across levels and sectors of
education and training and on the basis of a common European approach (e.g. AI in
education, quality of online content, ethical use of big data, etc.);
Analyse data, monitor results, report on progress and offer strategic foresight and research on
digital education in order to feed policy making, strategies and decisions at regional, national
and EU level;
Experiment with new and innovative co-creation methods, support agile development and
trials, and ensure early involvement of educators and learners with innovative learning tools,
practices and processes;
Provide easy access to European online learning tools, content and learning support that is
multilingual, of high quality and respectful of European values, legislation and standards, for
instance, regarding accessibility and equity, data use and protection, privacy and ethics.
392
Joint Research Centre (2018). The impact of Artificial Intelligence on Learning, Teaching and Education. Policies for the
future. Luxembourg: Publications Office of the European Union.
393
See Annex 2 for an overview.
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Given the need to increase the impact, coherence and effectiveness of EU efforts in digital
education a
European Digital Education Hub
will be established. The Hub will serve to boost
cooperation and stakeholder engagement while working on the implementation of the measures
of the new Action Plan. In line with input and ideas received during the consultation, the Hub
will support Member States’ efforts by scaling
up ongoing activities
394
, linking relevant
initiatives
395
, monitoring developments, promoting peer learning and good practices exchange,
and acting as think-and do-tank for agile development of digital education across Europe
396
.
Successful implementation goes hand-in-hand with proper funding, which needs to both
responsive to policy priorities and flexible. Depending on the outcomes of the inter-institutional
negotiation process on the future EU programmes, the renewed Action Plan will be implemented
with the support of and in close synergy with a number of EU programmes and
instruments.
These include Erasmus+, Digital Europe, Horizon Europe, the European Social
Funds, the European Regional Development Fund and smart specialisation policies, and the
resources made available by the Next Generation EU. Technical support for national policy
reforms will be offered also through the Technical Support Instrument
397
.
As requested by stakeholders, this would include clear communication on the funding
opportunities within each specific action (Table 3).
Priority Area
Fostering the
development of a
high performing
digital education
ecosystem
Actions
o
o
o
Enabling factors for successful digital
education
Online and Distance Learning for
Primary and Secondary Education
European Digital Education Content
Framework and European Exchange
Platform
Support for connectivity and digital
equipment for education
Relevant Funding Programme
o
EU and national funding
programmes
o
o
Erasmus+
Erasmus+
o
o
o
Enhancing digital
skills and
competences for the
digital transformation
o
Digital transformation plans and digital
pedagogy and expertise
Ethical guidelines on AI for educators
Tackling disinformation and promoting
digital literacy through education and
training
Digital Competence Framework update
European Digital Skills Certificate
Improving the provision of digital skills
in education and training
o
o
o
o
o
o
o
o
o
o
o
o
Connected Europe Facility 2
RRF
InvestEU
ERDF
ESIF
Erasmus+
Erasmus+
Horizon Europe
Erasmus+
Erasmus+
ESIF
Erasmus+
o
o
o
394
As for instance, the Digital Education Hackathon piloted during the 2018 Action Plan.
Including existing online tools and platforms (e.g. eTwinning, School Education gateway, EPALE , or Erasmus+ Virtual
Exchange ), which bring together educational stakeholders to exchange best practice.
396
All consulted stakeholders, including those who participated in the public consultation, called for reinforced cooperation at EU
level as a way to support efforts promoting a sustainable approach to digital education in the long term. For instance, experts
involved in the researchers’ participatory workshop, organised in the framework of the public consultation, called for the setup
of
a facility focusing on peer-learning and networking, so that dispersed stakeholders and communities could be brought together,
and the analysis of existing policies and practices could be shared in a more systematic way. See Annex 2.
397
Former Structural Reform Support Programmes - COM(2020) 409 final.
395
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o
o
o
Digital competence benchmark
Digital Opportunity Traineeship
Women’s participation in STEM
o
o
o
o
o
Erasmus+
Erasmus+
Erasmus+
COSME
Horizon Europe (EIT, KIC)
Table 3: Funding programmes supporting the implementation of the renewed Action Plan
The future Erasmus+ programme should play an essential role in supporting efforts towards a
more resilient, green and digital Europe. Its impact will be measured against its capacity to
address major policy priorities in the field, including those set by the new EU framework for
digital education. To this end,
all key actions of the future Erasmus+ programme
will offer
more targeted support to the implementation of the renewed Digital Education Action Plan.
Erasmus+ has been instrumental for the implementation of the 2018 Action Plan by making
digital education and competence development a more prominent feature of the projects
funded
398
. However, considering the short and longer-term implications of the COVID-19 crisis
and the need for Europe to be a leader in digital transformation, Erasmus+ support to mainstream
digital education practices and boost digital competences should be be reinforced to better
support education and training institutions and local/national ecosystems across all sectors of
education and training. This should be done in close synergy with other EU funding programmes.
For instance, the
Recovery and Resilience Facility (RRF)
allows Member States to fund and
commit to important investments and reforms, such as to make education and training buildings
and infrastructure digital and green, provide devices or digital and open educational resources,
help institutions provide digital and online learning, train education and training staff, or to
update and reform curricula, regulations and the structure of education and training systems.
Citizens’ engagement
will be ensured by reinforced efforts to communicate the policy objectives
and funding opportunities of the renewed Action Plan. This will be done, among others, through
communication factsheets providing information on each action and by publishing detailed
information on the renewed Action Plan and related opportunities on Commission websites and
social media channels.
The Commission will also organise a biennial outreach event,
a stakeholder forum,
with the aim
of increasing participation
and creating a sense of ownership
by a wide range of stakeholders.
By bringing together Member States, EU institutions, and education stakeholders (including
teacher and parent organisations, local authorities, civil society groups, and businesses
including companies committed to the digital education agenda) the event will further promote
exchange of best practice and discussions on emerging challenges and opportunities thus raising
the visibility of digital education and the renewed Digital Education Action Plan.
Stronger international outreach
to partner countries will underpin the renewed Action Plan.
Exchanges with other international organisations and fora, including OECD, UNESCO, G7, G20
and the ASEM education process will be intensified to address prominent issues related to
digitalisation in education and training. This will allow for exchange, peer-learning and joint
initiatives. The EU framework for digital education and the examples of innovative and good
practice in Europe will serve to promote stronger cooperation in a global context, and specifically
with priority regions for the EU, including Western Balkans, Africa, East and South neighbouring
countries. The renewed Action Plan will support the implementation of education and youth
cooperation strategies, developed in the context of regional and bilateral cooperation frameworks
398
See section ‘2.1 Impact of the 2018 Action Plan’ for further details.
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and policy dialogues. The aim will be to support these regions in their effort to enhance the
competitiveness of their ICT sectors, while promoting the development of digital competence
both in formal and non-formal education settings together with teacher professional development,
youth employability and entrepreneurship. This will be achieved mainly by expanding the use of
specific actions, tools and frameworks on digital competence that have proved to be successful in
the EU context
399
.
The monitoring and evaluation
of the Action Plan will take place in the context of the European
Education Area enabling framework. To ensure transparency and accountability, Key
Performance Indicators (KPIs) will be developed for each action to help monitor and assess
progress. A more general set of KPIs will be proposed to measure overall impact of the renewed
Digital Education Action Plan. The European Commission will undertake a comprehensive
review in 2024 in order to assess outreach and impact of the Action Plan and propose adjustments
or additional measures where needed.
Effective implementation, active engagement of stakeholders, and efficient monitoring and
evaluation will be key to address the challenges of the ongoing COVID-19 crisis and to support
the longer-term transition of education and training systems to the digital age. This is a unique
opportunity to learn from the past, step up efforts and be more efficient in our response to future
challenges. Collaboration across sectors and strategic and concerted action at EU, national,
regional and local level are key to making high quality, inclusive digital education a reality for
all.
399
The list, not exhaustive, includes initiatives such as eTwinning, EU Code Week, SELFIE, HEInnovate, Digital Education
Hackathon, and the different European Frameworks on Digital Competence (see Annex 3 for further details).
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A
NNEX
1: P
ROCEDURAL
I
NFORMATION
The Digital Education Action Plan 2021-2027 is a collegial work led by Directorate-General for
Education, Youth, Sport and Culture (DG EAC) with the contribution of six other Directorates-
General (CNECT, EMPL, GROW, JRC, REGIO, RTD), and of the European Institute of
Innovation and Technology (EIT) and its Knowledge and Innovation Communities (KICs).
This Annex presents the procedural information concerning the preparation of the
Communication and the supporting staff working document on the renewed Digital Education
Action Plan:
Leading Directorate General:
DG EAC
Work Programme/Decide references:
In the Communication ‘A Union that strives for more’
presenting the Commission Work Programme for 2020 (COM(2020) 37 final), the update of the
Digital Education Action Plan is presented as a non-legislative initiative foreseen in Q2 2020
under the headline ‘A Europe fit for the digital age’. Following the COVID-19
crisis, the
Communication ‘Europe's moment: Repair and Prepare for the Next Generation’
(COM/2020/456 final) announced the adoption of the update of the Digital Education Action
Plan in the context of the Recovery Plan, scheduled for Q3 2020 in the adjusted Commission
Work Programme for 2020 (COM(2020) 440 final). The Decide Planning reference is
PLAN/2019/6206.
Organisation and timing:
The preparation of the initiative started in January 2020 with the setup
of a cross-DG project team within DG EAC. Considering digital education as a cross-cutting
issue, the project team saw the participation of relevant Directorates in DG EAC.
The inter-service group accompanying the initiative was led by the Secretariat General (SG) and
included representatives of the following 10 DGs: CLIMA, CNECT, ECFIN, EMPL, GROW,
HOME, JRC, JUST, REGIO, RTD
400
.
Three inter-service meetings took place chaired by SG:
The first one, on 25 February 2020, had the objective to present and discuss the vision and
objectives of the new Digital Education Action Plan on the basis of the lessons learned
from the first edition, the political guidance and priorities of the new Commission, and
taking into consideration developments in the area over the last two years. Eight different
DGs participated in the meeting. Following the meeting, DGs were invited to provide
their contributions by 9 March 2020. In response, 27 proposals for actions were received:
10 from EAC, 9 from CNECT, 2 from EMPL, 2 from GROW, 2 from JRC, 2 from RTD.
The second inter-service meeting took place on 30 March 2020 with the objective to
discuss in detail the overall vision and scope of the new Digital Education Action Plan,
present a tentative list of actions to be included and the main points to be addressed in the
Communication. Prior to the meeting, a scoping paper was disseminated to the services,
framing the discussion. The meeting was attend by ten DGs. The inter-service group
agreed on the need to adapt the objectives of the initiative to the challenges posed by the
COVID-19 crisis to education and training systems. Following the meeting, DGs were
invited to send written comments by 1 April 2020. Specific comments on the scoping
paper were received from five DGs: CNECT, EMPL, HOME, JUST, RTD.
400
DG REFORM and Legal Services (SJ) were invited to the first meeting of the inter-service group but they did not attend.
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The third inter-service meeting took place on 22 April 2020 with the objective to discuss
the draft Communication text. Nine DGs participated in the meeting. The inter-service
group welcomed the draft Communication and especially its quick adaptation to the
COVID-19 implications. Following the meeting, DGs were invited to send written
comments on the Communication text by 24 April 2020. Contributions were received
from eight DGs (CNECT, GROW, EMPL, HOME, JRC, JUST, NEAR, RTD ).
Following the Communication
‘Europe's moment: Repair and Prepare for the Next Generation’
(COM/2020/456 final) and the adjusted Commission Work Programme for 2020 (COM(2020)
440 final), the Communication and the supporting staff working document on the renewed Digital
Education Action Plan were revised to better address the COVID-19 crisis and related disruptions
in education and training. This was done, among others, on the basis of a Open Public
Consultation (18 June 2020- 4 September 2020) targeting parents and carers, employers and
companies, students and citizens, besides stakeholders from education and training (see Annex 2
for further details).
The final draft of the Communication and its supporting staff working document were scrutinised
in a fast-track inter-service consultation, which took place from 9 until 14 September 2020.
Positive opinion was given by all services, with written comments from 18 DGs (BUDG,
CLIMA, CNECT, DEVCO, ECFIN, EMPL, ENV, ESTAT, GROW, HOME, JRC, JUST, NEAR,
REFORM, REGIO, SANTE, SG, SJ). Positive opinion without written comments was given by
COMP.
The fourth and last inter-service meeting took place on 14 September 2020 with the objective to
discuss the final text of the Communication and related staff working document and mark the end
of the inter-service consultation. The meeting was chaired by SG and 14 DGs participated in the
meeting (CLIMA, CNECT, COMP, ECFIN, EMPL, GROW, HOME, JRC, JUST, NEAR,
REFORM, REGIO, SANTE, SJ). The received feedback was positive, with a number of
comments from services. Those comments included the need to reinforce the link between the
renewed Digital Education Action Plan and other relevant existing EU policy initiatives and
funding mechanisms (CNECT, EMPL, REFORM, REGIO, ECFIN), to underline the lifelong
learning aspect of digital learning (EMPL) and make a stronger reference to inclusion,
accessibility and existing socio-economic inequalities (HOME, JUST, SG).
All comments during the meeting were addressed through a protocol, which kept track of DG’s
comments per sections of the draft Communication and staff working document.
Evidence, sources and quality
Evidence presented in this staff working document covered:
Research reports, policy documents and academic literature published in the last two
years, since the adoption of the 2018 Digital Education Action Plan.
Specific data from DESI, EURYDICE, EUROSTAT, ICILS, PIAAC, PISA, TALIS.
Key messages of the ET2020 Working Group on Digital Education: teaching, learning
and assessment.
Recent articles, opinion posts, guidelines, official documents and national research on the
lessons learnt and likely impact of the COVID-19 crisis on education and training. Those
were identified and discussed, among others, through a participatory workshop, gathering
researchers from different Member States.
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Input received in the stakeholder consultations run in preparation of the initiative,
including an open public consultation, targeted meetings and workshops, input papers and
bilateral meetings with stakeholders and organisations with a stake in the domain.
The staff working socument has been written in close cooperation with the
Unit B4 (Human
Capital and Employment) of the Joint Research Center,
which provided ad hoc contributions
with analysis and evidence on the several topics, including, among others, the use of online
learning and MOOCs; the impact of digital technologies on learning outcomes; the use of self-
reflection tools for organisational change; digital competence frameworks. Unit B4 of the Joint
Research Center supported the quantitative analysis of the open public consultation and the
organisation of one of its outreach events, targeting the research and innovation community.
A detailed description of the stakeholder consultation activities is provided in Annex 2. Literature
and main sources are described in Annex 5.
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A
NNEX
2: S
TAKEHOLDER
C
ONSULTATION
S
YNOPSIS
R
EPORT
This synopsis report describes all stakeholder consultation activities conducted in preparation of
the Digital Education Action Plan (2021-2027),
which allowed collecting stakeholders’ views on:
The 2018 Digital Education Action Plan and its implementation;
The COVID-19 crisis and its implications for digital education;
Areas to be addressed in the renewed Action Plan.
1. Consultation activities, context and consultation methodology
The consultations of the new Digital Education Action Plan included two main strands:
Targeted stakeholder consultations (February-September 2020);
Open public consultation and accompanying activities (Roadmap feedback, live chat and
OPC closing event) (June-September 2020).
Table 1 provides an overview of the stakeholder groups, the respective format and the number of
participants in each consultation activity.
Table 1: Overview of the consultation activities and groups
Stakeholders
Members of ET2020 WG DELTA:
Ministries of Education from EU
Member States, EFTA countries,
candidate countries and education
organisations.
Format
Webinar
Online
workshop
Time period
21 February
202024 March
2020
Number of
participants
Webinar: 28
participants (13
Member States, 1
Member of EFTA, 6
organisations)
401
Online workshop: 30
participants (14
Member States, 2
EFTA countries, 2
candidate countries, 6
organisations)
402
Education and youth attaché(e)s
from Member States and EFTA
countries
International and pan-European
umbrella organisations
Online
workshop and
follow-up
Online
questionnaire
Online
401
Targeted consultation activities
13 March 2020
24 representatives (14
EU Member States, 1
EFTA country and
EFTA secretariat)
403
Questionnaire: 41
valid responses
404
Online workshop: 40
2 February
2020
3 March 2020
BG, BE-FR, DE, DK, ES, FR, HR, HU, LT, MT, NL, PT, RO, NO, All Digital, European Distance and E-learning Network
(EDEN), European Training Foundation (ETF), European Computer Driving Licence (ECDL), European Trade Union
Committee for Education (ETUCE), European Federation of Education Employers (EFEE).
402
AT, BE-FR, CZ, DE, ES, FI, FR, HR, HU, LU, LT, NL, RO, SI, NO, CH, RS, TU, Council of Europe, EDEN, The Lifelong-
Learning Platform, ECDL, ETUCE, EFEE.
403
BG, BE, CY, DE, DK, ET, FI, FR, LU, LV, NL, SE, SK, SI, NO, EFTA. Written contributions/Non-papers: BG; CY; DE, FI,
FR, NL, SI, SK, NO.
404
The majority of the respondents came from civil society, non-governmental organisations and the voluntary sector (41%),
followed by education and training institutions
(10%) and employers’ associations (7%). Youth and youth work organisations,
trade unions and public authorities were represented to a lesser extent (5% each). A large share of the respondents identified
themselves as ‘other’ (24%), nevertheless, when asked
to clarify, they declared to be mostly civil society/NGOs or representing
specific groups in education (students’ associations, departments of informatics, etc.).
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workshop
participants from 35
organisations
Submitted input
papers: 18 from 16
organisations.
eTwinning National Support
Services in Member States
General public in personal capacity
through social media
Online
questionnaire
Social media
survey using
Twitter,
Facebook and
Instagram
accounts of
the European
Commission
(Erasmus+,
European
Youth and
European
Digital
Education)
Video
conference
25 February -
13 March 2020
27 February-
30 March 2020
5 replies
405
555 replies
406
Members of the European
Parliament (Committee on Culture
and Education, and Committee on
Industry, Research and Energy)
The European Institute of
Innovation and Technology (EIT)
and its community
31 March 2020
10 Members of the
European Parliament
(MEPs), coming from
5 Member States and
5 political groups
407
The EIT and the 8
thematic Knowledge
and Innovation
Communities
(KICs)
409
17 organisations
Video
conference
408
3 April 2020
Non-governmental organisations in
the area of employment, social
affairs and inclusion
Members of the Committee of the
Regions (Social Policy, Education,
Strategic
dialogue video
conference
Video
conference
8 July 2020
16 July 2020
10 Members, coming
from 8 Member States
405
406
HR, CY, LT, LV and SI.
From 62 countries globally, 71% coming from the EU. The majority of the respondents were students (29.6%), teachers
(19.1%) and higher education staff (13.5%), followed by researchers (7.4%), youth workers (6.8%), experts in the field of
educational technology (6.3%), volunteers (3%), parents (2%), private sector representatives (3.8%) and 8.5% identified as
‘other’.
407
The list of Members of the European Parliament: Sabine VERHEYEN (DE/EPP), Dace MELBARDE (LV/ECR), Lina
GALVEZ MUNOZ (ES/S&D), Michaela ŠOJDROVA (CZ/EPP), Petra KAMMEREVERT (DE/S&D), Laurence FARRENG
(FR/Renew), Salima YENBOU (FR/Greens), Ilana CICUREL (FR/Renew), Niklas NIENASS (DE/Greens), Iban GARCIA DEL
BLANCO (ES/S&D).
408
The EIT and the KICs were also among the 72 organisations invited to fill in the online questionnaire for umbrella
organisations and attend the follow-up workshop.
409
EIT Climate KIC, EIT Digital, EIT Food, EIT Health, EIT InnoEnergy, EIT Manufacturing, EIT Raw Materials, EIT Urban
Mobility.
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Employment and Culture
Commission - SEDEC)
Secondary students and teachers
from Ørestad Gymnasium, upper
secondary school in Copenhagen,
Denmark
Researchers
Citizen
dialogue
17 August
2020
and 4 political
groups
410
c.45 secondary
students and teachers
Online
participatory
workshop
Video
conference
25 August
2020
7 September
17 researchers
Teachers, headmasters and
students
411
12 representatives of
the teachers, school
leaders and students
communities
16 representatives of
the higher education
community
Higher Education Institutions
Rectors
412
, students and
representatives of the higher
education community
Individual organisations
Video
conference
21 September
Bilateral
meetings and
submission of
position
papers on ad-
hoc basis
Open public
consultation
(OPC)
February-
September
2020
21 organisations
(public and private
sector)
413
Wide public in personal or
organisational capacity
Open public consultation and
accompanying activities
18 June 2020-4
September
2020
2716 replies
136 written
contributions
Roadmap
feedback
17 June 2020-
15 July 2020
59 replies
Live chat
14 July 2020
c.35 questions
received via social
media
The list of Members of the Committee of the Regions: Anne KARJALAINEN (FI/PES), Matteo Luigi BIANCHI (IT/ECR),
Jacint HORVATH (HU/PES), Csaba BORBOLY (RO/EPP), Kieran MCCARTHY (IE/EA), Yoomi RENSTRÖM (SE/PES),
Markku MARKKULA (FI/EPP), Emil BOC (RO/EPP), Mikel Irujo AMEZAGA (ES/EA), Jan TREI (EE/EPP).
411
The consultation sought feedback jointly on European Education Area and the new Digital Education Action Plan was led by
the Vice-President for our European Way of Life, Margaritis Schinas.
412
The consultation sought feedback jointly on European Education Area and the new Digital Education Action Plan Plan was led
by the Vice-President for our European Way of Life, Margaritis Schinas.
413
Eurofound, Coursera, Class Central, EdX, Reaktor, Google, Federica Web learning, Informatics for all, Digital Europe,
Council of European Professional Informatics Societies (CEPIS), Federation of European Publishers, Hochschulforum
Digitalisierung, European Foundation for Management Development (EFMD), Lifelong learning Platform, Wiley Education
Services, Berkman Klein Centre, Harvard, German Academic Exchange Service (DAAD), AI Campus, iMOOX, SURF, France
Université Numérique.
410
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OPC closing
event
9 September
20 participants from
different
backgrounds
414
, and
c.20 questions from
social media
1.1. Targeted stakeholder consultations
As a first step of the targeted stakeholder consultations, a stakeholder mapping was conducted to
identify the different groups with a stake in the discussion of digital education, taking into
account geographical and sectorial coverage. The final list of consulted groups included:
Members of the ET2020 Working group on digital education (ET2020 WG DELTA);
Education and youth attaché(e)s of Member States and EFTA countries;
International and pan-European umbrella organisations;
eTwinning National Support Services (NSS);
Members of the European Parliament;
Members of the Committee of the Regions;
Researchers working on the implication of the COVID-19 crisis on education;
The European Institute of Innovation and Technology (EIT) and its community;
Non-governmental organisations working in the area of employment, social affairs and
inclusion;
The general public in personal capacity through social media;
Secondary students and teachers at a schools in Copenhagen, Denmark (citizen dialogue);
Teachers, head masters and students;
Higher education rectors.
Online questionnaires hosted on EUSurvey
415
, video conferences and participatory workshops
were the main consultation methods used. Meetings scheduled until the end of March were
originally planned to take place face-to-face, but were later moved online due to the COVID-19
pandemic and related social distancing guideline. All following meetings were online, with the
exception of the citizen dialogue with students and teachers in Copenhagen, which took place in
the school premises, fully respecting national COVID-19 guidelines.
The targeted consultations activities took place in English, with the exception of the citizen
dialogue in Copenhagen, which was in Danish. The consultations covered similar topics
416
,
collecting feedback on the 2018 Action Plan (relevance of the policy, extent of addressing
different groups’ needs, funding and communication opportunities), assessing the relevance of
the three priority areas of the 2018 Action Plan and aspects that needed to be covered under each
of them.
Due to the COVID-19 pandemic, the meetings in March were readjusted to also include questions
on the implications of the crisis for education and training systems and how the European
Commission could address these in the renewed Action Plan. This was possible for discussions
with the attaché(e)s, ET2020 WG DELTA and umbrella organisations, but not for the online
questionnaires, as the respective surveys had been already launched or closed by the time the
414
Members of the European Parliament, Members of the Committee of the Regions, The German Presidency of the EU,
stakeholder organisations representing learners, educators, education and training institutions, parents, advocated for digital
education and private sector.
415
EU Survey:
https://ec.europa.eu/eusurvey/
416
Adjustments were made to address the specificities of each group, for example, some aspects of the social media survey were
simplified or shortened to be better fit for purpose.
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pandemic reached Europe. All meetings after April included stronger focus on the COVID-19
crisis and asked for reflection on the experiences during the lockdown and how the renewed
Action Plan can support digital education in Europe in the long term. The
researchers’
participatory workshop specifically focused on evidence on the lessons learnt and the likely
impact of COVID-19
on education and training, besides gathering experts’ feedback on the
Roadmap of the new Digital Education Action Plan.
Quantitative and qualitative methods were deployed to analyse the collected information. In the
questionnaires, where the results were analysed quantitatively, data was anonymised and, where
relevant, disaggregated to consider characteristics such as organisation type, level of education,
or respondents’ background. The written contributions and the meetings’ discussions were
analysed in a qualitative way.
1.2. Open public consultation and accompanying activities
Due to the COVID-19 pandemic and the increased relevance of digital education across sectors
and levels of education and more widely for the society, the Commission launched an
Open
Public Consultation (OPC).
Its goal was to ensure that the new Action Plan draws lessons from
experiences during COVID-19 crisis and supports education and training through the long-term
digital transformation
The OPC was published on the Have your say portal
417
and it was open between 18 June and 4
September. It was open to all citizens and organisations interested to share their view on the
topic. In particular, it sought the views of learners
418
, educators, education and training staff,
parents/carers/family members of learners, representatives of education and training institutions,
along with governmental and non-governmental organisations, representatives from the public
sector and industry and others. In order to grasp the variety of experiences of the respondents, the
questionnaire was adapted to the characteristics to the different profiles, while inquiring about the
same topics.
The OPC was available in 23 official languages
419
and included four sections, reflecting largely
the COVID-19 crisis and its implications for education and training:
Information on respondents’ background;
Questions on education and training experience during the COVID-19 crisis and
expectations for the recovery period;
Questions on the vision for digital education in Europe;
Submission of a position paper (optional).
Quantitative and qualitative methods, including the DORIS tool
420
, were deployed to analyse the
collected data. Quantitative questions were analysed using descriptive statistics reporting absolute
frequencies or percentages. In cases where respondents could select more than one option, in such
cases (as opposed to those with only one answer option) percentages do not add up to 100%. In
cases where, a 5-point Likert scale was applied, answers are therefore distributed on five different
categories (2 negative, 2 positive and 1 neutral). It is important to note that the data represents the
417
Have your Say page on the renewed Action Plan:
https://ec.europa.eu/info/law/better-regulation/have-your-
say/initiatives/12453-Digital-Education-Action-Plan
418
Individuals under 18 years of age were asked not to respond to the consultation themselves, but to refer to a parent/carer/adult
family member to respond and reflect their experience.
419
As of 9 July, the consultation was available in the following languages: BG, CS, DA, DE, EE, EL, EN, ES, FI, FR, HR, HU, IT,
LT, LV, MT, NL, PL, PT, RO, SK, SI, SE.
420
DORIS (Data Oriented Services) is a European Commission-tool created to analyse the qualitative data of public consultations
by providing data analytics services. The tool features a Sentiment box which divides the responses into ‘positive’, ‘neutral’ and
‘negative’ sentiment with 81% accuracy. It also identifies key words, based on frequency.
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views of those that responded. The respondents are self-selecting and are not a statistical sample
of the EU population. The detailed analysis
of the OPC can be found on the ‘Have your say’ page
of the Digital Education Action Plan
421
.
The OPC registered 2,716 replies, with 136 input papers submitted in addition to the
questionnaire or separately. Respondents came from 60 countries, with the top 10 countries being
Romania (58.03%), Portugal (9.61%), Spain (4.82%), Belgium (4.16%), Italy (3.98%), Germany
(3.65%), Bulgaria (2.03%), the Netherlands (1.33%), France (1.51%) and Greece (0.96%).
When accounting for categories and subcategories, representation varies widely, showing good
coverage of the different respondents groups across different countries. In particular, the top 8
countries replying on behalf of an organisation were Romania (17.31%), Belgium (14.42),
Portugal (13.22%), Germany (9.86%), Spain (6.49%), Italy (5.05%), Netherlands (4.57%) and
Bulgaria (3.61%). When it came to respondents in personal capacity, the most represented
countries were Romania (65.39%), Portugal (8.96%), Spain (4.52%), Italy (3.78%), Germany
(2.52%), Belgium (2.30%), Bulgaria (1.74%) and France (1.22%). Further details are presented in
Table 2.
In total, 84.68 % of respondents replied in personal capacity, while 15.32 % on behalf of an
institution. Among those in personal capacity, the majority were parents/carers/family of learners
(44.4%), followed by educators (38.1%), learners (6.7%) education and training staff (5.8%),
researchers (2%) and employers (0.7%). Among those in organisational capacity, the most
numerous group were education and training institutions (44.4%), society/NGOs
(17.6%), providers of digital tools (5.8%), trade unions (5.6%), international/national or regional
public authorities (5.3%), academic organisations (5.1%), followed by employers’ associations
(4.3%), private sector (2.7), organisations representing providers of digital tools (2.2%) and
youth and youth organisations (1.9%).
There was a good representation
422
of the different sectors of education, reflecting all levels of
education- from early childhood education and care to adult education and non-formal. Most of
them represented secondary education (37.5%), followed by primary (27%), higher education
(23.2%) and vocational education and training (15.3%). The least represented sector was the non-
formal one (8.6%).
Table 2: Details on respondents of the open public consultation - Top 5 country distribution
Respondents in organisational
capacity
Education and training
institutions
Civil society/NGO’s
Providers of digital
tools for teaching and
learning/organisations
representing providers
Academic research
organisation
RO
(31.52%)
BE
(42.47%)
BE
(15.15%)
ES
(19.05%)
PT
(27.72%)
DE
(12.33%),
UK
(15.15%)
DE
(14.92%)
IT
(5.98%),
RO
(8.22%)
US
(12.12%)
RO
(14.29%)
ES
(5.43%)
IT
(5.48%),
ES
(12.12%)
UK
(9.52%),
NL
(5.43%);
ES
(4.11%)
FR; DE
(9.09%)
IT
(9.52%)
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422
https://ec.europa.eu/info/law/better-regulation/have-your-say/initiatives/12453-Digital-Education-Action-Plan.
On the basis of the following target groups: educators, education and training staff, educational and training institutions
representatives, but also private sector, public authorities and others who indicated education and training was their main area of
activity).
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Private
sector/employers
association/trade
unions
Public authorities
(local, regional,
national, international)
Respondents in personal capacity
Learners
Parents/carers/family
of learner/s
Educators
Education and training
staff
Researchers
DE
(25.85%)
BE
(16.67%)
RO
(64.47%)
RO
(85.9%)
RO
(52.63%)
RO
(25.56%)
RO
(21.74%)
BE
(17.31%)
EE
(8.33%)
DE
(5.92%)
BE
(2.27%)
PT
(20.6%)
ES
(15.04%)
IT
(13.04%)
BG
(15.38%)
EL
(8.33%)
IT
(5.92%)
IT
(2.37%)
ES
(5.52%)
IT
(15.04%)
DE
(10.87%)
AT
(5.77%)
NO
(8.33%)
ES
(4.61%)
DE
(1.97%)
IT
(3.22%)
IT
(7.52%)
BG
(8.7%)
RO
(5.77%)
PT
(8.33%)
EL
(3.29%)
ES
(1.18%)
DE
(2.07%)
BE; PT
(6.77%)
CY; ES
(6.52%)
Source: Open public consultation on the new Digital Education Action Plan (2020)
The Romanian overrepresentation in specific subcategories is likely to be a result of significant
media coverage of the OPC on national television and radio, reinforced efforts from the Ministry
of Education and strong promotion on social media. In order to achieve a more geographically
balanced response, the Commission reinforced the communication campaign on the OPC in the
other Member States, mainly through its Representations, social media channels and other
relevant networks. This led a better coverage across the Union; nevertheless Romania remained
the country of origin of most respondents. Still, within the different respondents groups there is a
good representation of other countries, as visible in Table 2.
To observe differences in the replies and verify whether the results are overly driven by
Romanian respondents, two analyses were conducted for all questions: one including all results
(2,716 observations in total-sample
‘All countries’) and the other tackling the group without the
respondents from Romania (1,140 observations in total-
sample ‘Without RO’). To report
transparently the findings, in all instances where a similar trend between the two samples was
observed, the percentage included in the text refers to the sample ‘All countries’.
In cases where
the trend in Romanian respondents is significantly different from the overall trend, a more limited
sample without Romania is included in the text, and the differences are explained in a
corresponding footnote
423
.
Additionally, the
Roadmap
of the renewed Action Plan, outlining the main aims of the initiative,
was published for four weeks on the Have your say portal for the feedback of citizens and
organisations. The Roadmap was available in English and submission of feedback was open in all
EU official languages. In total, 59 responses from 14 countries were received - 32 from
organisations and 27 by individuals
424
. The Roadmap attracted responses from various
backgrounds NGOs working on digital skills and education, informatics societies, trade unions,
423
The OPC analysis observed a generally more negative trend in the level of satisfaction about the experience of online teaching
and learning during the COVID-19
crisis, in the sample ‘All countries’ in comparison to the sample “Without RO”.
424
Anonymously and non-anonymously.
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higher education institutions, local public authorities, representatives of the private sector. The
analysis was done in a qualitative way, identifying key trends and patterns.
As part of the outreach of the OPC, the Commissioner for Innovation, Research, Culture,
Education and Youth, Mariya Gabriel hosted an online
live chat,
addressing questions on the
renewed Action Plan from citizens. The OPC closing was marked by a
high-level online event,
hosted by the Executive Vice-President for a Europe fit for the Digital Age, Margarethe Vestager,
which brought around 20 stakeholders, including representatives of the European Parliament, the
Committee of the Regions and the German Presidency of the EU, for a discussion and collected
questions and reflections online.
All conclusions from the stakeholder consultations are reflected in the summary below.
2. Summary of the consultation results
2.1. Overall relevance of the 2018 Action Plan and the new Action Plan
The consulted groups unanimously welcomed the idea of a new Action Plan and recognised it as
particularly timely, especially in the context of COVID-19 related disruptions for the education
and training systems and the increased use of digital tools
The relevance of the 2018 Action Plan to the needs of stakeholders remained high and a few
Member States in the meeting with attaché(e)s stated that it was particularly adequate to their
national context and inspired national initiatives (BE-FR, BG, FR). On the other hand, some
Ministries (NL, DE) pointed out that the 2018 Action Plan had a limited impact at national level,
attributed to low visibility or the short implementation period (FI). The majority (86%) of the
consulted international and pan-European organisations indicated that the 2018 Action Plan
addressed their needs either ‘fully’ or ‘to a certain extent’ (20% and 66% respectively). The
relevance of the Action Plan was highly recognised by stakeholders representing school
education (headmasters, school networks and learners) - 57% indicated that the 2018 Action Plan
completely addressed their needs, while 42% stated that to a certain extent. On the opposite end,
the groups that did not find the 2018 Action Plan relevant to their needs, not surprisingly, came
from youth, the non-formal
learning sector and publishers’ associations, underlining that their
respective areas of operation were not within the scope of the first Action Plan.
Similarly, during the OPC closing event, the MEPs, Committee of the Regions and the DE
Presidency placed an emphasis on the timeliness of the renewed Action Plan, especially in the
context of COVID-19 and the need to support the adaptation and resilience of education and
training to the digital transformation in times of crisis and in the longer term. The provided
feedback on the Roadmap was also highly positive regarding of the need to renew the Action
Plan and the relevance of the proposed way ahead, in particular in view of addressing the crisis
and the increased need to boost digital education across the EU in a comprehensive way.
2.2. Scope of the new Action Plan
Extending the scope of the Action Plan beyond formal education to
non-formal, informal and
lifelong learning
was strongly requested by all consulted groups in the targeted stakeholder
activities, as well as in the open public consultation (submitted papers as part of the OPC, live
chat and closing event).
In particular, some Member States (NL, BG, FI, SI, DE, CZ) considered the scope of the 2018
Action Plan as a main limitation that should be addressed by
expanding towards non-formal and
youth sectors
and covering digital education in a lifelong learning perspective. Supporting these
views, SK pointed out the need to reinforce efforts to promote digital competence upskilling and
reskilling of the labour force. In the umbrella organisations’ questionnaire, 75% of the
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respondents recognised the need to go beyond formal education. Position papers submitted by
business, NGOs working on life-long learning and adult education also asked for expanded
scope, reflecting the concept of learning through life. Additionally, organisations in the OPC
closing event, but also in the Strategic dialogue, emphasised that the new Action Plan should
adopt
a more inclusive approach,
being particularly sensitive to supporting disadvantaged
groups and such with disabilities or special educational needs. The EIT Community indicated that
an expanded scope would be an opportunity to promote continuous professional development.
Member States and MEPs, along with stakeholders working in the field of digital education also
welcomed extending the scope and strongly called for a
lifelong learning approach, including
adults and parents,
as specific groups directly affected by COVID-19 and the switch to distance
learning and working.
When it comes to extending the scope to
youth and youth workers
specifically, the youth and
your work community vocalised strongly this need, as a way to further promote inclusion and
better address the specific needs of the field. Organisations representing the sector and 57% of the
youth workers in the social media survey called on the Commission to promote digital
competences and skills in the youth sector, an argument reiterated in the Strategic dialogue.
Vocational education and training
is a sector already supported in the 2018 Action Plan, but
some Member States (DE, NL) and stakeholder organisations from the field, as well as from
industry, underlined that the support in this sector should be strengthened.
Lastly, the topics of the
three priorities of the 2018 Action Plan
remained relevant for the
consulted stakeholders from different backgrounds. In particular, in the questionnaire, umbrella
organisations strongly highlighted the relevance of the areas, pointing to developing digital
competences and skills as the most relevant one, followed very closely by making better use of
digital technologies for teaching and learning (seen as very or quite relevant by 95% and 93% of
the respondents respectively). The third priority- harnessing data and foresight- was still seen as
relevant but to a lesser extent, having been seen as very or quite relevant by 88% of the
respondents.
2.3. Lessons from the COVID-19 crisis and implications for education and training
The COVID-19 crisis gave the new Digital Education Action Plan a sharper focus, where certain
issues such as the digital readiness of education and training institutions, teachers’ digital
competences and the design and implementation of online learning, the creation of a digital
education ecosystem were increasingly identified as pressing to be tackled at European level.
The results of the OPC contributed to contextualising the extent of digital technologies use for
education and training during the crisis. The majority (66.6%) of consulted groups
425
reported
that the
use of distance and online learning had increased during the crisis
(Figure 1). This
trend was observed for all levels of education and training and was most prominent for early
childhood education and care and primary and secondary education. It was also seen in terms of
online learning ‘in real time’,
which increased from 10.8% to 87.3%,
and ‘in own time’
426
- from
31.3% to 76.9%. A large proportion of the respondents having reported no prior use of distance
and online learning before the crisis did so during (56.9%). Additionally, the vast majority of the
respondents indicated they would continue using distance and online learning after the crisis
period (31% reported ‘yes’ and 40.8% to a ‘certain extent’), a view especially common view
425
The question was asked to educators, education and training staff, representatives of education and training institutions and
public authorities.
426
Online learning in own time refers to watching videos of recorded lectures, consulting online learning materials and Massive
Open Online Courses and others.
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among education and training staff (48.9%). The citizen dialogue with students and teachers in
Copenhagen identified a greatly positive view of the students admitting to have had a more
personalised dialogue with their teachers during online learning. The private sector and providers
of digital education tools reconfirmed the increase in the use of their services for teaching and
learning during the crisis- 40% shared a significant increase, while 46.7% - such to a certain
extent.
Figure 1: Use of distance and online learning before, during and after the COVID-19 crisis
Source: Open public consultation on the new Digital Education Action Plan (2020)
When it came to the success of the measures to ensure continuity of education and training during
the crisis, most respondents identified the measures taken in their community as
predominantly
successful
(59.4%).
427
Education and training staff, educators, and representatives of education
and training institutions were the most satisfied with the measures taken to ensure the continuity
of education during the COVID-19 crisis (83.5%, 73.6%, and 83.7%). Learners and especially
parents appeared to be less positive about the success of the measures - 40.8% and 63.3% saw
them unsuccessful respectively. In the sample ‘Without RO’ the trends for parents were inversed
- 65.3% of saw the measures successful, in comparison to 34.7% who defined them as
unsuccessful. Representatives from the higher education sector showed highest level of
satisfaction
85.6%, compared to those from early childhood and care, which proved to be the
least satisfied - 69%.
The respondents in personal capacity had the opportunity to reflect on the experience of online
and distance learning during the crisis. They reported
most positive experience
with the
availability of digital equipment (64.6%), and the ability to connect to the internet (62.3%), while
the most negative experiences
were related to examination and assessment (41%) and motivation
to learn (48.1%)
428
.
Educators and education and training staff were those reporting the most
positive feedback
in relation to their experience- in line with the general trend, this was
particularly pronounced in view of the ability to connect to internet (67.3% and 84.2%), the
availability of digital equipment (65.6%, and 73.7%) and the interaction/communication with
learners (60.4% and 66.9%). On the other hand,
parents appeared to be the most dissatisfied
427
It should be noted that there was a significant difference between the two samples, even though the trend was the same- in the
sample ‘Without RO’, the satisfaction went to 83.5%. In general, there was an
overall more negative trend in the level of
satisfaction about the experience of online teaching and learning during the COVID-19
crisis in the sample ‘All countries’, in
comparison to ‘Without RO’.
428
The presented trends are for the sample ‘All countries’, in the sample ‘Without RO’, the trends are similar but overall more
positive- examination and feedback was seen as the most negative experience but still predominantly positive (only 24.6% saw it
as negative) and was followed by the motivation to learn ( seen as negative by 21% of the respondents).
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group,
reporting low satisfaction with the motivation to learn of their children (66.6%),
examination/assessment and feedback (52.3%), quality of online learning content (49.1%),
interaction/communication with learners/peers and availability of online resources (46.2%
each).
429
. Similar trends were confirmed in the follow-up open question, where parents shared that
they were overwhelmed with the workload of supporting children’s education, especially those of
young age. Learners, predominantly positive group in the closed questions, shared that the lack of
face-to-face interaction led to difficulties to focus. Educators admitted having struggled to ensure
continuation of the education and training process due to the limited of digital readiness in their
institution, but also low infrastructure and digital equipment in the families of some learners.
The results of the question where the OPC respondents were asked to identify
what they needed
that was not available to them
during the crisis show certain discrepancies. As visible in Table 3
below, the needs of the different groups were diverse, reflecting the specificities of their
experience. Nevertheless, issues around
connectivity, digital equipment
were seen as particularly
problematic, especially by educators, education and training staff and representatives of
education and training institutions, while the two first groups indicated positive experience with
these during the crisis. Partially aligned with above, was seen the need for
better interaction and
guidance from educators, management or public authorities,
which was in top three of the
unsatisfied needs of most groups, along with guidance on how to adapt the learning material was
missing to educators. Guidance on
support for mental health
was particularly sought by learners,
parents and education and training staff.
Funding and financial support
would have been
appreciated by public authorities and education and training institutions, while the private sector
would have liked
more cooperation with public authorities and education and training
institutions.
Table 3: Top three unsatisfied needs during the COVID-19 crisis per respondent category
Target group
Learners
Most unsatisfied needs
Regular interaction and clear
instruction by educators
(53.3%).
Other unsatisfied needs
Educators
High-speed and stable
connection at home (38.4%).
Regular communication with other
learners (40.1%);
Regular and clear communication
from the management of the education
institution (35.5%)
Support for mental health (33.6%)
430
Training and guidance to adapt the
class material and the teaching
methodology to distance and online
learning (36.1%);
More regular clear communication,
guidance and support from public
authorities and lack of digital devices
The presented trends are for the sample ‘All countries’. In the sample ‘Without RO’, the responses were slightly more positive,
but with minor changes in the listing of most negative experiences. They ranked the following way: examination/assessment and
feedback (47.6%), interaction with teachers/management (43.5%), motivation to learn came third (41.5%), followed by interaction
and peer-learning with learners and availability of online learning resources (35.4% each) and quality of online learning content
(34.7%).
430
The presented trends are for the sample ‘All countries’. In the sample ‘Without RO’, regular interaction, clear instruction and
guidance from teachers/educators/trainers was again the most vastly supported need, regular communication with other learners,
such with the management of the education institution and support for mental health, which were seen as equally important
(40.7% each.)
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suitable for distance and online
learning (34.3% each).
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Education and
training staff
Lack of a high speed and stable
internet connection at home for
learners and teachers (44.4%).
More regular interaction,
instruction and guidance from
teachers/trainers/educators
(57.4%).
Lack of digital devices suitable
for distance and online learning
(58.2%).
Parents
Education and
training institutions
Private sector and
digital technology
providers
Public authorities
More cooperation with public
authorities during the COVID-19
crisis (47.7%)
Financial support to address the
immediate challenges of the
COVID-19 crisis (36.4%)
Lack of digital devices suitable for
distance and online learning (33.8%);
Financial support at national or
regional level (33.1%).
More regular and clear
communication, guidance and support
from the educational institutions of
their child(ren) (45.6%);
Easy to use platforms (32%)
432
.
High speed and stable internet
connection (49.5%);
Guidance how to support the mental
health and well-being of staff and
learners (38.6%).
More cooperation with education and
training institutions (31.8%);
Opportunities to scale existing
business (29.5%).
Easy to use platforms, digital devices
that can be used for online and
distance learning and high-speed and
stable internet connection (27.3%
each).
Source: Open public consultation on the new Digital Education Action Plan (2020)
The targeted stakeholder consultations were aligned with the findings above underlining that the
crisis served as an accelerator of existing inequalities and challenges, but also created new ones.
In these consultations, educators were often referenced to be in a
particularly vulnerable
position,
often having to find the best way to implement new ways of learning considering the
needs of their learners and without specific support and guidance. Additionally, educators
responding to the OPC shared in the open question fields that they felt
they had limited digital
competences and experience with digital tools prior to COVID-19.
Aligned with this, ET2020
WG DELTA and MEPs pointed out that the crisis showed very prominently the need
to further
support the digital competences of educators
to use digital learning. In addition, ET2020 WG
DELTA members highlighted the value of
practical guidelines
at European level for ministries
and education and training institutions on how to implement distance and online learning,
including how to address particularly challenging aspects such as assessment and adapting the
learning content to online environments. Organisations providing feedback on the Roadmap
requested this issue to be addressed in a
comprehensive and ambitious way,
learning from the
experience during the crisis.
The presented trends are for the limited sample ‘Without RO’. In the sample ‘All countries’, the most important unsatisfied
need were more regular clear communication, guidance and support from public authorities (53.3%)’, followed by
lack of high-
speed internet connection at home (36.1%) and equally the lack of training and guidance on how to adapt the class material and
the teaching methodology to distance and online learning (36.1%). They were then followed by the lack of digital devices suitable
for distance and online learning (34.3%).
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This trend is for the sample ‘Without RO’. In the sample ‘All countries’,
the third most significant need was the guidance on
how to support the mental health and wellbeing of my child(ren)’, supported by 35.9% of the respondents. The first two needs
were the same for the two samples; therefore, the presented data above is for all countries.
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Also, consulted MEPs and stakeholders in the OPC closing event raised their concerns that the
COVID-19 crisis would
deepen already existing inequalities and create new ones.
They
suggested leveraging EU funding programmes to support
infrastructure and access to digital
technologies
across Member States for both formal and non-formal settings. This resonated to
great extent with the OPC results in terms of unsatisfied needs, as most of the respondents groups
referred to disparities infrastructure and digital tools as needs that were not met during the crisis
(Table 3). The consulted members of the Committee of the Regions strongly referred to the need
for
digital cohesion
across regions, especially when it came to groups of lower socio-economic
background and remote areas. The respondents providing feedback to the Roadmap and
participants in the Strategic dialogue, also saw the crisis
deepening already existing inequalities
in terms of access to connectivity and equipment of disadvantaged groups and minorities, but also
the accessibility of groups with disabilities.
Linked to that, the discussions during the researchers’ workshop resonated with the trends from
the OPC- the participants shared that the crisis has prominently showed the
overall limited
capacity of the education and training institutions
to implement online and distance learning.
Such low readiness was visible at individual and organisational level and was particularly
prominent in terms of methodologies used, the quality of the infrastructure and the overall
planning. They shared the observation that institutions, which used a strategic plan and open
education policies,
were better prepared for the switch to online learning and performed in a
more efficient way.
The challenging times to social distancing also asked for reinforced effort in supporting
mental
health and well-being.
As visible in Table 3, this was a need identified by many parents, but also
education and training institutions saw it as unmet during the crisis times and asked for additional
support on how to address it. In the open questions, parents, especially from RO, expressed worry
that the crisis could negatively affect pupils’ mental well-being.
Closely related to that, the
participants in the researchers’ workshop pointed out the need to address
digital well-being
and
not overlook the psychological impact of the crisis, which should be a subject of further research.
Ministries, both in the workshops with the attaché(e)s and in the ET2020 WG DELTA, pointed
out the need to
map and research
how the crisis was addressed at national level and identify
strengths and weaknesses of the different approaches. Sharing the same view with stakeholders
representing digitalisation in higher education, Ministries called for a
space for exchange of
practices and communication,
which would provide guidance and support in times of crisis and
during the recovery period. In line with that, DE proposed the creation of a
dedicated entity at
European level,
which would help Member States to deal with the implications of the situation
and promote digital readiness of educations systems and institutions in the longer-term. Similar
views were observed in the researchers workshop, where some participants also put forward the
idea of
a European Observatory,
which would lead the research and adopt a future-oriented
approach towards digital education , focusing on peer-learning and networking, bringing
communities together and studying existing research and studies.
Lastly, referring to the results of the OPC,
the lack of precedency of the situation
and its impact
on digital education in the longer term was widely recognised and led to changes in the views
towards digital education. More than 90% respondents, with negligible differences between the
groups, agreed fully (67%) or to a certain extent (28%) with the statement that
the crisis will have
a long-term impact on the education and training.
In the open follow-up question, some
educators identified the crisis as an
opportunity to explore new approaches of teaching and
learning,
as well as positive experience with distance learning, which can lead to further
opportunities
for cooperation and establishing networks.
The private sector, including providers
of digital tools and technologies for education defined the situation as
a ‘point
of no return’,
where the initial resistance of the education and training community had been already overcome.
Nevertheless, not all saw the transformation as positive- aligned with the already identified trend
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above, the sentiment distribution of the qualitative analysis indicated a more negative trend in the
responses of Romanian respondents- only 23% of the replies were positive, compared to 47.8%
for the other countries.
The experience during the crisis also
led to changes in the views towards digital education
of a
great group of the respondents (45.9%)
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- education and training staff, educational and training
institutions, educators, respondents from the private sector and from public authorities all
significantly improved their view (74.4%, 67.4%, 57.1%, 63.6% and 72.2% respectively). In
comparison, fewer learners and parents improved their views
55.6% and 57.8% respectively.
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As main advantages of digital education were seen flexibility, learning/teaching at own pace
(41.7%) and innovative and engaging ways of learning/teaching (37.1%) On the other hand, as
particularly significant drawbacks were seen the lack of face-to-face interaction and
communication (60.5%) and the need for connectivity equipment at home (46.1%).
2.4 Using digital technologies for teaching and learning
The need for actions in this area was widely supported by different consulted stakeholders, both
in the targeted stakeholder consultation, but also in the open public consultation. The importance
of addressing the issue also progressively increased during the consultations with the roll out of
the COVID-19 crisis.
Firstly, using digital technologies for better teaching and learning was recognised as the second
most important topical priority of the 2018 Action Plan by the umbrella organisations (see
section
2.2),
but it was also recognised as particularly pressing to address by Member States and MEPs in
the context of the COVID-19 pandemic and the switch to online and distance learning. In
particular, FR even identified it as the most important area of action, which should be tackled
with priority in the renewed Action Plan.
Within this area of action, all groups in the targeted consultation considered
supporting
pedagogies for teaching and learning
and
the development of
educators’ digital competences,
as an essential area for action. More than half of the respondents in the stakeholder questionnaires
recognised these among their top five aspects in using technologies for better teaching and
learning, with particular strong support from teachers (70.8% and 71.7% respectively) and higher
education staff (56% and 64%) in the social media survey. The OPC respondents also strongly
identified the need for reinforced efforts in this area: endowment of educators and teachers with
relevant digital competences was seen as the
most important element for the provision of digital
education
(61.7%; Figure 2), while at the same time teacher training and guidance remained one
of
the greatest challenges for digital education.
The latter gained the support of by 41.5% of the
respondents
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, especially by learners and parents (48% and 42.9%). Not unexpectedly, teacher
training and support also appeared to be the
aspect of digital education where the EU could add
value the most-
51.5% of the respondents identified it as leading area of support (Figure 3),
especially those representing education and training institutions (58.7%), learners (53.9%) and
education and training staff (57.9%). Educators also recognised it as an important point to be
addressed, but positioned it second (52.6%), after support for connectivity and infrastructure
(53%). MEPs and respondents giving feedback on the Roadmap strongly underlined that
improving educators’ digital competences is a prerequisite for efficient, successful and purposeful
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434
This percentage went up to
67.2% in the sample ‘Without RO’.
The percentage presented is for the sample ‘Without RO’. In the sample ‘All countries’, the trends for
parents and learners
were much less positive and also reinverted- - 52.8% of the parents indicated that their view became more negative, in the sample
‘Without RO’ the rate went down to 22.4%. For learners the difference was equally significant-
42.1% and 14.8% respectively.
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Positioned at third place among the challenges for digital education, preceded only by socio-economic inequalities (45.5%) and
insufficient infrastructure and internet at school/campus and outside (42.4%).
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integration of digital technologies in the education process, asking for a stronger focus on this
topic in comparison to the 2018 Action Plan.
The support in the other stakeholder consultations was also prominent- the eTwinning NSS urged
for a reflection of using digital technologies in cases where they could support the teacher and
improve the education process. ET2020 WG DELTA members stressed the need to equip
educators more broadly with the skills and knowledge to design and implement digital and online
learning, a view supported
by students’ organisations in their position paper. The participants in
the researchers’ workshop asked for stronger focus on the pedagogical design competence,
including also assessment and evaluation. A unified European approach in teacher training on
digital competences, combined with reinforced funding in this direction, was seen as an enabler
for digital readiness in the longer term- an argument supported by MEPs and the Committee of
the Regions. Additionally, Ministries and MEPs highlighted this area as crucial in the context of
emerging technologies, such as Artificial Intelligence, entering the education process, while
students’ organisations proposed reinforced teacher training in digital literacy.
Figure 2: Essential elements of education and training institutions for the provision of
digital education (all target groups together)
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Source: Open public consultation on the new Digital Education Action Plan (2020)
Promoting inclusion in access and use of digital technologies for teaching and learning
was
another topic that was of central relevance during the stakeholder consultations. It received a
wide support by all groups in the targeted consultation- the general public (41%), umbrella
organisations (39.2%), along with Member States and MEPs. FR pointed out that inclusion
should be a leading priority in the new Action Plan, especially in the context of
infrastructure
and connectivity divides
between urban and rural areas. The OPC results reinforced this message,
especially as respondents saw addressing
socioeconomic inequalities and insufficient
infrastructure as the two greatest challenges for digital education in Europe,
supported by the
vast majority (45.5% and 42.4% respectively), recognised strongly by education and training
institutions (58.2% and 53.3%) and educators (52.8% and 51.4%). Public authorities also saw
socio-economic inequalities as a top challenge (68.2%), but ranked infrastructure as a less
relevant challenge- 36.4%. Parents however recognised supporting inclusion as challenge of
second highest relevance (37.7%), right after teacher training and guidance (42.9%). It should be
noted that the issue of infrastructure was reported slightly more important than addressing socio-
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Respondents could select all relevant.
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economic inequalities by the respondents from the VET sector (55.1% and 54.4% respectively).
Similarly to teacher training, these trends corresponded to
where the EU could add value,
with
connectivity and infrastructure and inclusion being second and fourth most popular areas,
supported by 42.6% and 40.5% of the respondents respectively, especially among educators and
education and training institutions. Aligned with all these findings, infrastructure and
connectivity were among the
essential elements in the provision of digital education,
supported
by 42.6% respondents, again from education and training institutions (58.7%), but this time also
by the private sector (81.8%). Nevertheless, infrastructure was a point of concern of very few
umbrella organisations in the targeted stakeholder survey- only 17%.
A very strong message to tackle connectivity and equipment inequalities came from MEPs in
encouraging synergies between different funding programmes
to support Member States in
formal, non-formal and informal settings of education. Position papers submitted with the OPC,
coming from NGOs, but also private sector, additionally reinforced the message of deepened
inequalities and
‘digital poverty’
and need for support in connectivity and
digital equipment to
address those disparities.
The importance of supporting the
digital capacity of education and training institutions and
systems
became particularly strong with the COVID-19 crisis. Opinions on the importance of this
aspect were present before the crisis, usually coming from organisations focusing particular on
digital education and capacity in the beginning of the consultation period, but with the
development of the crisis, they became more prominent in the consultations. For example,
institutional leadership and culture
was seen as important by 37% of the umbrella organisations
and 28% of the respondents in the social media survey. Participants in the researchers’ workshop
shared that the crisis boosted the need to address
digital strategies and capacity building-
and
asked the Commission to prioritise them, especially in view of developing leadership and
supporting institutional change, beyond infrastructure and tools. The OPC results resonated with
this urgency-
supporting education and training institutions to develop digital education
strategies
was seen as the third most popular area
where the EU could add value.
It was
supported 42% of respondents (Figure 3), especially those representing providers of digital tools
and technologies for education (60.6%) and education and training staff (45.1 %) and to a lesser
extent by educators (42.6%) who positioned in fifth in their ranking. In broader terms, the
lack of
planning and vision for integrating digital technologies
was the fourth most popular challenge
for digital education in Europe, supported by 37.9% of the respondents, mainly from the private
sector (54.5%), but also by education and training staff (48.9%), providers of digital tools
(42.4%) and lesser extent education and training institutions (37.5%). The closely linked
vision
and strategy for using digital technologies in the education process,
was seen as the second
most important element of providing digital education (52.7%; Figure 2). It had the support of the
same
respondents’ categories but in a slightly different order-
digital technology providers-
81.8%, private sector- 75%, education and training staff- 66.2%, but this time, also the prominent
support of learners (52.6%) as the second most important element. During the researchers
workshop, participants reiterated the need to develop human
capacity and strategy,
not on
technology, and should address groups like school leaders in the process. Self-reflection tools like
the
SELFIE tool
were given as examples by Ministries of education and researchers as
particularly useful ones in supporting planning and strategies.
In the researchers workshop digital leadership and capacity were linked not only to implementing
digital education, but also to ensuring
effective hybrid solutions between online and on-site
delivery, also referred to as blended learning.
In view of this, more support was requested to
help systems and institutions to ensure a
fluid and organic continuum between online and
offline education.
Members of the Committee of the Regions also pointed out that blended
learning would be increasingly used in future; therefore boosting the capacities in this direction is
needed. However, the views of across the stakeholder groups towards blended learning varied-
for example, students’ organisations (both at school level and higher education) emphasised that
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the digital tools should not dominate over the physical aspects, ensuring that face-to-face contact
remains central in the education and training process.
The respondents in the OPC also shared
divergent views-
in the sample ‘All countries’, less than half of the replies were positive
- 49.5%
(in comparison the negative views were 41.7%), however, this was not the case in the sample
‘Without RO’, where the vast
majority of the replies was positive, reaching 76.2%. The positive
opinion was consistent across the different target groups, while parents, learners and respondents
from the group other in personal capacity were on the more sceptical side (25.2%, 16.7% and
19.5%)
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. As benefits of mixing face-to-face and online learning were outlined flexibility and
learning at own pace (70.2%), face-to-face communication and interaction (63.5%), integration of
innovative practices (58.2%), along with the opportunity to better support learners from
disadvantaged groups (58.1%)
438
, greatly resonating with the replies to the follow-up questions,
defining physical presence as ‘unreplaceable’. It should be noted that the
support for blended
learning across respondents from non-formal education, higher education, adult education
and VET was the most significant
(79.%, 75.6%, 79.9% and 69.8% respectively). In comparison,
when it came to the barriers the main ones were the difficulty for parents or carers to combine
work with supporting
their children’s learning (72.9%), and exclusion of learners without access
to suitable technology (70.6%). It is interesting to observe that one of the most recognised
advantages of blended learning- face-to-face communication and interaction actually addresses
the previously discussed highest ranked disadvantage of digital education as a whole- the lack of
face-to-face interaction and communication
(see section 2.3).
Figure 3: Where could the EU add value when it comes to digital education
Source: Open public consultation on the new Digital Education Action Plan (2020)
The need to
support online learning and high-quality online content
also became even more
prominent and urgent under the COVID-19 crisis and was perceived as an area for EU
intervention. Particularly strong was the support from students in the social media survey with
75.6% of them asking for this area to be tackled in the renewed Action Plan. Although not
The presented findings are for the sample ‘Without RO’. The sample ‘All countries’ was much more sceptical towards blended
learning - parents expressed predominantly negative opinion (63.4%), along with other in personal capacity (36.8%) and learners
(38.3%.)
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Resonating with the previous question, there was also significant difference between the two samples. In the sample ‘All
countries’, there the most highly ranked benefits are linked to the physical interaction- ‘face-to-face
communication between
teachers and learners’ (57.5%), followed by ‘opportunity to better support learners from disadvantaged groups’ (49.6%) and ‘less
time spent in front of the computer and more time for physical activities’ (49.3%) and ‘face-to-face
communication
with peers’
(49.2%).
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recognised as among the top challenges for education in the digital age by the respondents in the
OPC, the
availability of EU high-quality online learning content
and
easy to use platforms
were
seen as important challenges for digital education by 24.5% and 13% of the respondents
respectively, with consistent trends across all target groups. Nevertheless, high-quality online
learning resources (platforms and content) were seen as the
fifth most popular area where the
EU could bring value,
supported by 37.3% of respondents, specially by public authorities,
learners and parents (64.5%, 37.5%
439
and 34.3% respectively), in comparison the group that
ranked them as a particularly low area of interest was the private sector (18.2%). Ultimately, the
existence of
digital resources and materials and digital platforms and tools remained an
essential part in the provision of digital education,
ranked at third and fourth place by all
respondents (49% and 47.2%), with groups like education and training staff and parents keeping
with this trends. However, the former was seen in top two from the educators (55%
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) and the
latter was seen as a leading element for the vast majority of providers (84.8%). In comparison, a
fourth of the respondents from the private sector and digital services providers identified the
importance for platforms to be scalable. In addition, the views of the various umbrella
organisations resonated with the trend: 43% of them identified promoting high-quality online
learning as one of the five aspects under this priority area. More precisely, stakeholders from
higher education institutions and student organisations and Member States asked the Commission
to provide
guidance for quality standards of online learning and content.
Researchers pointed
that most learning materials were conservative and many times replicated of traditional learning
sources, asking for adapting the content and methods to online learning. Interoperability and
synergies between existing national and European online platforms, was considered as a valuable
contribution to be made at EU level, by DE and FI, and researchers in the workshop. Member
States advised the Commission to promote cross-linking and orchestrating socio-technical
ecosystems and data spaces of existing platforms. Additionally, the members of the Committee of
the Regions and in particular the SEDEC Chair Anne Karjalainen underlined the importance of
creating a
European digital ecosystem,
promoting European content, platforms and tools, a view
supported by Member States (BE-FL). ET2020 WG DELTA and MEPs highlighted the potential
of online platforms and content to promote lifelong learning, upskilling and reskilling. As a way
to achieve better access to online content, some Member States attaché(e)s (NL, FI) and
researchers in the workshop argued in favour of expanding open access and Open Education
Resources (OER). Educators in the video-conference on the European Education Area also
supported this view, asking for open and free access to quality materials for all teachers and
students.
The OPC responses provided an extra level of depth of what makes digital content useful- most
respondent suggest as a leading characteristic
interactivity and user friendliness
(50.4%),
followed by
content developing skills needed on the labour market
(39.5%) and
recognition by
national authorities
(37.5%). The aspect of
multilingualism
ranked fourth- supported by more
than a third of the respondents in the OPC (30.5%). In addition, in position papers and during the
Strategic dialogue, the need to ensure
accessible digital learning environments
with adapted
materials for learners with disabilities was underlined continuously.
In line with that,
recognition of online and blended learning
was seen by Member States and
international organisations as closely linked to the provision of online learning and high-quality
The presented figure for the sample ‘All countries’. It should be noted that there was a significant difference in the sample ‘All
countries’ and ‘Without RO’-
in the latter it was supported by 50% becoming one of the three most popular areas where the EU
can add value ( alongside teacher training and connectivity, each supported by 50% in this sample).
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The presented figure is for the sample ‘All countries’. In the sample ‘Without RO’ digital resources and materials are also
seen
as very important by 49.8%, but rank a little bit lower- at four place. Importantly, they rank a little bit lower than infrastructure
(55.3%), which is not the case in the sample ‘All countries’.
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content. This was an area particularly highlighted by the non-formal and youth sector, and by
higher education institutions. Private sector representatives particularly encouraged the
Commission to support recognition of alternative learning pathways and promote short-term
programmes for upskilling and reskilling, providing job-ready skills. The support for flexible
learning paths and the recognition of new forms of learning was underlined by certain Ministries
(NL, DE, NO) who argued for the benefit of a pan-European approach in order to support lifelong
learning, upskilling and reskilling. They were in favour of building on actions such as the
Digitally Signed Credentials of the 2018 Action Plan and asked for quality assurance as well as a
secure and transparent infrastructure for credentials.
The opportunities that digital technologies offer to
gather data, inform and improve education
were widely recognised by the different groups, including Member States, umbrella organisations
and researchers. 88% of the umbrella organisations survey recognised
data and foresight
as an
important topic to be addressed. In comparison, the area was considered a low priority among the
social media survey respondents (10%). More specifically, stakeholders asked for
comparative
longitudinal data on effective teaching and learning on European level,
looking at different
aspects of digital education. Organisations working on digital skills, as well as parents and private
sector, asked
for better data and measurement on the levels of digital competence
across the
EU, going beyond self-assessment. Researchers in the workshop called for a
framework for
exchange of data,
along with
education policy indicators,
which could be mapped to research
constructs and data points. They pointed out as a specific policy measure of high importance the
need to look into the
future of education,
rather than tackle current data that focuses on the past
and the COVID-19 crisis. The OPC questionnaire addressed this topic to a lesser extent, while the
Roadmap feedback referred to the need to increase
research in designing and evaluating
teaching methods and content.
Despite a positive attitude towards data usage to inform and improve education, concerns on
privacy
and
ethical
implications of data gathering, and in particular of technologies such as AI,
were voiced strongly by Member States (DK, DE, FI, FR, NL) and education and training
institutions. Organisations that represented students and educators asked for informed data
gathering and usage. Private sector representatives pointed in their position papers the importance
to create a
safe and secure online environment for pupils and students of all levels.
Supporting
this view, Ministries of Education suggested training and awareness raising among educators on
the use of AI and data in education to ensure they have the knowledge and confidence to leverage
these technologies for enhanced learning and teaching experience, while keeping full control of
the education process. Additionally, the researchers in the workshop asked for EU level
framework to address learning analytics research and related trust and privacy issues. Both
Member States and organisations working on digital learning or skills asked for specific attention
to raising awareness of digital footprint among young people and adults.
2.5. Digital competences development
The need to
enhance digital competences for the digital transformation
was recognised as
particularly important throughout the whole stakeholder consultation process, both in terms of
targeted and the OPC and its accompanying activities.
Apart from being seen as a topic of leading relevance from the 2018 Action Plan
(see section
2.2),
Ministries of Education in ET2020 WG DELTA strongly recognised boosting digital skills
and competences as a
fundamental area of work for ensuring high-quality digital education
and
underlined the value of the European Framework for Digital Competences for Citizens
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(DigComp)
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. Many stakeholders stated that the crisis additionally deepened the need to support
the development of digital skills, in terms of use in everyday life but also on the labour market. In
position papers, coming from private sector, NGOs, but also Ministries, the Commission was
asked to work towards boosting basic digital skills, along with advanced ones in order to support
the European recovery effort.
This view was confirmed by the results in the OPC, where the vast majority of the respondents -
74.5% of those in personal capacity and 85.1% of those organisational capacity shared the view
that the switch online learning and working
had increased the importance of digital skills and
competences on the labour market.
Representatives of the private sector during the targeted
stakeholder consultations and the OPC closing event also reiterated their expectations for such
trends on the labour market.
When it came to their experience during the crisis, in the OPC, more than two thirds (62%) of the
respondents in personal capacity reported that they had
improved their skills
during the crisis and
63.7%
took specific steps to do so.
Additionally, more than a half (55.4%) planned to take steps
and improve their digital skills and competences in future
442
. Among the target groups, those with
most positive attitude towards these three questions were educators and education and training
staff (84.7%, 86.2% and 78.9%, along with 86.5%, 86.5% and 83.5% respectively). Parents
shared less positive views- only 58.5% shared they had improved their skills and 46.3% planned
to take any steps to enhance their digital skills
443
. Among the groups replying in organisational
capacity, the vast majority shared that their organisation or institution had taken steps to improve
the skills of their staff (74.2%) and that the digital skills of the staff had improved during the
crisis (81.5%). In line with the findings in individual capacity, a great part of the respondents
from this group (71.3%) shared that their organisation planned to improve the skills of the staff in
future and identified
online learning as the most preferred method for upskilling
(56.9%),
followed by
blended learning
(42.5%).
A number of respondents across the groups self-assessed their skills or those of theirs staff
as
sufficient to implement digital learning/working or support their children
in that (around 84%
in both). Still, the need of digital skills and competences during the crisis was seen as unmet by
around a fifth of the respondents (18.8%) and seen as an area where the EU could add value by
more than a fifth of the respondents (21%).
441
442
See Annex 3 for further details.
The reported
figure is for the sample ‘All countries’. These trends were even higher in the sample ‘Without RO’, reaching
respectively 80.5% of respondents who self-reported improvement in their skills and competences, 79.4% who took steps to
improve then and 74.9% who had such plans in future.
443
These trends present the sample ‘Without RO’, as there were significant differences in the views when looking at all
respondents. In this case, only 40.7% of the parents they had improved their skills (54.7% said they did not) and the majority
(59.6%) did not plan to take any steps to improve their digital skills in future (in comparison only 33.4% shared plans to do so).
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Figure 4: Most important digital skills and competences for living and working in the 21
century
444
Source: Open public consultation on the new Digital Education Action Plan (2020)
When looking into the different types of digital skills and competences,
digital literacy,
including media literacy, fighting disinformation, hate speech and online threats
received the
strongest support from all consulted groups. In particular, it was identified as a priority for EU
support by 78% of the umbrella organisations and 68% of the social media respondents and by
three of the five eTwinning NSS. Different stakeholder groups noted that information and media
literacy were already well-used concepts and digital literacy should build on them, establishing a
clear link with the concept of digital citizenship, in order to ensure coherence and
comprehensiveness in the approach of the new Action Plan. Ministries of Education and the
MEPs stressed the need to address this issue in a strong life-long learning and inclusive
perspective, equipping young people and adults with the skills to engage with information
critically. The results in the OPC were similar- when asked to indicate top five important digital
skills and competences for living and working in 21 century, respondents positioned
identifying
facts from fake information and content online the highest
(39.6%), which was preceded only
by
managing the overload of information and knowledge
(43.1%), an aspect that could be also
be seen as part of digital literacy (Figure 4). The former was particularly supported by learners
(43.4%) and digital technology providers (42.4%), while the majority of the other consulted
groups positioned the latter as most important
445
. Aligned with that, when asked on the
digital
skills and competences they would like to improve in future,
respondents positioned managing
overload of information as the second most wanted skill (supported by 30.4%), but identifying
facts from fake information and content online was seen as far less appealing- at seventh place
(supported by 19.4%)
446
. Nevertheless, the support of learners remained high, but also from
parents, especially in regards to managing overload of information (supported by 31.6%), which
was the second most popular skills they wanted to develop. Trade unions representing educators
444
445
Respondents could select up to 5 digital skills and competences.
Managing large amount of information was the most highly supported type of digital skills by educators- 45.7%; education
and training staff: 45.9%; parents- 41.9%; other in personal capacity- 42.1%, education and training institutions- 45.1% and public
authorities
52.4%.
446
The presented figures and order is for the sample ‘All countries. When looking at the sample ‘Without RO’, navigating safely
online remained second most wanted digital skill (26.8%), but identifying fact from fake information was positioned eight,
gaining the support of far 12.2% of the respondents.
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in Member States, but also Member States participating in the OPC (CZ, BE-FL) asked for
targeted action in boosting media and digital literacy.
Secondly,
ethics and privacy
was another field where European support was particularly needed,
especially in the context of drastically increased use of digital technologies during the COVID-19
crisis. During the meeting of ET2020 WG DELTA, a number of Ministries raised the issue of
private companies opening their platforms free to use during the crisis, without always revealing
how personal data was used and stored. This showed a clear demand for enhancing knowledge
and understanding of privacy and ethics implications of digital technologies use. This area came
as the second most supported by the umbrella organisations under this priority (51%) and in the
social media survey (49%). It was also particularly requested by the teachers and students in the
outreach event on the new Action Plan and European Education Area. The OPC results
positioned
navigating safely online-protecting personal data and privacy
as the third most
important type of skill for 21 century, supported by 34.1% of the respondents
447
and especially
strongly supported by 50% of the respondents from private sector
448
. It was a skill that many
wanted to improve the future, especially learners and parents (respectively 33.3%
449
and 32%),
who positioned it in their top three; when it came to respondents in organisational capacity, it
ranked fourth (36%). The related digital skills of
protecting devices and content
received lower
recognition for 21 century, having positioned at seventh place by the respondents (18.4%
450
), and
ranking slightly higher when it came to the interest of respondents in personal capacity to develop
it in future- at fourth place (23.3%
451
) and organisational- at sixth (27.7%). In the exchange with
education and youth attaché(e)s, the topic was discussed in the context of increased pervasiveness
of emerging technologies, such as AI. Member States (FR, NL, DE, DK, SI and SK) perceived
the
role of the Action Plan as central for European efforts to reinforce knowledge on ethics
and privacy among young people.
In their position papers, international organisations providing
humanitarian aid for children also called for reinforced European efforts in the area of
cybersecurity and saw the role of parents, but especially teachers as a key in the process.
Closely linked to the theme above, was the need to work towards a
better knowledge and
understanding of AI and related data
in education processes and in society. This was viewed as
a pressing area to be addressed in the new Action Plan, both in the umbrella organisations
questionnaire (41% positioned it among the top five areas for action) and during the consultations
with Member States and position papers submitted on ad-hoc basis or as part of the OPC (NL,
CZ). ET2020 WG DELTA highlighted that AI called for a differentiation of the type of skills-
understanding and knowledge of everyday and educational use and advanced level skills for the
labour market. The Commission was encouraged to address them in an age-appropriate way,
while promoting good understanding on all levels of education. Additionally, Ministries asked for
regular updates of digital competences frameworks (DigComp, DigCompEdu and
DigCompOrg)
452
with respect to associated new skills. Stakeholder organisations working on
This figure is for the sample ‘All countries’. In the sample ‘Without RO’, this aspect was at fourth place of importance
(34.7%), preceded by interacting, collaborating and communicating through digital technologies (35.7%), which positioned third.
448
Navigating safely online-protecting personal data and privacy was seen as the most important digital skill for 21 century for the
sample ‘Without Romania’, while when considering the Romanian
respondents, the most popular skills for the private sector is
collaborating and communicating through digital technologies -
54.5% compared to 37.5% ‘Without RO’.
449
The figure is presented is for the sample ‘Without Romania’. The learners in the sample ‘All countries’ position navigating
safely online at first place (34.2%), followed by being able to manage the overload of information (31.6%) and creating digital
content (30.3%). In the sample ‘Without RO’, navigating safely fell to third place (33.3%),
after creation of digital content
(42.8%) and managing overload of information and knowledge (38.9%).
450
The figure presented is for the sample ‘All countries’. In the sample ‘Without RO’, the relevance to protecting devices and
content for 21 century was recognised as much lower- at ninth place, supported only by 13.9% of the respondents and preceding
only understanding and knowledge of emerging digital technologies.
451
These figure and order are for the sample ‘All countries’. In the sample ‘Without RO’, protecting devices and content was
recognised again of low relevance- at seventh place- having gained the support of 18.3%.
452
See Annex 3 for further details.
447
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digitalisation in higher education pointed out that existing national initiatives should be
leveraged, and exchange of practices promoted through funding mechanisms and better
conditions for collaboration. Consulted MEPs placed a stronger emphasis on better teacher
training and continuous professional development, especially in the context of AI and data. With
respect to the social media survey, AI was not identified as a priority for support, recognised as
such only by a fifth of the respondents. Similar was the trend in the OPC- the closely related
aspect of
understanding new and emerging technologies
was supported by only 10.4% of the
respondents. When looking at the different categories, this one predominantly supported by the
private sector and the providers of digital tools for education, which selected it among their five
most important skills- supported by 27.3% and 36.7% respectively. These skills were also not the
front-runners when it came to the digital skills and competences respondents wanted to develop
in future- they positioned at sixth place (supported by 26.3%
453
) and by organisations- seventh
(18%).
High-quality
computing, informatics and technology education
as a way to promote better
understanding of the digital world was another focus area of action at European level, especially
by stakeholder organisations, eTwinning NSS and citizens. Strengthened efforts in this area were
requested by 40% of the umbrella organisations in the questionnaire, coming from different levels
of education as well as the private sector. During the workshop and in ad-hoc meetings, higher
education institutions and research centres on informatics as well as organisations representing IT
professionals, asked for integrating the subject across curricula at all levels and identifying a
respective framework of high-quality informatics. The need for a common language resonated in
the views of the Ministries of education participating in ET2020 WG DELTA. During the
meeting in March, the Chair of the CULT Committee, Sabine Verheyen, expressed particular
support for integrating informatics and technology education across all levels of education, as an
important component of ensuring young people had a good understanding of the digital world.
Additionally, computing, informatics and technology education was often linked
to creative use
of digital technologies,
an aspect that received a particularly strong support by the general public
(44%) and the consulted umbrella organisations (41%). In contrast, the majority of the
respondents in the OPC did not consider the related skill of
understanding the digital systems
and world as key for 21 century,
having gained the support of only 16% of all respondents, but
still well recognised by the private sector (27.3%) and respondents in organisational capacity
from the group ‘other’ (23.5%). Another computer science related skill-
creating digital content-
was also not identified as particularly important in 21 century (supported by only 14.7% of the
respondents, mainly educators, private sector representatives, education and training staff).
Nevertheless, it turned out to be the
digital competence that most respondents wanted to
improve in the future-
35%- especially educators (more than 60%) and education and training
staff (46%).
Lastly, European guidance and support on
assessment and recognition of digital skills
was
prominently called for during the consultations with umbrella organisations, visible in the
questionnaire (41% supported it), position papers and in the workshop. This was a point coming
from civil society but also trade unions and parents and Ministries of Education asking for
guidance on assessing and certifying digital competences and skills, going beyond self-
assessment. Some Member States, such as FR, asked for unified EU approach towards
assessment and recognition of digital competences. In addition, respondents in the social media
survey had moderate support for this area (36.7%), especially those representing higher education
staff. Organisations representing the IT and private sector suggested to link the assessment of
453
The provided
figure and order is for the sample ‘Without RO’. In the sample ‘All countries’, these skills were positioned at
eight place, gaining the support of 16.7% of the respondents.
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such skills in secondary level to DigComp 2.0
454
framework and to then promote it across
Member States, a trend observed in the Roadmap feedback and the Position papers submitted.
The researches in the workshop also reiterated the need to focus on validation and certification
and to also explore the options
blockchain certificates
offer. The OPC results also reflect
evaluation and certification of skills as important area where the EU could bring value, but to a
lesser extent - 13.7% of the respondents supported this statement
455
.
Bridging the
gender digital skills gap
was considered as going hand in hand with promoting
digital competences. The issue was strongly highlighted during the exchange with Members
States attaché(e)s and MEPs, and identified as a priority area by a quarter of the consulted
umbrella organisations, mostly education employers, non-formal sector and business. In
particular, private sector called for measures to attract more women in STEM studies and careers
through synergies with the EU STEM Coalition. Reinforced activities, engaging both formal and
non-formal sector, together with dedicated cross-country exchanges to promote exchange of
practices were seen as valuable by some Ministries (FR). During the live chat with Commissioner
Gabriel, the relevance in the topic was reconfirmed by questions on how the Commission would
address this issue; even though the recognition of this as a challenge for digital education was
very low in the OPC (less than 2% of the respondents saw it as such).
2.6 Cooperation and exchange
The need for reinforced cooperation and dialogue between different stakeholders in the area of
digital education was identified in all stakeholder consultations in different contexts. The
COVID-19 crisis also impacted this area, by underlining the fragmentation of national policies
and experience. Stakeholders pointed out to the need for the new Action Plan to
enhance
cooperation as a key element to achieve systemic impact and identify sustainable solutions,
supporting education and training in the long term.
During the consultations with MEPs and Members of the Committee of the Regions, it was
underlined at different occasions that in order to have a strong and impactful digital education
strategy in Europe, it would be necessary to mobilise all levels
local, regional, national as well
as European and engage a broad variety of stakeholders in the discussion.
The DE Presidency
also reiterated this message in the OPC closing event by underlining that
cooperation would lay
at the core of making Europe the global leader in digital education.
During the researchers workshop, experts underlined unanimously the
important role of
collaboration and cooperation between different parties,
in particular between research,
international organisations and policy makers. They underlined the role that the Commission
could play in supporting such exchange through instruments, such as an
EU Observatory
as a
space to bringing voices of distinct stakeholders together at a European level. In line with this
idea, in their non-paper, DE advocated for the creation of a dedicated entity to promote the
exchange of knowledge, good practices and data,
especially in view of the COVID-19 crisis. A
follow-up position paper supported by 6 organisations from 4 Member States (AT, DE, FR, NL)
underlined the need for orchestrated cross-sectoral exchange, discourses and actions in the field
of digital education, along with strategic collaboration and co-creation at different levels and
across stakeholders. Very closely aligned to this was the proposal of other Member States (NL)
for stronger European cooperation, creating policy scenarios, supporting national policies and
exchange of good practices between Member States, along with promoting
national networks
and agencies in the area of digital education to cooperate further.
454
455
See Annex 3 for further details.
The percentage in the sample without Romania was slightly higher-20.9% but it is still ranked at 8 place among all areas where
the EU can add value.
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Additionally, a number of papers submitted as part of the OPC, coming from a variety of
stakeholders- employers, NGOs, private sector, social partners, also Member States,
called for
the enhanced cooperation between stakeholders and establishment platforms,
which would
bring the community together in a structured dialogue on digital education. The quantitative
questions of the OPC resonated with these views to a great extent- 41.6% of the respondents
saw
exchange of good practices and peer-learning as an area where the EU could add value
456
.
Notably, in questions referring specifically to
cooperation between public authorities, education
and training institutions and private sector,
there seemed slightly less support. In the question
on the EU added value, the cooperation between education institutions and private sector was
seen as of limited value, supported by 15.1% of the respondents, mainly from the private sector
who saw it missing during the crisis (Table 3)
457
. In contrast, public authorities recognised it as a
low value action, supported by only c.30%, of them, but still higher than education and training
institutions, where only 13% identified it as an area of EU added value.
2.7. Funding
There was an overall agreement that the new Action Plan could offer reinforced funding
opportunities.
The consulted MEPs called for the strong
mobilisation of different funding programmes
-
Erasmus+, Horizon Europe, Digital Europe Programme, Cohesion funds, the Recovery and
Resilience Facility, InvestEU to support the ambitious long-term objectives of the new Action
Plan and address the implications of the COVID-19 crisis. Aligned with that, Member States also
called for the new Action Plan to leverage a broad range of funding programmes- paying special
attention to integrating the objectives of digital education in their yearly and multi-yearly
planning cycles (NL) but also share information and good practices of the use of European
Structural and Investment Funds, for example (BE-FL).
Members of the ET2020 WG DELTA also pointed that funding for the development of digital
competences
should be reinforced in programmes
such as Erasmus+ and the Digital Europe
Programme. They suggested
mapping different funding opportunities
for development of basic
to advanced skills as a way to support beneficiaries. Social partners participating in the OPC
asked for increased funding from ESF+ and ESIF to further support adult learning and digital
skills development. Aligned with these views, in the umbrella stakeholders’ questionnaire, more
than a fifth of the organisations did not consider that the 2018 Action Plan had provided enough
funding opportunities. In view of the new Action Plan, they asked for funding in particular for
digital competences and skills (for educators and learners); high-quality online content and
community-learning networks.
2.8. Communication opportunities
The majority of stakeholders suggested that there is room for improvement of the communication
of the new Action Plan. This was a strong message from the consultations with the Member
States attaché(e)s (BG, NL, SK, DE) which explained that the visibility on a national level was
often not satisfactory, with disparities between the communication of the different actions. As
three preferred ways to learn about the Action Plan, they identified newsletters, events and
webpages.
The presented figure is for the sample ‘Without RO’. In the sample ‘All countries’, the peer-learning
and exchange of practices
was still strongly supported but to a bit lesser extent by 33.3% of the respondents.
457
It was also very strongly advocated for in the position papers submitted with the OPC, where private sector called for stronger
cooperation in terms of infrastructure and digital tools.
456
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A
NNEX
3: E
UROPEAN
D
IGITAL
C
OMPETENCE
F
RAMEWORKS
With the aim of establishing a shared understanding for tackling digital skills challenges, the
European Commission has developed
three digital competence frameworks:
DigComp,
DigCompEdu and DigCompOrg. A competence framework defines and describes the most
important competences in a given area, usually accompanied by detailed descriptors, proficiency
levels and/or learning outcomes. Competences are defined as the combination of knowledge,
skills and attitudes, following the 2006 European Recommendation on key competences for
lifelong learning (updated in 2018)
458
.
The competence frameworks are widely used within Europe and beyond for developing policy
initiatives, educational planning and reform, training courses and curricula, self-reflection and/or
self-assessment and certification, amongst others. In the EU use is voluntary, fully respecting the
principle of subsidiarity. Reference frameworks serve the purpose of the Open Method of
Coordination because they provide a common language.
1. The Digital Competence Framework for Citizens (DigComp)
The DigComp framework describes the most important competences people need to have to
participate in the digital world. As Figure 1 shows, it consists of five competence areas, 21
competences, examples of use and detailed proficiency levels. DigComp was first published by
the Joint Research Center in 2013 and updated in June 2016 (DigComp 2.0) and May 2017
(DigComp 2.1), the latter focussing on detailed proficiency levels.
Figure 1: The five competence areas of the DigComp framework
‘DigComp into action’, a guide for stakeholders presenting 38 inspiring examples of DigComp
adoption and use from all over Europe, was released in May 2018.
DigComp is taken up in more than 16 Member States, for curricula review, student assessment,
employability and digital skills strategies and policies. The European Training Foundation works
with DigComp in the EU neighbouring and developing countries. DigComp also formed the
conceptual basis for the calculation of the digital skills part of the European Digital Economy and
Society Index (DESI), a composite index that summarises relevant indicators on Europe’s digital
performance and tracks the evolution of EU Member States in digital competitiveness
459
.
458
Recommendation of the European Parliament and of the Council of 18 December 2006 on key competences for lifelong
learning (2006/962/EC)
Council Recommendation of 22 May 2018 on key competences for lifelong learning (2018/C 189/01).
459
European Commission (2020). Digital Economy and Society Index (DESI)
EU-28 values (including UK).
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At the global level, UNESCO and the International Telecommunication Union are considering
DigComp for the development of a Global Digital Literacy framework as a contribution to the
Sustainable Development Goals (4.4.2 - measuring digital literacy skills)
460
.
More than 70 projects in Europe are using DigComp as an implementation tool for digital
education/skilling, assessment/certification and/or defining digital professional profiles. So far at
least 335,000 DigComp based training courses have been developed and 500.000 DigComp based
certificates have been provided by external stakeholders. In addition, the Joint Research Centre
just released ‘DigComp at Work’ report
461
and ‘DigComp at Work Implementation
Guidelines’
462
, focused on labour market intermediaries and the development of digital
competences for employability and in employments contexts.
Further work will concentrate on developing an approach to combine DigComp with other related
frameworks such as EntreComp
463
, and on finalising a reliable and validated self-assessment
instrument for DigComp (end 2020). Finally, an updated version, i.e. DigComp 2.2 is foreseen
for end 2020/early 2021, with new examples covering emerging trends (e.g. fake news) and
technologies (e.g. AI), amongst others. External stakeholders have in the meantime also launched
a DigComp Community of Practice to bring DigComp users together and learn from each
other
464
.
More information available at:
https://ec.europa.eu/jrc/digcomp/
2. Digital Competence Framework for Educators (DigCompEdu)
DigCompEdu was published in 2017 describing what it means for educators to be digitally
competent. It is directed at educators at all educational levels, from pre-primary to vocational,
higher and adult education. It provides a general reference framework to support the development
of educator-specific digital competences in Europe. It details 22 educator-specific competences
for teaching in a digital society along six competence areas (Figure 2).
Figure 2: The six competence areas of the DigiCompEdu framework
Subsequent to the publication of the framework an online community has been set up, inviting
stakeholders interested in using and implementing the DigCompEdu framework to exchange
experiences and training materials. The community has around 200 members and brings together
460
UNESCO - Measuring digital literacy skills: SDG indicator 4.4.2:
http://gaml.uis.unesco.org/wp-
content/uploads/sites/2/2019/08/GAML6-WD-3-Measuring-4.4.2-proposal.pdf
461
DigComp at Work: https://ec.europa.eu/jrc/en/publication/eur-scientific-and-technical-research-reports/digcomp-work
462
DiComp at Work Implementation Guide : https://ec.europa.eu/jrc/en/publication/digcomp-work-implementation-guide
463
Entrepreneurship Competence framework:
https://ec.europa.eu/jrc/en/entrecomp
464
DigComp Community of Practice:
https://all-digital.org/invitation-to-digcomp-community-of-practice-cop/
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all those interested in educators’ digital competence at national and regional agencies,
researchers, training providers and educators.
Based on the framework, the Joint Research Center is currently piloting a self-reflection
questionnaire (DigCompEdu Check-in
465
) for educators from primary, secondary, vocational and
higher education. The self-reflection exercise has already been completed by almost 35,400
educators, allowing them to reflect on their digital practices, test their practical knowledge and
guide them in further developing their skills. Based on psychometric analysis of the pilot results,
the instrument will be further revised and piloted again, specifically for school education
teachers. A revised version of the self-reflection tool is foreseen for 2021: SELFIE for teachers.
More information available at:
https://ec.europa.eu/jrc/digcompedu
3. Digital Competence framework for educational organisations (DigCompOrg) and a self-
reflection tool for schools digital capacity (SELFIE)
DigCompOrg is a comprehensive and generic conceptual framework that reflects all aspects of
the process of systematically integrating digital learning in educational organisations from all
education sectors. The conceptual model was published by the Joint Research Center in 2015. It
contains 8 key areas and 74 specific descriptors on digital age learning. While DigCompOrg is
for all educational organisations, a specific tool for schools was developed on its basis: SELFIE.
Officially launched as part of the 2018 Digital Education
Action Plan, SELFIE
466
is an online, free and customisable
application that schools in EU and beyond can use to self-
reflect on their level of digital capacity. Several Member
States and partner countries are integrating SELFIE in their
digital education strategies. With the support of the
European Training Foundation, the tool has been extended
to the countries in the Western Balkans and other partner
countries such as Turkey, Georgia and Moldova. In
collaboration with UNESCO´s Institute for Information
Technology in Education the tool has been tested by
Russian schools. Selfie is available in 32 languages and it
has more than 650.000 users (students, teachers and school leaders) in 57 countries.
A feasibility study to adapt the SELFIE tool for work-based learning systems in Europe has just
been published
467
. The study finds that there is a large potential for the SELFIE tool to be applied
widely in work-based learning, especially to bring Vocational Education and Training (VET)
institutions and companies closer in discussing how they jointly embed digital technology in their
education and training provisions. The development of a full version of SELFIE for work-based
learning in VET is foreseen for 2020-2021.
Further analysis of SELFIE data is also undertaken, such as on the psychometric reliability and
construct validity of SELFIE core items; a random sampling of schools to get representative
agregated data; and qualitative case studies on the impact of SELFIE in schools and on how the
tool and its impact can be further improved.
More information available at:
https://ec.europa.eu/jrc/digcomporg
465
466
DigCompEdu Check-in:
https://ec.europa.eu/jrc/en/digcompedu/self-assessment
SELFIE:
https://ec.europa.eu/education/schools-go-digital_en
467
Report available at:
https://ec.europa.eu/jrc/en/publication/adapting-selfie-tool-work-based-learning-systems-vocational-
education-and-training
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4: G
LOSSARY
T
ERM
Artificial Intelligence
(AI)
D
EFINITION
AI refers to IT systems that display intelligent behaviour by analysing
their environment and taking actions - with some degree of autonomy -
to achieve specific goals. AI-based systems can be purely software-
based, acting in the virtual world (e.g. voice assistants, search engines,
speech and face recognition systems, etc.), or embedded in hardware
devices (e.g. advanced robots, autonomous cars, drones, etc.)
468
.
Major digital transformations such as artificial intelligence, machine
learning or big data are changing labour market’s skills requirements
and, in turn, affecting skills development for the digital economy.
All individuals should understand how digital technologies can support
communication, creativity and innovation, and be aware of their
opportunities, limitations, effects and risks. Basic digital skills allow a
basic ability to use of digital devices and online applications (for
instance to access, filter and manage information, create and share
content, communicate and collaborate), and are widely considered a
critical component of a new set of literacy skills in the digital era, with
reading, writing, and numeracy skills
469
.
At the advanced end of the spectrum of digital skills are the higher-
level abilities that allow individuals to make use of digital technologies
in empowering and transformative ways, such as professions in ICT
470
.
Advanced digital skills are specialized skills, i.e. skills in designing,
developing, managing and deploying technologies such as high
performance computing, artificial intelligence and cybersecurity at
ISCED level 4 and above
471
.
Quantitative indicators are used to measure and compare progress in
the EU as part of the open method of coordination in education and
training. Under the strategic framework for cooperation in education
and training (ET2020)
472
, EU Member States agreed on a limited
number of targets to be reached by the EU as a whole before 2020.
These targets are referred to as ‘EU benchmarks’ and aim to increase
tertiary educational attainment; reduce early leaving from education
and training; increase participation in early childhood education and
care; reduce underachievement in basic skills (maths, science and
reading); increase adult learning; increase employment rate of recent
graduates; increase learning mobility. A new cooperation framework in
education and training, equipped with a revised set of EU targets, is in
preparation.
Basic and advanced
digital skills
Benchmark(s) in
education and
training
468
Communication from the Commission to the European Parliament, the European Council, the Council, the European
Economic and Social Committee and the Committee of the Regions on Artificial Intelligence for Europe. COM(2018) 237 final.
469
Council Recommendation of 22 May 2018 on key competences for lifelong learning. 2018/C 189/01.
470
UNESCO (2018). Digital skills critical for jobs and social inclusion.
471
Proposal for a Regulation of the European Parliament and of the Council establishing the Digital Europe programme for the
period 2021-2027. COM/2018/434 final - 2018/0227.
472
Council of the European Union (2020). Council Conclusions of 12 May 2009 on a strategic framework for European
cooperation in education and training (ET 2020). (2009/C 119/02).
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Big data
(including
digital traces)
Blended learning
Broadband
Cyber security
Computational
thinking
(including
programming and
coding)
Computing and
informatics education
(including computer
science)
Digital capacity or
readiness
Digital citizenship
Big data refers to large amounts of different types of data produced
with high velocity from a high number of various types of sources
473
. A
key construct in big data is the concept of digital traces. These are in
essence records of human
or human like
online, digital activity
captured and stored by online information systems
474
.
Blended learning is a pedagogical approach mixing face-to-face and
online learning, with some element of learner control over time, place,
path, and pace. An example of blended learning is the flipped
classroom model, in which students view lecture material prior to class,
then spend class time engaging in exercises under the supervision of
the teacher
475
.
Broadband refers to high-speed telecommunications systems, i.e. those
capable of simultaneously supporting multiple information formats
such as voice, high-speed data services and video services on
demand
476
.
Cyber security refers to all the measures adopted to defend information
systems from external unauthorized access as well as user actions that
compromise or support the confidentiality, integrity and availability of
both information and systems
477
.
Computational thinking, programming and coding are often used in an
interchangeable way in education settings, but they are distinct
activities. Programming refers to the activity of analysing a problem,
designing a solution and implementing it. Coding means implementing
solutions in a particular programming language. Computational
thinking, shorthand for ‘thinking as a computer scientist’, refers to the
ability to understand the underlying notions and mechanisms of digital
technologies to formulate and solve problems
478
.
Computing and informatics education, also known as computer science
in many countries, is a distinct scientific discipline, characterised by its
own concepts, methods, body of knowledge, and open issues. It covers
the foundations of computational structures, processes, artefacts and
systems, and their software designs, their applications, and their impact
on society
479
.
Digital capacity or readiness is the ability to integrate, optimise and
transform digital technologies in different processes and activities. It
can be measured by variety of indicators on different levels.
Digital citizenship is a set of values, skills, attitudes, knowledge and
critical understanding citizens need in the digital era. A digital citizen
knows how to use technologies and is able to engage competently and
473
Berendt B., Littlejohn A., Kern P., Mitros P., Shacklock X., Blakemore M. (2017). Big data for monitoring educational
systems. Luxembourg: Publications Office of the European Union.
474
Howison J., Wiggins A., Crowston K. (2011). Validity Issues in the Use of Social Network Analysis with Digital Trace Data.
Journal of the Association for Information Systems, 12(12).
475
Lifelong Learning Platform (2019). Lexicon, avaiable at http://lllplatform.eu/resources/lexicon/.
476
Shaping Europe’s digital future: Broadband Glossary, available at
https://ec.europa.eu/digital-single-market/en/broadband-
glossary.
477
ENISA (2018). Cybersecurity culture guidelines: behavioral aspects of cybersecurity.
478
European Commission (2016). Developing computational thinking in compulsory education. Implications for policy and
practice. JRC Science for Policy Report.
479
CECE (2017). Informatics Education in Europe: Are we all in the Same Boat?
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Digital competence
Digital education
Digital literacy
Digital transition/
transformation
Disinformation
EdTech
(as industry
and scientific field)
positively with them. He/she participates actively and responsibly in
both on and offline communities (local, national, global) at all levels
(political, economic, social, cultural and intercultural)
480
.
Digital competence is recognised as one of the key competences for
lifelong learning
481
. Being digitally competent involves the confident,
critical and responsible use of, and engagement with, digital
technologies for learning, work, and participation in society
482
. The
European Digital Competence Framework (Annex 3) has identified the
key components of digital competence in five areas: information and
data literacy; communication and collaboration; digital content
creation; safety; and problem solving
483
.
Digital education comprises two different but complementary
perspectives: the pedagogical use of digital technologies to support and
enhance teaching, learning and assessment and the development of
digital competences by learners and education and training staff
484
.
Digital literacy is defined by the Digital Competence framework
(Annex 3) as the ability to articulate information needs; to locate and
retrieve digital data, information and content; to judge the relevance of
the source and its content; and to store, manage, and organise digital
data, information and content. It is the first of the five competence
areas of digital competence (i.e. being digitally literate is part of being
digitally competent)
485.
Digital transition (digitisation) refers specifically to the conversion of
information or data from analogue to digital format. Digital
transformation (digitalisation), by contrast, refers to the adoption or
increase in use of digital technology by an organisation, an industry, or
a country and therefore describes more generally the way digitisation is
affecting economy and society
486
.
False or misleading information that is created, presented and
disseminated for economic gain or to intentionally deceive the public
and may cause public harm
487
.
EdTech, short for educational technology, indicates the industry that
combines education and technological advances as well as the
scientific field which involves the interdisciplinary knowledge
informing the use of technological tools and devices, processes and
procedures, resources and strategies to improve learning experiences in
a variety of learning settings
488
.
480
481
Council of Europe (2019). Digital Citizenship Education Handbook.
In this framework, competences are defined as a combination of knowledge, skills and attitudes. Key competences are those
individuals needed for personal fulfilment and development, active citizenship, social inclusion and employment.
482
Council Recommendation of 22 May 2018 on Key Competences for Lifelong learning. (2018/C 189/01).
483
Joint Research Centre (2017). DigComp 2.1: The Digital Competence Framework for Citizens with eight proficiency levels
and examples of use. Luxembourg: Publications office of the European Union.
484
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: Publications Office of
the European Union.
485
Joint Research Centre (2017). DigComp 2.1: The Digital Competence Framework for Citizens with eight proficiency levels
and examples of use. Luxembourg: Publications office of the European Union.
486
OECD (2017). Going Digital: Making the Transformation Work for Growth and Well-Being. Paris: OECD publishing.
487
Joint Communication to the European Parliament, the European Council, the Council, the European and Social Committee and
the Committee of the Regions - Action Plan against Disinformation. JOIN(2018) 36 final.
488
Huang R., Spector J.M., Yang J. (2019). Introduction to Educational Technology. In R. Huang J.M. Spector, J. Yang (Eds.),
Educational Technology: A Primer for the 21st Century. Singapore: Springer.
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Formal, non-formal
and informal
education
Information and
Communication
Technology (ICT)
Instructional design
ISCED 1,2,3
Lifelong learning
Learning
Management System
(LMS)
Formal education is intentional, organised and structured. It is usually
provided in schools, colleges, universities and other formal education
and training institutions, and leads to recognised diplomas and
qualifications. Non-formal education takes place through planned
activities (in terms of learning objectives and learning time) where
some form of learning support is present, but which is not part of the
formal education and training system. Informal education results from
daily activities related to work, family or leisure which is not organised
or structured in terms of objectives, time or learning support
489
.
Diverse set of technological tools and resources used to transmit, store,
create, share or exchange information. These technological tools and
resources include computers, the internet, live broadcasting
technologies, recorded broadcasting technologies and telephony
490
.
The theory and practice of designing, developing, using, managing and
evaluating processes and resources for learning
491
. The instructional
design process goes beyond simply creating teaching and learning
materials and it is based on carefully analysing how students learn and
what content, methods and tools will most effectively help them
achieve a specific set of learning outcomes. It consists of determining
the needs of the learners, defining the learning outcomes and objectives
of instruction, organising and planning assessment tasks, and designing
teaching and learning activities to ensure the quality of instruction
492
.
The International Standard Classification of Education (ISCED) is a
statistical framework for organizing information on education. It has
nine levels: ISCED 0 refers to early childhood education, ISCED 1 to
primary education, ISCED 2 to lower secondary education, ISCED 3 to
upper secondary education, ISCED 4 to post-secondary non-tertiary
education, ISCED 5 to short-cycle tertiary education, ISCED 6 to
bachelor’s or equivalent level, ISCED 7 to master’s or equivalent level,
ISCED 8 to doctoral or equivalent level
493
.
Lifelong learning includes all activities undertaken throughout life,
with the aim of improving knowledge, skills and competences for
personal, civic, social and/or professional reasons.
494
It covers
education and training across all ages and in all areas of life - be it
formal, non-formal or informal
495
.
LMS is a web-based software platform made for delivering, tracking
and managing online and blended learning. The main features of an
LMS (e.g.
course management, learners’ enrolment, online activity
tracking, etc.) allow handling all aspects of the learning process beyond
content delivery
496
.
489
490
Erasmus + Programme Guide (2020). Annex III- Glossary of terms.
UNESCO Institute for Statistics (2020). Glossary.
491
Seels B.B., Richey R.C. (1994). Instructional technology: the definition and domains of the field. Washington DC: Association
for Educational Communications and Technology.
492
Educational Technology (2017). Definitions of instructional design.
493
UNESCO (2011). International Standard Classification of Education. ISCED 2011.
494
CEDEFOP (2003). Quality in education and training. Glossary. Paris: OECD publishing.
495
Lifelong Learning Platform (2019). Lexicon (http://lllplatform.eu/resources/lexicon/).
496
Watson W., Watson S. L. (2007). An Argument for clarity: what are learning management systems, what are they not and what
should they become. TechTrends, 51(2), 28–34.
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Learning outcomes
(including learning
objectives)
Makerspace
Massive Open Online
Course (MOOC)
Learning outcomes are statements of what a learner knows,
understands and is able to do on completion of a learning process in
formal, non-formal or informal education. Learning outcomes indicate
actual attainment levels, while learning objectives define the
competences to be developed in general terms
497
.
A makerspace refers to any generic space that promotes active
participation, knowledge sharing and collaboration among individuals
through open exploration and creative use of tools and technology. Its
focus is on having a publicly accessible creative space that explores the
maker mind-set and tinkering-practices
498
.
MOOCs are a subpart of the existing online learning offer. The term
refers to online courses designed for a large number of learners,
accessible by anyone anywhere, as long as they have an internet
connection. Access and participation are free of charge, although extra
services and certificates may require payment
499
.
Micro-credentials, micro-degree, nanodegree, digital badge or
alternative digital credential, often used interchangeably, refer to any
credential that covers more than a single course but is less than a full
degree
500
.
NGA refers to wired access networks, which consist wholly or in part
of optical elements and which are capable of delivering broadband
access services with enhanced characteristics. The term fixed networks
is used to describe the traditional wired networks, which have lower
sustained bandwidths and are characterised by lack of mobility
501
.
Online learning is a methodology involving the use of information and
communication technologies (ICTs) to support both teaching and
learning. The term may refer to the use of various technologies and
tools to support learning in different contexts, including face-to-face
settings and distance learning, separately or in combination, in which
case is usually called blended learning. There are many terms used to
describe online learning including ICT-based learning, distance
learning, virtual learning and e-learning
502
.
Method of delivery, which involves teaching and learning activities
where educators and learners are not physically present in one location
at the same time. In this case, learning happens away from the physical
site of an educational provider with educators and learners using
different means to connect and engage with a programme, course or
educational activity
503
. In this staff working document, remote
Micro-credentials
Next Generation
Access (NGA) vs
Fixed Networks
Online learning
Remote education
497
European Commission (2019). Digital Education at School in Europe. Eurydice Report. Luxembourg: Publications Office of
the European Union.
498
Joint Research Centre (2019). Makerspaces for Education and Training. Exploring future implications for Europe.
Luxembourg: Publications office of the European Union.
499
Eurydice (2019). Digital Education at School in Europe. Luxembourg: Publication Office of the European Union.
500
CORSHIP (2019). Result 1.1c. Micro-credentials in EU and Global.
501
Communication from the Commission. EU Guidelines for the application of State aid rules in relation to the rapid deployment
of broadband networks. (2013/C 25/01).
502
Lifelong Learning Platform (2019). Lexicon (http://lllplatform.eu/resources/lexicon/).
503
QAA Guidance (2020). Building a Taxonomy for Digital Learning. Available at:
https://www.qaa.ac.uk/news-
events/news/qaa-publishes-building-a-taxonomy-for-digital-learning
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Synchronous vs
asynchronous digital
teaching and learning
Upskilling/reskilling
User-driven
innovation
Virtual Learning
Environment (VLE)
Virtual Reality (VR)
/Augmented reality
(AR)
education is used as a broad term which compromises, among others,
the possibility to organise and deliver teaching and learning activities at
distance (e.g. by using radio, TV or electronic resources) or online (e.g.
requiring learners to use a connected device).
There are two kinds of digital teaching and learning: synchronous,
(happening collaboratively and at the same time with a group of online
learners and usually an educator) and asynchronous (happening at any
time, individually or in group, with interaction and communication
spanning across time)
504
. Synchronous vs asynchronous digital
teaching and learning are differentiated in terms of the time of the
online presence, but also available tools, instructional practices,
number of people involved and social mode of communication
505
.
Upskilling refers to short-term targeted training typically provided
following initial education or training, and aimed at supplementing,
improving or updating knowledge, skills and/or competences acquired
during previous training. Reskilling enables individuals to acquire new
skills giving access either to a new occupation or to new professional
activities
506
.
From a business point of view, user-driven innovation means placing
the final user of a particular product or service at the core of the
innovation process in a more systematic way.
507
User-driven
innovation can also be applied to education and training by engaging
educators, learners and staff in the analysis of a specific educational
problem and the design of possible solutions for it.
In the most general case VLE refers to a learning situation that is
supported by Internet-enabled technologies to provide tools for
students to learn specific content, communicate and submit work, while
providing components for an instructor to manage the learning process,
collect input, and provide feedback to students. The concept is called
virtual because students use computer programs and tools while
working from remote locations to accomplish activities that would
otherwise be done in real locations such as a school or classroom
508
.
VR involves the use of a computer to visually simulate an artificial
environment within which a user can interact with objects and be fully
immersed. AR refers to the real-time digital overlay of information
over physical elements. A user’s real, visible environment
is the
predominant element, with extra information intended to augment the
actual environment a user sees on an ad hoc basis, rather than fully
replacing it
509
.
International Baccalaureate Organization (2020). Online learning, teaching and education continuity planning for schools.
Spector J. M. (2015). The SAGE Encyclopedia of Educational Technology. SAGE Publications.
506
CEDEFOP (2008). Terminology of European education and training policy. A selection of 100 key terms.
507
Joseph W., Deryckere T., Martens L. (2010). User-driven innovation? Challenges of user involvement in future technology
analysis. Science and Public Policy. 37.
508
Spector J. M. (2015). The SAGE Encyclopedia of Educational Technology. SAGE Publications.
509
Digital Transformation Monitor. Augmented and Virtual Reality, available at:
https://ec.europa.eu/growth/tools-
databases/dem/monitor/category/augmented-and-virtual-reality.
505
504
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5: L
ITERATURE AND SOURCES
The present Annex presents recent research reports and literature on digital education and related
topics. The full list of resources used to write the staff working document is provided in the
document’s footnotes.
Beblav�½ M., Baiocco, S., Kilhoffer, Z., Akgüç, M., & Jacquot, M. (2019). Index of readiness for
digital lifelong learning: changing how Europeans upgrade their skills. Final Report 2019.
CEDEFOP (2018). Insights into skill shortages and skill mismatch: Learning from Cedefop’s
European skills and jobs survey. Luxembourg: Publications Office of the European Union.
Committee on European Computing Education (2017). Informatics Education in Europe: Are we
all in the same boat?
EDUCUASE (2019). Horizon Report: 2019. Higher Education. Louisville: EDUCAUSE.
EENEE (2019). Education outcomes enhanced by the use of digital technology. Reimagining the
school learning ecology. Luxembourg: Publications Office of the European Union.
Ehlers U.D., Kellermann S.A. (2019). Future Skills - The Future of Learning and Higher
education. Results of the International Future Skills Delphi Survey. Karlsruhe.
EIGE (2018), Women and men in ICT: a chance for better work–life balance. Research Note.
Luxembourg: Publications Office of the European Union.
EQUALS (2019). I’d blush If I could. Closing gender divides in digital skills
through education.
European Commission (2019). Digital Education at School in Europe. Eurydice Report.
Luxembourg: Publications Office of the European Union.
European Commission (2019). 2nd Survey of Schools: ICT in Education. Luxembourg:
Publications Office of the European Union.
European Commission (2018). The 2018 International Computer and Information Literacy Study
(ICILS). Main findings and implications for education policies in Europe. Luxembourg:
Publications Office of the European Union.
European Commission (2019). PISA 2018 and the EU - Striving for social fairness through
education. Luxembourg: Publications Office of the European Union.
European Commission (2019). Education and Training Monitor EU analysis. Luxembourg:
Publications Office of the European Union.
European Commission (2018). Study on the impact of the internet and social media on youth
participation and youth work (Final report). Luxembourg: Publication Office of the European
Union.
European Commission (2018). Women in the Digital Age. Luxembourg: Publication office of the
European Union.
European Parliament (2020). Education and employment of women in science, technology and
the digital economy, including AI and its influence on gender equality. Luxembourg: Publication
office of the European Union.
European Parliament (2018). The underlying causes of the digital gender gap and possible
solutions for enhanced digital inclusion of women and girls. Luxembourg: Publication office of
the European Union.
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Fraillon, J. Ainley, J., Schulz, W., Friedman, T., Duckworth, D. (2019). Preparing for Life in a
Digital World: International Computer and Information Literacy Study 2018 International Report.
Amsterdam: IEA.
Hodges C., Moore S., Lockee B., Trust T., Bond A. (2020). The difference between emergency
remote teaching and online learning. Educase Review.
Huang, R.H., Liu, D.J., Tlili, A., Yang, J.F., Wang, H.H., et al. (2020). Handbook on Facilitating
Flexible Learning During Educational Disruption: The Chinese Experience in Maintaining
Undisrupted Learning in COVID-19 Outbreak. Beijing: Smart Learning Institute of Beijing
Normal University.
IFO Institut (2020), Bildung in der Coronakrise: Wie haben die Schulkinder die Zeit der
Schulschließungen verbracht, und welche Bildungsmaßnahmen befürworten die Deutschen?
Joint Research Center (upcoming). Emerging technologies and the teaching profession. Ethical
and pedagogical considerations based on near-future scenarios. Luxembourg: Publications Office
of the EU.
Joint Research Center (2020). The likely impact of COVID-19 on education: Reflections based
on the existing literature and recent international datasets. Luxembourg: Publication of the
European Union.
Joint Research Center (2019), Makerspaces for Education and Training. Exploring future
implications for Europe. Luxembourg: Publications Office of the European Union. JRC117481.
Joint Research Center (2019). Innovating Professional Development in Compulsory Education.
Luxembourg: Publication of the European Union.
Joint Research Center (2019). Innovating Professional Development in Higher Education.
Luxembourg: Publication of the European Union.
Joint Research Centre (2019). The changing nature of work and skills in the digital age.
Luxembourg: Publications Office of the European Union.
Joint Research Centre (2019). Evidence of Innovative Assessment: Literature Review and Case
Studies. Luxembourg: Publications Office of the European Union.
Joint Research Center (2018). The impact of Artificial Intelligence on Learning, Teaching and
Education. Policies for the future. Luxembourg: Publications Office of the European Union.
Joint Research Center (2018). Artificial Intelligence: A European perspective. Luxembourg:
Publications Office of the European Union.
Joint Research Center (2017). Digital Education Policies in Europe and beyond: key principles
for most effective policies. Luxembourg: Publications Office of the European Union.
Joint Research Centre (2017). DigComp 2.1 - The digital competence framework for citizens
with eight proficiency levels and examples of use, Luxembourg: Publications Office of the
European Union.
Joint Research Centre (2017). European Framework for the Digital Competence of Educators
(DigCompEdu), Luxembourg: Publications Office of the European Union.
Joint Research Centre (2015). Promoting effective digital-age learning. A European framework
for digitally-competent educational organisations. Luxembourg: Publications Office of the
European Union.
Joynes C., Gibbs E., Sims K. (2020). An overview of emerging country-level responses to
providing educational continuity under COVID-19:
what’s working? What isn’t? Report for
EdTechHub.
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Livingstone S., Haddon L., Gorzig A. (2019). Children, Risk and Safety on the Internet: Research
and Policy Challenges in comparative perspective.
NESET (2020). The effects of digital technology use on children´s empathy and attention
capacity. Luxembourg: Publications Office of the European Union.
NESET (2020). Mapping and analysis of student-centred learning and teaching practices: usable
knowledge to support a more inclusive high-quality higher education. Luxembourg: Publications
Office of the European Union
NESET (2018). Teaching media literacy in Europe: evidence of effective school practices in
primary and secondary education. Luxembourg: Publications Office of the European Union.
NESTA (2020). Education for all: Making the case for a fairer adult learning system.
NESTA (2020). What motivates adults to learn: A rapid evidence review of what drives learning
new skills in the workplace.
OECD (2018). Getting ready for the digital world. PISA 2018: Insights and Interpretations. Paris:
OECD Publishing.
OECD (2019), PISA 2018 Results. Paris: OECD Publishing.
OECD (2019), TALIS 2018 Results (Volume I): Teachers and School Leaders as Lifelong
Learners. Paris: OECD Publishing.
OECD (2020). How can teachers and school systems respond to the COVID-19 pandemic? Some
lessons from TALIS - OECD Education and Skills Today.
OECD (2020). A framework to guide an education response to the COVID-19 Pandemic of 2020.
OECD (2019). Skills Matter: Additional Results from the Survey of Adult Skills. OECD Skills
Studies. Paris: OECD Publishing.
OECD (2019). Education at glance. Paris: OECD Publishing.
OECD (2019). Skills Outlook 2019. Thriving in a digital world. Paris: OECD Publishing.
OECD (2018). Bridging the Digital Gender Divide. Include, Upskill, Innovate.
Paniagua A., Istance D. (2018). Teachers as Designers of Learning Environments: The
Importance of Innovative Pedagogies. Educational Research and Innovation. Paris: OECD
Publishing.
Rampelt F., Orr D., Knoth A. (2019). Bologna Digital 2020: White Paper on Digitalisation in the
European Higher Education Area.
Selwyn N. (2019). Should Robots Replace Teachers? AI and the Future of Education. Policy
Press. Oxford, United Kingdom.
Selwyn N., Hillman T., Eynon R., Ferreira G., Knox J., Macgilchrist F., Sancho-Gil J.M. (2019).
What’s next for Ed-Tech?
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